Player Matchup

Cu Chulainn
Cu Chulainn
Akela2013
Cu Chulainn
Level 21
God Stats
6W - 4L
1,784 SR
Queue Stats
10W - 7L
1,500 Elo+
Solo
Ah Puch
Ah Puch
CaptainElm5371
Ah Puch
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
157W - 182L
1,393 Elo+
Party 2
Apollo
Apollo
FelipeSharp
Apollo
Level 67
God Stats
6W - 3L
1,551 SR
Queue Stats
346W - 381L
1,449 Elo+
Party 3
Thanatos
Thanatos
JESUCRI5TO7799
Thanatos
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 10L
1,634 Elo+
Party 2
Cerberus
Cerberus
real_madrazo
Cerberus
Level 10
God Stats
39W - 41L
1,648 SR
Queue Stats
80W - 99L
1,501 Elo+
Party 3
Team Averages
Level 33
1,597 SR
1,496 Elo+

VS

Team Averages
Level 19
1,544 SR
1,518 Elo+
Hou Yi
Hou Yi
Cptn_Thailand
Hou Yi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,672 Elo+
Party 1
Nemesis
Nemesis
SeeK_LionZ
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,672 Elo+
Party 1
Sobek
Sobek
SeeK_ReaperZ
Sobek
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
164W - 160L
1,420 Elo+
Party 1
Baron Samedi
Baron Samedi
ZakamboWambo
Baron Samedi
Level 18
God Stats
20W - 23L
1,511 SR
Queue Stats
241W - 277L
1,425 Elo+
Solo
Nike
Nike
nick23031
Nike
Level 25
God Stats
6W - 3L
1,711 SR
Queue Stats
125W - 117L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Akela2013
Cu Chulainn
19
6 / 3 / 9
13,749
529
15,552
32,050
21,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
3 / 1 / 5
13,111
504
15,821
18,954
7,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
20
6 / 1 / 7
13,474
518
17,949
18,881
7,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
16
2 / 6 / 5
11,479
442
4,536
17,368
6,522
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
real_madrazo
Cerberus
18
5 / 4 / 4
13,514
520
9,522
19,064
17,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 7
10,838
417
18,961
21,233
8,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
SeeK_LionZ
Nemesis
17
5 / 9 / 3
11,425
439
16,214
25,237
10,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
5 / 4 / 4
11,624
447
13,512
29,002
34,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
ZakamboWambo
Baron Samedi
18
2 / 2 / 1
11,016
424
8,940
10,702
4,303
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
4
0 / 1 / 0
6,865
264
540
1,257
468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
22
Kills
15
15
Deaths
22
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Akela2013
Cu Chulainn
6
3
9
3.5
W
3
1
5
5.5
L
3
6
7
1.08
W
Apollo
6
1
7
9.5
W
Thanatos
2
6
5
0.75
L
Nemesis
SeeK_LionZ
Nemesis
5
9
3
0.72
L
5
4
4
1.75
L
Baron Samedi
ZakamboWambo
Baron Samedi
2
2
1
1.25
L
Nike
0
1
0
0
W
Cerberus
real_madrazo
Cerberus
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,380
Damage
58,167
106,317
Taken
87,431
60,487
Mitigated
58,398
47,613
Healing
28,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Akela2013
Cu Chulainn
15,552
2,722
0
10,599
32,050
21,956
3,471
4,636
27,339
1,058
79,516
W
15,821
1,534
0
10,087
18,954
7,760
3,149
4,877
14,077
88,503
0
L
18,961
4,557
1,390
6,930
21,233
8,546
2,329
5,474
15,709
0
69,904
W
Apollo
17,949
8,226
1,024
10,265
18,881
7,216
5,020
6,376
12,505
0
97,722
W
Thanatos
4,536
873
0
10,485
17,368
6,522
292
1,160
16,208
0
58,290
L
Nemesis
SeeK_LionZ
Nemesis
16,214
5,742
0
6,430
25,237
10,157
0
5,796
19,203
0
70,380
L
13,512
489
883
9,335
29,002
34,924
111
8,374
20,478
39,442
0
L
Baron Samedi
ZakamboWambo
Baron Samedi
8,940
364
255
2,724
10,702
4,303
867
5,160
5,178
78,679
0
L
Nike
540
68
0
312
1,257
468
0
0
1,257
0
3,205
W
Cerberus
real_madrazo
Cerberus
9,522
248
0
5,153
19,064
17,033
2,834
5,403
13,661
50,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,327
Gold Earned
51,768
564
Minions Killed
381
0
Camps Cleared
0
2,289,748
Distance Traveled
1,665,003
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,749
529
101
4
0
435,043
0
W
Ah Puch
13,111
504
123
5
0
449,954
9
L
Hou Yi
10,838
417
78
3
0
383,719
3
W
Apollo
13,474
518
158
6
0
498,463
1
W
Thanatos
11,479
442
81
3
0
423,729
5
L
Nemesis
11,425
439
110
4
0
456,800
1
L
Sobek
11,624
447
47
2
0
439,601
0
L
Baron Samedi
11,016
424
142
5
0
349,841
0
L
Nike
6,865
264
4
0
0
35,042
1
W
Cerberus
13,514
520
101
4
0
482,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role