Player Matchup

Zhong Kui
Zhong Kui
Ahegao_Senpai420
Zhong Kui
Level 28
God Stats
3W - 2L
1,685 SR
Queue Stats
7W - 6L
1,477 Elo+
Party 2
Skadi
Skadi
ChaosChampion
Skadi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Darth_JZ22
Cthulhu
Level 25
God Stats
5W - 4L
1,464 SR
Queue Stats
11W - 7L
1,536 Elo+
Party 2
Fenrir
Fenrir
DireBear1002
Fenrir
Level 22
God Stats
3W - 1L
1,895 SR
Queue Stats
33W - 35L
1,209 Elo+
Party 3
Sun Wukong
Sun Wukong
Tk3Demon
Sun Wukong
Level 21
God Stats
17W - 10L
1,485 SR
Queue Stats
105W - 92L
1,396 Elo+
Solo
Team Averages
Level 22
1,606 SR
1,424 Elo+

VS

Team Averages
Level 28
1,362 SR
1,311 Elo+
Freya
Freya
FastJonSLow
Freya
Level 17
God Stats
23W - 12L
1,433 SR
Queue Stats
53W - 61L
1,277 Elo+
Solo
Cerberus
Cerberus
Greenpr
Cerberus
Level 17
God Stats
1W - 5L
1,279 SR
Queue Stats
18W - 28L
1,323 Elo+
Party 1
Cernunnos
Cernunnos
MeTsSparlot
Cernunnos
Level 22
God Stats
0W - 4L
1,500 SR
Queue Stats
36W - 49L
1,335 Elo+
Party 1
Thoth
Thoth
xIam_Choco
Thoth
Level 62
God Stats
3W - 11L
1,203 SR
Queue Stats
151W - 173L
1,301 Elo+
Party 1
Da Ji
Da Ji
zabal-an
Da Ji
Level 24
God Stats
7W - 5L
1,396 SR
Queue Stats
132W - 161L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
18
11 / 1 / 8
10,906
574
16,289
13,883
9,751
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
9 / 5 / 8
11,186
589
12,649
10,273
5,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Darth_JZ22
Cthulhu
13
2 / 7 / 8
8,823
464
7,781
15,467
10,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
17
7 / 2 / 8
11,100
584
8,134
10,380
4,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
Tk3Demon
Sun Wukong
18
8 / 3 / 10
11,326
596
14,516
15,871
8,770
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 2
10,759
566
13,088
17,500
6,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Greenpr
Cerberus
13
1 / 6 / 6
7,781
410
2,201
18,734
7,179
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Cernunnos
MeTsSparlot
Cernunnos
12
3 / 9 / 5
7,766
409
6,049
12,230
3,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thoth
14
3 / 6 / 2
9,520
501
8,313
12,757
4,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
zabal-an
Da Ji
13
4 / 10 / 1
8,681
457
5,330
16,477
5,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
33
37
Kills
17
18
Deaths
38
42
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
11
1
8
15
W
9
5
8
2.6
W
Cthulhu
Darth_JZ22
Cthulhu
2
7
8
0.86
W
Fenrir
7
2
8
5.5
L
6
7
2
1
L
Cerberus
Greenpr
Cerberus
1
6
6
0.67
L
Cernunnos
MeTsSparlot
Cernunnos
3
9
5
0.61
W
Sun Wukong
Tk3Demon
Sun Wukong
8
3
10
4.33
L
Thoth
3
6
2
0.67
L
Da Ji
zabal-an
Da Ji
4
10
1
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,369
Damage
34,981
65,874
Taken
77,698
39,184
Mitigated
28,183
17,408
Healing
18,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
16,289
1,341
0
6,053
13,883
9,751
1,693
4,352
9,117
69,244
0
W
12,649
6,591
0
571
10,273
5,076
2,833
2,351
7,922
0
55,746
W
Cthulhu
Darth_JZ22
Cthulhu
7,781
972
0
1,563
15,467
10,966
173
5,129
10,180
26,201
0
W
Fenrir
8,134
2,027
0
3,919
10,380
4,621
0
2,760
7,620
0
60,255
L
13,088
4,057
0
6,665
17,500
6,785
172
2,135
15,365
61,336
0
L
Cerberus
Greenpr
Cerberus
2,201
386
0
5,422
18,734
7,179
1,278
6,878
11,856
30,195
0
L
Cernunnos
MeTsSparlot
Cernunnos
6,049
3,713
0
1,230
12,230
3,709
2,170
2,913
9,317
0
24,073
W
Sun Wukong
Tk3Demon
Sun Wukong
14,516
3,256
0
5,302
15,871
8,770
1,779
8,344
7,433
0
58,340
L
Thoth
8,313
386
159
2,958
12,757
4,569
404
6,471
6,286
54,542
0
L
Da Ji
zabal-an
Da Ji
5,330
406
0
1,743
16,477
5,941
0
5,673
10,804
0
20,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,341
Gold Earned
44,507
442
Minions Killed
377
0
Camps Cleared
0
1,723,811
Distance Traveled
1,506,082
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,906
574
97
5
0
354,094
5
W
Skadi
11,186
589
94
5
0
336,285
0
W
Cthulhu
8,823
464
33
2
0
313,723
0
W
Fenrir
11,100
584
116
6
0
350,333
0
L
Freya
10,759
566
114
6
0
287,106
1
L
Cerberus
7,781
410
72
4
0
297,734
3
L
Cernunnos
7,766
409
54
3
0
288,864
0
W
Sun Wukong
11,326
596
102
5
0
369,376
3
L
Thoth
9,520
501
101
5
0
311,952
2
L
Da Ji
8,681
457
36
2
0
320,426
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role