Player Matchup

Pele
Pele
Baumulusus
Pele
Level 55
God Stats
30W - 42L
1,528 SR
Queue Stats
107W - 127L
1,466 Elo+
Party 1
Merlin
Merlin
Daywalker900084
Merlin
Level 87
God Stats
25W - 36L
1,419 SR
Queue Stats
78W - 117L
1,373 Elo+
Party 1
Apollo
Apollo
R3mix009
Apollo
Level 68
God Stats
0W - 3L
1,145 SR
Queue Stats
24W - 22L
1,464 Elo+
Party 4
King Arthur
King Arthur
Steve17
King Arthur
Level 83
God Stats
8W - 9L
1,403 SR
Queue Stats
127W - 166L
1,426 Elo+
Party 1
Bacchus
Bacchus
miniR3mix
Bacchus
Level 81
God Stats
8W - 7L
1,443 SR
Queue Stats
99W - 81L
1,507 Elo+
Party 4
Team Averages
Level 75
1,388 SR
1,447 Elo+

VS

Team Averages
Level 95
1,431 SR
1,476 Elo+
Nox
Nox
ADDictionnn
Nox
Level 94
God Stats
11W - 6L
1,562 SR
Queue Stats
113W - 106L
1,449 Elo+
Party 3
Chiron
Chiron
Mabaro8
Chiron
Level 141
God Stats
9W - 3L
1,419 SR
Queue Stats
189W - 176L
1,506 Elo+
Solo
Ao Kuang
Ao Kuang
Nature12345
Ao Kuang
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Rossinante_01746
Hel
Level 89
God Stats
2W - 2L
1,175 SR
Queue Stats
233W - 215L
1,425 Elo+
Party 3
Chaac
Chaac
Tofu776
Chaac
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 2
9,941
473
14,109
17,670
6,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
1 / 7 / 1
8,777
418
9,118
10,650
4,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
R3mix009
Apollo
13
3 / 9 / 1
8,549
407
7,894
19,280
6,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Steve17
King Arthur
13
0 / 7 / 2
8,302
395
11,332
28,711
16,566
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
miniR3mix
Bacchus
13
0 / 6 / 1
8,113
386
5,346
16,232
10,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 14
12,708
605
15,617
12,961
10,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
Mabaro8
Chiron
20
6 / 2 / 6
12,963
617
13,055
13,371
5,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Nature12345
Ao Kuang
19
8 / 4 / 5
11,894
566
12,683
19,743
10,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
5 / 1 / 10
12,530
597
11,342
14,995
7,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
Tofu776
Chaac
18
3 / 1 / 8
11,363
541
21,630
25,895
30,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
73
8
Kills
30
30
Deaths
8
7
Assists
43
Player
Kills
Deaths
Assists
KDA
W
8
0
14
15
L
4
1
2
5
L
1
7
1
0.21
W
Chiron
Mabaro8
Chiron
6
2
6
4.5
W
Ao Kuang
Nature12345
Ao Kuang
8
4
5
2.63
L
Apollo
R3mix009
Apollo
3
9
1
0.39
W
5
1
10
10
L
King Arthur
Steve17
King Arthur
0
7
2
0.14
W
Chaac
Tofu776
Chaac
3
1
8
7
L
Bacchus
miniR3mix
Bacchus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,799
Damage
74,327
92,543
Taken
86,965
45,000
Mitigated
65,435
22,169
Healing
51,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,617
1,551
0
918
12,961
10,964
2,090
3,483
9,354
33,304
0
L
14,109
2,987
0
6,867
17,670
6,907
0
8,242
9,303
0
75,905
L
9,118
216
0
266
10,650
4,262
418
6,269
4,331
43,465
0
W
Chiron
Mabaro8
Chiron
13,055
4,315
712
8,770
13,371
5,178
5,956
2,809
10,562
0
100,318
W
Ao Kuang
Nature12345
Ao Kuang
12,683
2,469
0
8,679
19,743
10,614
2,034
2,053
17,576
81,151
11,954
L
Apollo
R3mix009
Apollo
7,894
4,846
0
3,975
19,280
6,905
0
9,898
9,332
0
38,704
W
11,342
892
9,993
10,144
14,995
7,808
1,565
2,731
11,642
78,316
0
L
King Arthur
Steve17
King Arthur
11,332
987
0
7,322
28,711
16,566
0
9,460
18,201
0
44,259
W
Chaac
Tofu776
Chaac
21,630
3,551
0
12,535
25,895
30,871
1,000
2,607
23,157
367
71,167
L
Bacchus
miniR3mix
Bacchus
5,346
636
303
3,436
16,232
10,360
0
5,830
10,378
33,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,682
Gold Earned
61,458
400
Minions Killed
593
0
Camps Cleared
0
1,901,663
Distance Traveled
2,003,466
7
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,708
605
49
2
0
421,627
11
L
Pele
9,941
473
120
6
0
471,485
3
L
Merlin
8,777
418
78
4
0
356,357
0
W
Chiron
12,963
617
172
8
0
384,729
6
W
Ao Kuang
11,894
566
129
6
0
430,999
5
L
Apollo
8,549
407
77
4
0
331,882
3
W
Hel
12,530
597
134
6
0
414,404
11
L
King Arthur
8,302
395
72
3
0
351,492
0
W
Chaac
11,363
541
109
5
0
351,707
0
L
Bacchus
8,113
386
53
3
0
390,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role