Player Matchup

Izanami
Izanami
JerryJook
Izanami
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 55L
1,534 Elo+
Party 1
Loki
Loki
KINGDenneh
Loki
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
MaTaurion
Ao Kuang
Level 66
God Stats
4W - 3L
1,695 SR
Queue Stats
202W - 188L
1,567 Elo+
Party 1
Scylla
Scylla
boomgeest
Scylla
Level 93
God Stats
2W - 3L
1,878 SR
Queue Stats
15W - 10L
1,667 Elo+
Solo
Thor
Thor
jakeymatey
Thor
Level 63
God Stats
9W - 17L
1,239 SR
Queue Stats
283W - 313L
1,466 Elo+
Solo
Team Averages
Level 76
1,562 SR
1,547 Elo+

VS

Team Averages
Level 148
1,553 SR
1,547 Elo+
Ra
Ra
PrezJ
Ra
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 26L
1,681 Elo+
Party 2
Khepri
Khepri
Pyrò
Khepri
Level 160
God Stats
9W - 8L
1,682 SR
Queue Stats
251W - 232L
1,540 Elo+
Solo
Chernobog
Chernobog
SeniaC
Chernobog
Level 160
God Stats
1W - 0L
1,751 SR
Queue Stats
67W - 44L
1,581 Elo+
Party 2
Mercury
Mercury
T3RRYxL33T
Mercury
Level 122
God Stats
3W - 1L
1,295 SR
Queue Stats
42W - 46L
1,418 Elo+
Party 2
Neith
Neith
Vaffelvidar
Neith
Level 146
God Stats
12W - 11L
1,539 SR
Queue Stats
495W - 514L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JerryJook
Izanami
13
2 / 6 / 0
8,304
554
7,479
11,003
3,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 5 / 1
8,211
547
4,775
11,960
6,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ao Kuang
MaTaurion
Ao Kuang
12
1 / 4 / 2
7,438
496
3,631
11,681
4,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
boomgeest
Scylla
10
1 / 5 / 2
6,761
451
5,833
6,820
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 2
6,640
443
4,519
9,357
6,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
2 / 0 / 2
9,034
602
4,941
4,795
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Pyrò
Khepri
12
2 / 2 / 10
7,049
470
3,718
10,109
5,038
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
SeniaC
Chernobog
15
11 / 2 / 6
9,541
636
16,294
10,299
4,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
T3RRYxL33T
Mercury
15
5 / 1 / 7
8,740
583
4,646
9,731
3,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
3 / 0 / 3
10,102
673
7,505
11,287
4,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
5
Kills
23
23
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Izanami
JerryJook
Izanami
2
6
0
0.33
L
0
5
1
0.1
L
Ao Kuang
MaTaurion
Ao Kuang
1
4
2
0.5
W
Ra
2
0
2
3
W
Khepri
Pyrò
Khepri
2
2
10
3.5
W
Chernobog
SeniaC
Chernobog
11
2
6
7
W
Mercury
T3RRYxL33T
Mercury
5
1
7
8.5
W
3
0
3
4.5
L
Scylla
boomgeest
Scylla
1
5
2
0.4
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,237
Damage
37,104
50,821
Taken
46,221
22,176
Mitigated
19,234
14,718
Healing
21,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
JerryJook
Izanami
7,479
4,804
0
2,953
11,003
3,277
0
831
10,172
0
55,884
L
4,775
507
0
1,980
11,960
6,557
0
5,058
6,897
0
56,262
L
Ao Kuang
MaTaurion
Ao Kuang
3,631
523
0
5,910
11,681
4,143
0
1,222
10,459
45,316
0
W
Ra
4,941
1,355
394
2,318
4,795
1,812
1,247
356
4,439
65,510
0
W
Khepri
Pyrò
Khepri
3,718
360
452
2,910
10,109
5,038
0
2,093
7,880
20,409
0
W
Chernobog
SeniaC
Chernobog
16,294
9,852
0
2,405
10,299
4,492
384
4,012
5,999
0
62,116
W
Mercury
T3RRYxL33T
Mercury
4,646
1,947
0
4,500
9,731
3,632
0
1,953
7,666
0
48,205
W
7,505
4,143
0
8,795
11,287
4,260
632
474
10,773
0
86,424
L
Scylla
boomgeest
Scylla
5,833
656
0
512
6,820
1,955
0
185
6,635
34,064
0
L
4,519
690
0
3,363
9,357
6,244
0
1,363
7,994
0
15,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,354
Gold Earned
44,466
442
Minions Killed
530
0
Camps Cleared
0
1,426,025
Distance Traveled
1,542,147
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,304
554
124
8
0
238,805
0
L
Loki
8,211
547
132
9
0
296,258
6
L
Ao Kuang
7,438
496
90
6
0
327,846
1
W
Ra
9,034
602
136
9
0
301,336
4
W
Khepri
7,049
470
23
2
0
299,043
6
W
Chernobog
9,541
636
103
7
0
310,539
5
W
Mercury
8,740
583
93
6
0
378,322
3
W
Neith
10,102
673
175
12
0
252,907
5
L
Scylla
6,761
451
81
5
0
282,063
3
L
Thor
6,640
443
15
1
0
281,053
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role