Player Matchup

Baron Samedi
Baron Samedi
Bxron Samedi
Baron Samedi
Level 27
God Stats
401W - 239L
1,673 SR
Queue Stats
546W - 368L
1,633 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Darlingpinup85
Tsukuyomi
Level 83
God Stats
2W - 1L
1,548 SR
Queue Stats
25W - 31L
1,419 Elo+
Solo
Chang'e
Chang'e
LaminaBanana
Chang'e
Level 58
God Stats
38W - 27L
1,554 SR
Queue Stats
273W - 300L
1,451 Elo+
Solo
Ymir
Ymir
ManguitoClásico
Ymir
Level 107
God Stats
1W - 0L
1,520 SR
Queue Stats
63W - 49L
1,529 Elo+
Solo
Neith
Neith
Siveth9842
Neith
Level 104
God Stats
56W - 59L
1,554 SR
Queue Stats
898W - 834L
1,545 Elo+
Party 1
Team Averages
Level 76
1,570 SR
1,515 Elo+

VS

Team Averages
Level 56
1,422 SR
1,510 Elo+
Thor
Thor
Bubbizle
Thor
Level 31
God Stats
0W - 9L
1,214 SR
Queue Stats
563W - 613L
1,537 Elo+
Solo
Chaac
Chaac
RainyNight02
Chaac
Level 65
God Stats
0W - 1L
1,580 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Hel
Hel
RonRon0900
Hel
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 94L
1,540 Elo+
Party 2
Kukulkan
Kukulkan
SQUIRREL818420
Kukulkan
Level 41
God Stats
70W - 78L
1,514 SR
Queue Stats
118W - 124L
1,600 Elo+
Solo
Skadi
Skadi
oXTheGreatDaneXo
Skadi
Level 43
God Stats
0W - 2L
1,300 SR
Queue Stats
13W - 19L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bxron Samedi
Baron Samedi
20
8 / 0 / 13
12,985
999
25,638
6,142
4,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Darlingpinup85
Tsukuyomi
19
4 / 0 / 13
12,034
926
12,125
8,743
3,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
LaminaBanana
Chang'e
19
4 / 1 / 14
12,592
969
15,440
10,683
3,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

19
8 / 0 / 11
12,319
948
11,362
14,164
12,587
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
19
5 / 0 / 12
12,908
993
16,705
8,872
3,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

255

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
0 / 14 / 0
10,244
788
6,879
27,436
10,215
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 1 / 1
10,321
794
7,612
14,289
13,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 3 / 1
10,530
810
4,909
12,444
4,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
16
1 / 6 / 0
10,684
822
12,757
12,569
5,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 5 / 1
10,652
819
10,486
18,652
7,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
4
29
Kills
1
1
Deaths
29
63
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thor
0
14
0
0
W
Baron Samedi
Bxron Samedi
Baron Samedi
8
0
13
14.5
W
Tsukuyomi
Darlingpinup85
Tsukuyomi
4
0
13
10.5
W
Chang'e
LaminaBanana
Chang'e
4
1
14
11
W
8
0
11
13.5
L
0
1
1
0.5
L
0
3
1
0.17
L
Kukulkan
1
6
0
0.17
W
Neith
5
0
12
11
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,270
Damage
42,643
48,604
Taken
85,390
27,776
Mitigated
40,967
19,105
Healing
11,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
6,879
1,186
0
0
27,436
10,215
0
17,765
9,223
0
20,539
W
Baron Samedi
Bxron Samedi
Baron Samedi
25,638
259
2,711
2,732
6,142
4,628
0
616
5,501
41,709
0
W
Tsukuyomi
Darlingpinup85
Tsukuyomi
12,125
3,217
0
162
8,743
3,231
0
4,317
4,376
0
39,962
W
Chang'e
LaminaBanana
Chang'e
15,440
794
4,895
4,634
10,683
3,934
0
3,522
7,090
46,352
0
W
11,362
1,126
0
1,839
14,164
12,587
0
6,780
7,313
20,091
0
L
7,612
468
1,050
2,718
14,289
13,304
0
8,052
5,993
0
28,433
L
4,909
87
3,944
2,834
12,444
4,838
0
8,534
3,689
21,181
0
L
Kukulkan
12,757
606
0
0
12,569
5,479
0
4,640
7,798
41,396
0
W
Neith
16,705
7,226
0
2,132
8,872
3,396
0
2,431
6,316
0
44,476
L
10,486
4,373
0
824
18,652
7,131
0
12,215
6,247
0
30,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,838
Gold Earned
52,431
268
Minions Killed
226
12
Camps Cleared
5
1,270,721
Distance Traveled
1,075,178
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,244
788
27
2
0
208,545
0
W
Baron Samedi
12,985
999
30
2
3
224,543
1
W
Tsukuyomi
12,034
926
65
5
1
288,067
1
W
Chang'e
12,592
969
82
6
0
269,383
1
W
Ymir
12,319
948
25
2
2
261,236
2
L
Chaac
10,321
794
42
3
0
192,907
0
L
Hel
10,530
810
37
3
2
239,669
0
L
Kukulkan
10,684
822
69
5
2
201,620
0
W
Neith
12,908
993
66
5
6
227,492
2
L
Skadi
10,652
819
51
4
1
232,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role