Player Matchup

Hercules
Hercules
LucenaDriz
Hercules
Level 89
God Stats
5W - 7L
1,500 SR
Queue Stats
217W - 201L
1,530 Elo+
Solo
Xbalanque
Xbalanque
MatadorSVO
Xbalanque
Level 108
God Stats
7W - 0L
1,731 SR
Queue Stats
28W - 31L
1,353 Elo+
Solo
Fenrir
Fenrir
RAMOMRA
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
fakanga
Bacchus
Level 62
God Stats
14W - 13L
1,535 SR
Queue Stats
235W - 266L
1,493 Elo+
Solo
Poseidon
Poseidon
liimaaoo
Poseidon
Level 69
God Stats
8W - 3L
1,702 SR
Queue Stats
395W - 407L
1,456 Elo+
Solo
Team Averages
Level 98
1,593 SR
1,466 Elo+

VS

Team Averages
Level 110
1,560 SR
1,459 Elo+
Ra
Ra
FE3NANDO
Ra
Level 136
God Stats
1W - 4L
1,294 SR
Queue Stats
89W - 72L
1,484 Elo+
Solo
Nu Wa
Nu Wa
Negaosensei6728
Nu Wa
Level 101
God Stats
19W - 16L
1,831 SR
Queue Stats
462W - 487L
1,434 Elo+
Solo
Awilix
Awilix
SirDarvos
Awilix
Level 157
God Stats
7W - 5L
1,707 SR
Queue Stats
729W - 764L
1,424 Elo+
Solo
Ymir
Ymir
URUFrank
Ymir
Level 98
God Stats
3W - 3L
1,500 SR
Queue Stats
52W - 51L
1,456 Elo+
Solo
Cernunnos
Cernunnos
gperalta199292
Cernunnos
Level 60
God Stats
51W - 47L
1,469 SR
Queue Stats
483W - 506L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LucenaDriz
Hercules
13
2 / 2 / 3
7,719
515
6,292
11,235
8,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
MatadorSVO
Xbalanque
14
5 / 0 / 4
8,315
554
6,406
9,127
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
RAMOMRA
Fenrir
15
5 / 0 / 5
9,004
600
6,269
10,442
4,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
fakanga
Bacchus
12
1 / 2 / 6
7,627
508
3,002
9,749
6,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
liimaaoo
Poseidon
13
3 / 5 / 3
8,309
554
4,526
7,681
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
7,983
532
7,344
8,757
3,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 3 / 2
7,705
514
7,291
7,601
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
SirDarvos
Awilix
13
2 / 4 / 3
7,622
508
4,421
8,993
3,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
1
0 / 0 / 0
4,335
289
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
gperalta199292
Cernunnos
13
2 / 4 / 0
7,369
491
7,042
12,452
4,080
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
16
Kills
9
9
Deaths
16
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Hercules
LucenaDriz
Hercules
2
2
3
1.75
W
Xbalanque
MatadorSVO
Xbalanque
5
0
4
7
L
3
3
2
1.33
W
Fenrir
RAMOMRA
Fenrir
5
0
5
7.5
L
Awilix
SirDarvos
Awilix
2
4
3
0.88
L
Ymir
0
0
0
0
W
Bacchus
fakanga
Bacchus
1
2
6
2
L
Cernunnos
gperalta199292
Cernunnos
2
4
0
0.5
W
Poseidon
liimaaoo
Poseidon
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,495
Damage
26,098
48,234
Taken
37,803
24,230
Mitigated
12,519
20,611
Healing
11,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,344
921
164
2,342
8,757
3,184
396
1,245
7,131
46,714
0
W
Hercules
LucenaDriz
Hercules
6,292
1,520
0
5,671
11,235
8,331
0
6,309
4,852
0
37,866
W
Xbalanque
MatadorSVO
Xbalanque
6,406
3,905
0
4,902
9,127
2,801
2,426
1,413
7,598
0
50,238
L
7,291
2,815
0
1,396
7,601
2,229
264
2,462
4,923
45,309
0
W
Fenrir
RAMOMRA
Fenrir
6,269
1,184
0
6,754
10,442
4,323
86
1,320
9,008
0
56,527
L
Awilix
SirDarvos
Awilix
4,421
1,540
0
3,070
8,993
3,026
0
866
8,046
0
38,639
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
fakanga
Bacchus
3,002
221
0
1,979
9,749
6,741
816
2,344
7,259
17,754
0
L
Cernunnos
gperalta199292
Cernunnos
7,042
3,952
0
4,618
12,452
4,080
0
2,587
9,800
0
44,006
W
Poseidon
liimaaoo
Poseidon
4,526
479
0
1,305
7,681
2,034
584
2,686
4,882
52,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,974
Gold Earned
35,014
400
Minions Killed
335
0
Camps Cleared
0
1,448,691
Distance Traveled
1,061,192
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,983
532
100
7
0
276,378
4
W
Hercules
7,719
515
84
6
0
294,470
3
W
Xbalanque
8,315
554
83
6
0
251,977
7
L
Nu Wa
7,705
514
81
5
0
242,015
4
W
Fenrir
9,004
600
106
7
0
318,572
1
L
Awilix
7,622
508
77
5
0
273,433
5
L
Ymir
4,335
289
0
0
0
19,753
0
W
Bacchus
7,627
508
29
2
0
324,152
3
L
Cernunnos
7,369
491
77
5
0
249,613
0
W
Poseidon
8,309
554
98
7
0
259,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role