Player Matchup

Cthulhu
Cthulhu
Don_lks
Cthulhu
Level 27
God Stats
1W - 3L
1,504 SR
Queue Stats
103W - 113L
1,396 Elo+
Party 1
Thor
Thor
Exality-Fd
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,347 Elo+
Party 1
Anubis
Anubis
StrikkT-zDrX
Anubis
Level 29
God Stats
38W - 32L
1,558 SR
Queue Stats
91W - 94L
1,405 Elo+
Party 1
Bellona
Bellona
StrikkT-zSuSu
Bellona
Level 24
God Stats
18W - 17L
1,583 SR
Queue Stats
86W - 91L
1,442 Elo+
Party 1
Izanami
Izanami
z_-IIIIIllllI-_z
Izanami
Level 28
God Stats
4W - 4L
1,569 SR
Queue Stats
93W - 101L
1,418 Elo+
Party 1
Team Averages
Level 23
1,543 SR
1,402 Elo+

VS

Team Averages
Level 24
1,480 SR
1,551 Elo+
Cerberus
Cerberus
CoMMaNDrCARL
Cerberus
Level 28
God Stats
19W - 21L
1,552 SR
Queue Stats
597W - 595L
1,441 Elo+
Solo
Cthulhu
Cthulhu
GetPaid220
Cthulhu
Level 21
God Stats
5W - 9L
1,283 SR
Queue Stats
55W - 60L
1,552 Elo+
Party 2
Neith
Neith
Karnaly
Neith
Level 15
God Stats
6W - 5L
1,641 SR
Queue Stats
25W - 25L
1,611 Elo+
Party 2
Nemesis
Nemesis
KingBandyy
Nemesis
Level 29
God Stats
48W - 38L
1,594 SR
Queue Stats
404W - 390L
1,569 Elo+
Solo
Tiamat
Tiamat
matflot
Tiamat
Level 28
God Stats
1W - 1L
1,330 SR
Queue Stats
6W - 5L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Don_lks
Cthulhu
19
3 / 6 / 8
11,841
423
17,357
33,763
26,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 8 / 7
9,635
344
3,058
15,743
9,336
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
20
9 / 8 / 4
15,424
551
26,167
28,039
13,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
19
2 / 6 / 5
12,388
442
9,875
25,016
14,577
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 9 / 8
11,167
399
14,342
20,633
8,289
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CoMMaNDrCARL
Cerberus
20
8 / 1 / 15
15,994
571
25,376
28,399
29,496
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
GetPaid220
Cthulhu
20
4 / 3 / 6
16,348
584
21,589
27,987
32,925
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Karnaly
Neith
20
4 / 5 / 6
15,416
551
13,218
18,260
7,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
KingBandyy
Nemesis
20
12 / 4 / 6
15,961
570
13,963
24,222
11,774
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
matflot
Tiamat
20
8 / 4 / 7
15,714
561
23,634
21,736
17,857
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
76
17
Kills
36
37
Deaths
17
32
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CoMMaNDrCARL
Cerberus
8
1
15
15.5
L
Cthulhu
Don_lks
Cthulhu
3
6
8
1.17
L
0
8
7
0.44
W
Cthulhu
GetPaid220
Cthulhu
4
3
6
2.33
W
Neith
Karnaly
Neith
4
5
6
1.4
W
Nemesis
KingBandyy
Nemesis
12
4
6
3.75
L
Anubis
9
8
4
1.38
L
Bellona
2
6
5
0.75
W
Tiamat
matflot
Tiamat
8
4
7
2.88
L
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,799
Damage
97,780
123,194
Taken
120,604
73,054
Mitigated
99,300
29,722
Healing
46,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CoMMaNDrCARL
Cerberus
25,376
1,381
0
14,471
28,399
29,496
426
11,127
16,947
70,794
0
L
Cthulhu
Don_lks
Cthulhu
17,357
1,390
1,488
4,844
33,763
26,888
117
21,031
11,471
51,663
0
L
3,058
738
0
2,095
15,743
9,336
335
6,450
9,155
0
38,617
W
Cthulhu
GetPaid220
Cthulhu
21,589
714
1,063
10,757
27,987
32,925
901
9,734
17,973
100,494
0
W
Neith
Karnaly
Neith
13,218
5,407
0
5,683
18,260
7,248
5,039
7,353
10,589
0
104,861
W
Nemesis
KingBandyy
Nemesis
13,963
9,356
0
5,420
24,222
11,774
1,559
7,722
16,450
0
159,188
L
Anubis
26,167
912
0
12,868
28,039
13,964
1,094
18,924
8,823
104,435
0
L
Bellona
9,875
4,159
1,110
3,652
25,016
14,577
410
10,470
13,886
0
61,724
W
Tiamat
matflot
Tiamat
23,634
2,497
0
9,315
21,736
17,857
3,997
8,687
12,922
95,684
0
L
14,342
9,763
661
3,004
20,633
8,289
380
11,323
9,260
0
56,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,455
Gold Earned
79,433
531
Minions Killed
731
0
Camps Cleared
0
2,165,329
Distance Traveled
2,563,742
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,994
571
93
3
0
543,937
4
L
Cthulhu
11,841
423
67
2
0
511,727
2
L
Thor
9,635
344
60
2
0
379,278
0
W
Cthulhu
16,348
584
185
7
0
521,008
4
W
Neith
15,416
551
161
6
0
481,905
1
W
Nemesis
15,961
570
160
6
0
549,661
4
L
Anubis
15,424
551
167
6
0
421,689
3
L
Bellona
12,388
442
136
5
0
432,735
4
W
Tiamat
15,714
561
132
5
0
467,231
5
L
Izanami
11,167
399
101
4
0
419,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role