Player Matchup

Ymir
Ymir
CafeElCamello
Ymir
Level 24
God Stats
51W - 20L
1,919 SR
Queue Stats
653W - 478L
1,718 Elo+
Party 2
Anhur
Anhur
CultivaAceitunas
Anhur
Level 23
God Stats
2W - 4L
1,407 SR
Queue Stats
48W - 24L
1,751 Elo+
Solo
Janus
Janus
TheBaNNikk
Janus
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
260W - 168L
1,713 Elo+
Party 2
Pele
Pele
gabote04
Pele
Level 23
God Stats
11W - 2L
1,801 SR
Queue Stats
86W - 70L
1,624 Elo+
Solo
Guan Yu
Guan Yu
johnnyathlete
Guan Yu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 14L
1,672 Elo+
Solo
Team Averages
Level 21
1,625 SR
1,696 Elo+

VS

Team Averages
Level 19
1,663 SR
1,739 Elo+
Apollo
Apollo
BooniSmurf
Apollo
Level 13
God Stats
4W - 3L
1,813 SR
Queue Stats
49W - 17L
1,912 Elo+
Party 1
Anhur
Anhur
GameFurryTv
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,564 Elo+
Solo
Ra
Ra
MrMuZhiE
Ra
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 64L
1,676 Elo+
Solo
Ravana
Ravana
Schaddow
Ravana
Level 22
God Stats
4W - 1L
2,003 SR
Queue Stats
161W - 97L
1,750 Elo+
Party 1
Geb
Geb
UrugesX
Geb
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,795 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 10
7,634
509
3,388
5,653
3,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 0 / 4
9,254
617
13,414
9,584
2,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
16
8 / 1 / 3
9,051
603
7,950
7,107
2,256
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
14
7 / 2 / 6
8,483
566
9,899
10,663
4,215
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
14
3 / 3 / 6
8,356
557
8,493
11,278
6,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BooniSmurf
Apollo
15
6 / 5 / 1
9,720
648
12,390
14,098
5,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 1
5,984
399
4,258
9,010
2,639
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 8 / 4
6,306
420
2,296
10,651
2,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ravana
Schaddow
Ravana
12
1 / 6 / 4
7,730
515
4,427
9,494
3,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Geb
10
0 / 1 / 2
6,746
450
2,823
10,248
5,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
25
Kills
7
7
Deaths
25
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Apollo
BooniSmurf
Apollo
6
5
1
1.3
W
1
1
10
6
W
6
0
4
8
L
0
5
1
0.1
L
0
8
4
0.25
L
Ravana
Schaddow
Ravana
1
6
4
0.5
W
Janus
8
1
3
9.5
L
Geb
0
1
2
1
W
Pele
7
2
6
5
W
Guan Yu
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,144
Damage
26,194
44,285
Taken
53,501
19,593
Mitigated
19,697
15,166
Healing
14,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BooniSmurf
Apollo
12,390
8,984
0
4,483
14,098
5,432
2,500
2,087
12,011
0
63,418
W
3,388
215
0
1,760
5,653
3,779
0
1,120
4,451
17,909
0
W
13,414
7,728
0
6,604
9,584
2,957
0
1,781
7,803
0
76,061
L
4,258
1,955
0
2,014
9,010
2,639
0
2,274
6,736
0
26,856
L
2,296
219
82
2,012
10,651
2,829
0
4,092
6,559
21,170
0
L
Ravana
Schaddow
Ravana
4,427
1,296
0
1,604
9,494
3,081
0
2,106
7,388
0
42,436
W
Janus
7,950
960
0
1,819
7,107
2,256
273
477
6,450
63,622
0
L
Geb
2,823
241
0
3,974
10,248
5,716
0
779
9,469
22,545
0
W
Pele
9,899
2,691
0
1,405
10,663
4,215
1,462
935
9,536
0
51,113
W
Guan Yu
8,493
2,201
176
3,402
11,278
6,386
678
312
10,926
0
44,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,778
Gold Earned
36,486
442
Minions Killed
358
0
Camps Cleared
0
1,407,292
Distance Traveled
1,217,747
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,720
648
120
8
0
225,250
0
W
Ymir
7,634
509
27
2
0
266,262
1
W
Anhur
9,254
617
119
8
0
253,822
1
L
Anhur
5,984
399
67
4
0
257,298
4
L
Ra
6,306
420
47
3
0
237,072
5
L
Ravana
7,730
515
89
6
0
252,507
1
W
Janus
9,051
603
128
9
0
288,878
4
L
Geb
6,746
450
35
2
0
245,620
1
W
Pele
8,483
566
85
6
0
300,006
0
W
Guan Yu
8,356
557
83
6
0
298,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role