Player Matchup

Nemesis
Nemesis
Caernum
Nemesis
Level 108
God Stats
1W - 3L
1,302 SR
Queue Stats
250W - 272L
1,472 Elo+
Solo
Apollo
Apollo
GoldenSkull24
Apollo
Level 72
God Stats
2W - 2L
1,329 SR
Queue Stats
167W - 164L
1,391 Elo+
Party 2
Sobek
Sobek
MasterC1234
Sobek
Level 80
God Stats
42W - 38L
1,603 SR
Queue Stats
420W - 466L
1,475 Elo+
Party 2
Vulcan
Vulcan
Squishybearsz
Vulcan
Level 120
God Stats
2W - 3L
1,527 SR
Queue Stats
44W - 41L
1,453 Elo+
Party 1
Bellona
Bellona
supposedsimps
Bellona
Level 106
God Stats
145W - 77L
1,620 SR
Queue Stats
214W - 176L
1,504 Elo+
Party 1
Team Averages
Level 97
1,476 SR
1,459 Elo+

VS

Team Averages
Level 83
1,491 SR
1,412 Elo+
Ravana
Ravana
Cosmiclown
Ravana
Level 83
God Stats
3W - 3L
1,576 SR
Queue Stats
28W - 28L
1,431 Elo+
Solo
Artemis
Artemis
EmberNash
Artemis
Level 89
God Stats
16W - 17L
1,633 SR
Queue Stats
246W - 332L
1,428 Elo+
Party 3
Guan Yu
Guan Yu
Vasterlor
Guan Yu
Level 107
God Stats
3W - 6L
1,418 SR
Queue Stats
572W - 700L
1,448 Elo+
Party 3
Bacchus
Bacchus
Victusone
Bacchus
Level 89
God Stats
93W - 123L
1,420 SR
Queue Stats
326W - 427L
1,371 Elo+
Party 3
Chronos
Chronos
shaggy420weed
Chronos
Level 48
God Stats
10W - 14L
1,404 SR
Queue Stats
77W - 96L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Caernum
Nemesis
10
2 / 0 / 4
6,102
555
2,327
4,536
1,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

10
3 / 1 / 1
5,730
521
3,126
3,898
933
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 4
5,460
496
2,054
8,615
3,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 0 / 2
6,165
560
2,149
2,970
1,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
12
7 / 1 / 0
7,284
662
6,920
8,490
4,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Cosmiclown
Ravana
10
1 / 2 / 2
6,179
562
2,367
4,939
1,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
EmberNash
Artemis
8
1 / 3 / 2
4,824
439
5,366
4,793
1,333
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
Vasterlor
Guan Yu
9
0 / 4 / 0
5,086
462
1,105
6,757
3,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Victusone
Bacchus
8
2 / 2 / 1
5,616
511
3,577
5,770
4,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
10
0 / 2 / 0
5,777
525
2,147
4,354
1,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
13
Kills
4
4
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Caernum
Nemesis
2
0
4
4
L
Ravana
Cosmiclown
Ravana
1
2
2
1
L
Artemis
EmberNash
Artemis
1
3
2
0.67
W
3
1
1
3.5
W
0
2
4
1
W
1
0
2
2
L
Guan Yu
Vasterlor
Guan Yu
0
4
0
0
L
Bacchus
Victusone
Bacchus
2
2
1
1.25
L
Chronos
0
2
0
0
W
Bellona
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,576
Damage
14,562
28,509
Taken
26,613
11,625
Mitigated
12,400
12,538
Healing
8,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Caernum
Nemesis
2,327
713
0
2,528
4,536
1,257
0
233
4,303
0
26,367
L
Ravana
Cosmiclown
Ravana
2,367
627
0
2,462
4,939
1,520
0
159
4,780
0
26,250
L
Artemis
EmberNash
Artemis
5,366
3,866
0
1,498
4,793
1,333
367
1,212
3,529
0
19,737
W
3,126
1,606
0
1,172
3,898
933
252
712
3,186
0
24,229
W
2,054
99
0
3,147
8,615
3,672
0
1,459
7,156
11,836
0
W
2,149
642
183
585
2,970
1,034
1,352
1,097
1,873
27,542
0
L
Guan Yu
Vasterlor
Guan Yu
1,105
96
0
1,956
6,757
3,810
375
0
6,757
0
18,484
L
Bacchus
Victusone
Bacchus
3,577
702
0
1,301
5,770
4,599
521
1,444
4,326
16,098
0
L
Chronos
2,147
525
0
1,372
4,354
1,138
0
1,176
3,018
28,909
0
W
Bellona
6,920
2,745
0
4,923
8,490
4,729
338
2,223
6,267
0
37,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,741
Gold Earned
27,482
268
Minions Killed
238
0
Camps Cleared
0
1,026,637
Distance Traveled
877,407
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,102
555
65
6
0
255,789
0
L
Ravana
6,179
562
57
5
0
206,489
3
L
Artemis
4,824
439
39
4
0
162,708
2
W
Apollo
5,730
521
54
5
0
190,373
0
W
Sobek
5,460
496
16
1
0
206,182
3
W
Vulcan
6,165
560
66
6
0
203,392
7
L
Guan Yu
5,086
462
45
4
0
164,387
1
L
Bacchus
5,616
511
30
3
0
183,877
4
L
Chronos
5,777
525
67
6
0
159,946
0
W
Bellona
7,284
662
67
6
0
170,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role