Player Matchup

Cupid
Cupid
Platinum II
BenjiiHendrix412
Cupid
Platinum II
Level 60
God Stats
93W - 94L
1,574 SR
Queue Stats
111W - 112L
2,018 MMR
Party 2
Ra
Ra
Gold IV
WhiteSinceThe90s
Ra
Gold IV
Level 101
God Stats
2W - 1L
1,487 SR
Queue Stats
36W - 40L
1,658 MMR
Solo
Ymir
Ymir
Gold V
oc412
Ymir
Gold V
Level 126
God Stats
14W - 17L
1,630 SR
Queue Stats
97W - 94L
1,449 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 96
1,564 SR
1,708 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 133
1,593 SR
1,713 MMR
Chaac
Chaac
Platinum III
Grim Ieaper
Chaac
Platinum III
Level 154
God Stats
7W - 11L
1,491 SR
Queue Stats
349W - 382L
1,854 MMR
Party 1
Neith
Neith
Gold II
PIRAGUA ENT
Neith
Gold II
Level 121
God Stats
73W - 66L
1,588 SR
Queue Stats
302W - 337L
1,628 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
ThrowMMR
Baron Samedi
Gold II
Level 124
God Stats
5W - 3L
1,699 SR
Queue Stats
144W - 150L
1,658 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 3
8,986
599
8,472
14,754
5,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 5 / 2
10,551
703
10,206
11,310
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
oc412
Ymir
12
1 / 7 / 5
9,376
625
6,019
25,525
15,951
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
AresSobekHadesCu ChulainnAphrodite

VS

Bans
ScyllaDanzaburouGuan YuArtemisCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 5 / 8
11,447
763
11,615
17,859
14,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 3 / 12
10,545
703
11,377
10,402
3,899
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
ThrowMMR
Baron Samedi
15
7 / 1 / 9
11,398
760
19,047
12,198
4,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
8
Kills
18
18
Deaths
9
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
9
5
8
2.6
W
2
3
12
2.67
W
Baron Samedi
ThrowMMR
Baron Samedi
7
1
9
11.5
L
4
5
2
1
L
Ymir
oc412
Ymir
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,697
Damage
42,039
51,589
Taken
40,459
24,840
Mitigated
23,041
9,355
Healing
19,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,472
3,763
304
1,009
14,754
5,095
408
4,228
10,015
0
34,843
W
11,615
2,454
123
7,624
17,859
14,172
1,276
5,053
12,806
1,523
41,202
W
11,377
2,659
1,221
3,233
10,402
3,899
823
4,194
6,208
0
60,715
W
Baron Samedi
ThrowMMR
Baron Samedi
19,047
2,443
740
6,068
12,198
4,970
1,132
7,321
4,877
59,622
0
L
10,206
226
1,583
1,827
11,310
3,794
0
4,644
6,327
46,987
0
L
Ymir
oc412
Ymir
6,019
940
0
4,632
25,525
15,951
87
9,459
15,253
15,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,913
Gold Earned
33,390
122
Minions Killed
210
0
Camps Cleared
0
740,521
Distance Traveled
785,904
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,986
599
31
2
0
265,619
1
W
Chaac
11,447
763
54
4
0
263,530
2
W
Neith
10,545
703
79
5
0
254,071
1
W
Baron Samedi
11,398
760
77
5
0
268,303
2
L
Ra
10,551
703
78
5
0
237,006
0
L
Ymir
9,376
625
13
1
0
237,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role