Player Matchup

Chaac
Chaac
DARGOR90
Chaac
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,272 Elo+
Party 1
Hades
Hades
Damaru
Hades
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,320 Elo+
Party 1
Guan Yu
Guan Yu
Darksunreaper
Guan Yu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 15L
1,183 Elo+
Party 1
Neith
Neith
Luzaoban
Neith
Level 4
God Stats
0W - 4L
1,308 SR
Queue Stats
6W - 13L
1,146 Elo+
Party 1
Ra
Ra
chillmilay
Ra
Level 13
God Stats
37W - 30L
1,777 SR
Queue Stats
299W - 298L
1,558 Elo+
Solo
Team Averages
Level 21
1,517 SR
1,296 Elo+

VS

Team Averages
Level 30
1,532 SR
1,396 Elo+
Ra
Ra
Spaghettoooo
Ra
Level 83
God Stats
1W - 1L
1,666 SR
Queue Stats
19W - 13L
1,356 Elo+
Party 3
Neith
Neith
ih8disgayme
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,342 Elo+
Party 2
Ganesha
Ganesha
locmen
Ganesha
Level 24
God Stats
4W - 7L
1,245 SR
Queue Stats
18W - 18L
1,384 Elo+
Party 2
Skadi
Skadi
miniboy312
Skadi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,398 Elo+
Solo
Anhur
Anhur
raulitobdn
Anhur
Level 8
God Stats
1W - 0L
1,749 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DARGOR90
Chaac
16
4 / 8 / 8
10,633
1,063
12,964
19,982
17,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
Damaru
Hades
17
0 / 10 / 12
10,256
1,026
8,603
18,312
15,124
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
15
7 / 13 / 2
11,559
1,156
13,730
23,503
24,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Luzaoban
Neith
17
3 / 7 / 8
10,936
1,094
12,948
13,827
4,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 4 / 5
9,861
986
8,205
9,939
2,581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 17
14,192
1,419
17,439
9,344
5,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 2 / 18
10,240
1,024
10,293
10,091
4,622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
locmen
Ganesha
19
0 / 4 / 36
12,048
1,205
11,813
15,905
19,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
17
8 / 4 / 19
11,590
1,159
13,183
14,063
5,722
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anhur
18
15 / 5 / 18
13,396
1,340
24,920
11,879
4,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
150
16
Kills
42
42
Deaths
16
35
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Chaac
DARGOR90
Chaac
4
8
8
1
L
Hades
Damaru
Hades
0
10
12
0.6
L
Guan Yu
7
13
2
0.62
L
Neith
Luzaoban
Neith
3
7
8
1
W
15
1
17
23.5
L
2
4
5
1.13
W
4
2
18
6.5
W
Ganesha
locmen
Ganesha
0
4
36
4.5
W
Skadi
8
4
19
4.38
W
Anhur
15
5
18
4.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,450
Damage
77,648
85,563
Taken
61,282
63,869
Mitigated
39,812
11,849
Healing
12,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
DARGOR90
Chaac
12,964
1,071
0
3,571
19,982
17,804
0
9,026
10,956
0
25,355
L
Hades
Damaru
Hades
8,603
1,394
66
1,412
18,312
15,124
0
3,807
14,505
18,105
0
L
Guan Yu
13,730
2,744
1,698
3,417
23,503
24,168
0
6,589
16,914
0
31,723
L
Neith
Luzaoban
Neith
12,948
7,288
0
1,150
13,827
4,192
0
4,494
9,333
0
33,521
W
17,439
2,394
2,343
4,178
9,344
5,656
0
1,267
8,077
50,921
0
L
8,205
116
370
165
9,939
2,581
0
5,336
4,603
17,560
0
W
10,293
4,986
0
1,768
10,091
4,622
0
3,758
6,333
0
22,861
W
Ganesha
locmen
Ganesha
11,813
748
0
1,380
15,905
19,397
0
6,330
9,575
27,493
0
W
Skadi
13,183
7,104
342
768
14,063
5,722
0
3,639
10,424
0
25,669
W
Anhur
24,920
15,359
0
1,494
11,879
4,415
0
1,814
10,065
0
38,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,245
Gold Earned
61,466
133
Minions Killed
197
3
Camps Cleared
6
786,685
Distance Traveled
894,834
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,633
1,063
33
3
1
179,700
0
L
Hades
10,256
1,026
17
2
0
123,809
0
L
Guan Yu
11,559
1,156
34
3
1
175,199
0
L
Neith
10,936
1,094
29
3
1
173,966
0
W
Ra
14,192
1,419
81
8
2
204,344
0
L
Ra
9,861
986
20
2
0
134,011
0
W
Neith
10,240
1,024
40
4
2
170,815
1
W
Ganesha
12,048
1,205
0
0
0
191,737
1
W
Skadi
11,590
1,159
25
3
2
179,548
1
W
Anhur
13,396
1,340
51
5
0
148,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role