Player Matchup

Cu Chulainn
Cu Chulainn
Jeys_Draksis
Cu Chulainn
Level 57
God Stats
7W - 11L
1,493 SR
Queue Stats
275W - 281L
1,448 Elo+
Party 1
Ymir
Ymir
Mercurialinho
Ymir
Level 60
God Stats
14W - 14L
1,510 SR
Queue Stats
79W - 93L
1,463 Elo+
Party 3
Cupid
Cupid
PrinceThommy
Cupid
Level 23
God Stats
11W - 9L
1,486 SR
Queue Stats
28W - 40L
1,386 Elo+
Party 3
Scylla
Scylla
Trafalgar_Drice
Scylla
Level 28
God Stats
10W - 8L
1,458 SR
Queue Stats
207W - 211L
1,400 Elo+
Party 1
Set
Set
john-du93
Set
Level 57
God Stats
34W - 30L
1,384 SR
Queue Stats
261W - 257L
1,447 Elo+
Party 1
Team Averages
Level 45
1,466 SR
1,429 Elo+

VS

Team Averages
Level 63
1,415 SR
1,401 Elo+
Athena
Athena
Mr Mugabee
Athena
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 147L
1,338 Elo+
Party 2
Apollo
Apollo
SNM Wolf
Apollo
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 27L
1,351 Elo+
Party 2
Raijin
Raijin
TerribleWarden
Raijin
Level 43
God Stats
8W - 10L
1,524 SR
Queue Stats
137W - 158L
1,375 Elo+
Solo
Ravana
Ravana
pacman1989
Ravana
Level 158
God Stats
5W - 9L
1,304 SR
Queue Stats
269W - 277L
1,465 Elo+
Party 2
Chang'e
Chang'e
victor_gt_11
Chang'e
Level 39
God Stats
0W - 3L
1,249 SR
Queue Stats
52W - 53L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Jeys_Draksis
Cu Chulainn
14
3 / 3 / 0
8,621
539
7,918
12,961
8,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 2 / 12
7,552
472
5,896
10,730
6,272
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
12 / 3 / 2
8,783
549
13,442
9,710
3,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 1 / 2
8,483
530
6,667
6,990
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 1 / 4
9,118
570
8,128
9,313
5,358
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Mr Mugabee
Athena
9
0 / 8 / 2
6,432
402
3,386
15,931
9,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
SNM Wolf
Apollo
11
3 / 5 / 2
7,069
442
7,130
11,683
3,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
3 / 3 / 0
8,885
555
5,191
9,620
6,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
pacman1989
Ravana
12
4 / 3 / 1
7,511
469
8,519
10,280
3,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
victor_gt_11
Chang'e
12
0 / 3 / 1
7,300
456
2,438
10,576
3,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
22
Kills
10
10
Deaths
22
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Jeys_Draksis
Cu Chulainn
3
3
0
1
W
1
2
12
3.5
L
Athena
Mr Mugabee
Athena
0
8
2
0.13
W
12
3
2
4.33
L
Apollo
SNM Wolf
Apollo
3
5
2
0.8
L
3
3
0
1
W
2
1
2
3
W
4
1
4
6
L
Ravana
pacman1989
Ravana
4
3
1
1.5
L
Chang'e
victor_gt_11
Chang'e
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,051
Damage
26,664
49,704
Taken
58,090
25,926
Mitigated
27,330
16,458
Healing
12,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Jeys_Draksis
Cu Chulainn
7,918
3,013
0
3,691
12,961
8,781
601
4,402
8,163
6,824
38,162
W
5,896
1,490
468
2,985
10,730
6,272
711
1,787
8,943
25,932
0
L
Athena
Mr Mugabee
Athena
3,386
1,199
0
490
15,931
9,983
0
3,542
12,114
17,737
0
W
13,442
8,364
554
3,794
9,710
3,365
3,691
1,005
8,705
0
50,816
L
Apollo
SNM Wolf
Apollo
7,130
4,399
0
2,885
11,683
3,457
0
1,664
9,919
0
31,588
L
5,191
655
0
2,864
9,620
6,330
234
507
9,113
54,526
0
W
6,667
472
231
3,209
6,990
2,150
712
1,161
5,727
51,417
0
W
8,128
3,883
0
1,526
9,313
5,358
0
2,038
7,151
0
69,206
L
Ravana
pacman1989
Ravana
8,519
2,769
0
3,394
10,280
3,844
0
2,705
7,525
0
42,858
L
Chang'e
victor_gt_11
Chang'e
2,438
38
357
2,674
10,576
3,716
0
4,227
6,349
40,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,557
Gold Earned
37,197
420
Minions Killed
340
0
Camps Cleared
0
1,503,267
Distance Traveled
1,363,056
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,621
539
84
5
0
284,389
0
W
Ymir
7,552
472
45
3
0
292,246
7
L
Athena
6,432
402
23
1
0
258,105
2
W
Cupid
8,783
549
79
5
0
278,236
4
L
Apollo
7,069
442
43
3
0
255,961
3
L
Raijin
8,885
555
122
8
0
242,532
4
W
Scylla
8,483
530
88
6
0
307,215
0
W
Set
9,118
570
124
8
0
341,181
0
L
Ravana
7,511
469
74
5
0
332,287
2
L
Chang'e
7,300
456
78
5
0
274,171
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role