Player Matchup

Pele
Pele
Falafellobster
Pele
Level 17
God Stats
10W - 17L
1,528 SR
Queue Stats
110W - 122L
1,348 Elo+
Party 1
Skadi
Skadi
HIGHDEVIL420-
Skadi
Level 28
God Stats
3W - 4L
1,497 SR
Queue Stats
85W - 92L
1,369 Elo+
Solo
Hel
Hel
Lehammer777
Hel
Level 12
God Stats
0W - 4L
1,156 SR
Queue Stats
5W - 19L
1,055 Elo+
Solo
Yemoja
Yemoja
ThePoorManSoup
Yemoja
Level 13
God Stats
17W - 31L
1,347 SR
Queue Stats
152W - 174L
1,354 Elo+
Party 1
Guan Yu
Guan Yu
werrtyuii
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,406 SR
1,325 Elo+

VS

Team Averages
Level 18
1,477 SR
1,407 Elo+
Scylla
Scylla
BarksAddictions
Scylla
Level 13
God Stats
10W - 9L
1,533 SR
Queue Stats
11W - 10L
1,364 Elo+
Party 2
Hel
Hel
Dizzhy3
Hel
Level 33
God Stats
4W - 2L
1,256 SR
Queue Stats
20W - 14L
1,433 Elo+
Party 2
Skadi
Skadi
Finesseyes7
Skadi
Level 27
God Stats
9W - 3L
1,640 SR
Queue Stats
23W - 19L
1,344 Elo+
Solo
Ymir
Ymir
Grim_Reaper_7666
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Horus
Horus
PinguTheBad
Horus
Level 14
God Stats
34W - 22L
1,456 SR
Queue Stats
122W - 118L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 8 / 1
12,260
613
14,520
20,018
6,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 12 / 2
8,847
442
6,428
20,161
8,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 15 / 6
8,053
403
6,152
16,599
7,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 5 / 5
8,280
414
5,393
14,244
5,872
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
werrtyuii
Guan Yu
8
0 / 19 / 2
6,491
325
2,065
21,915
5,800
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 4 / 10
10,455
523
15,560
8,164
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hel
18
4 / 4 / 7
11,540
577
10,081
13,622
6,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
18 / 3 / 8
12,664
633
24,820
12,134
5,716
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
6 / 5 / 17
11,069
553
6,167
15,528
15,972
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
18 / 2 / 12
13,752
688
16,422
14,917
9,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
110
17
Kills
56
59
Deaths
18
16
Assists
54
Player
Kills
Deaths
Assists
KDA
W
10
4
10
3.75
W
Hel
4
4
7
1.88
L
14
8
1
1.81
W
18
3
8
7.33
W
6
5
17
2.9
L
1
12
2
0.17
L
2
15
6
0.33
W
18
2
12
12
L
0
5
5
0.5
L
Guan Yu
werrtyuii
Guan Yu
0
19
2
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,558
Damage
73,050
92,937
Taken
64,365
33,505
Mitigated
40,175
14,629
Healing
23,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,560
2,555
513
1,060
8,164
3,040
1,826
1,607
6,325
40,139
0
W
Hel
10,081
1,512
4,607
6,793
13,622
6,063
4,064
752
12,830
79,395
0
L
14,520
4,141
173
6,176
20,018
6,409
0
7,010
12,668
0
47,407
W
24,820
12,661
940
2,874
12,134
5,716
4,262
1,904
10,154
0
77,688
W
6,167
1,290
0
20
15,528
15,972
821
5,303
9,942
27,648
0
L
6,428
3,533
0
171
20,161
8,385
672
4,232
15,735
0
42,269
L
6,152
2,387
772
1,595
16,599
7,039
312
8,297
7,838
29,182
0
W
16,422
7,709
1,351
4,989
14,917
9,384
1,967
1,295
13,569
0
104,057
L
5,393
541
2,925
2,471
14,244
5,872
318
1,451
12,787
37,261
0
L
Guan Yu
werrtyuii
Guan Yu
2,065
1,149
0
346
21,915
5,800
0
9,486
12,101
0
10,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,931
Gold Earned
59,480
254
Minions Killed
515
0
Camps Cleared
0
1,485,909
Distance Traveled
1,727,929
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,455
523
58
3
0
290,574
0
W
Hel
11,540
577
162
8
0
342,479
2
L
Pele
12,260
613
77
4
0
346,428
0
W
Skadi
12,664
633
94
5
0
348,095
1
W
Ymir
11,069
553
50
3
0
319,157
4
L
Skadi
8,847
442
76
4
0
314,513
3
L
Hel
8,053
403
33
2
0
279,515
1
W
Horus
13,752
688
151
8
0
427,624
9
L
Yemoja
8,280
414
59
3
0
297,909
1
L
Guan Yu
6,491
325
9
0
0
247,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role