Player Matchup

Cupid
Cupid
Kloppmaniac
Cupid
Level 28
God Stats
54W - 43L
1,706 SR
Queue Stats
302W - 309L
1,469 Elo+
Party 2
Hun Batz
Hun Batz
TeeJaay93
Hun Batz
Level 60
God Stats
4W - 0L
1,821 SR
Queue Stats
282W - 305L
1,453 Elo+
Party 2
Nu Wa
Nu Wa
VeganStr8Edge
Nu Wa
Level 69
God Stats
45W - 40L
1,491 SR
Queue Stats
267W - 241L
1,489 Elo+
Solo
King Arthur
King Arthur
ZyreBrellent
King Arthur
Level 65
God Stats
53W - 72L
1,502 SR
Queue Stats
242W - 256L
1,503 Elo+
Party 2
Ares
Ares
steviefreez5
Ares
Level 57
God Stats
128W - 91L
1,596 SR
Queue Stats
174W - 164L
1,448 Elo+
Solo
Team Averages
Level 56
1,623 SR
1,473 Elo+

VS

Team Averages
Level 68
1,388 SR
1,415 Elo+
Loki
Loki
BIGUPDACHEF1
Loki
Level 58
God Stats
1W - 1L
1,741 SR
Queue Stats
134W - 166L
1,415 Elo+
Party 1
Athena
Athena
IxI_CrYt3ch_IxI
Athena
Level 68
God Stats
117W - 79L
1,446 SR
Queue Stats
1,002W - 985L
1,382 Elo+
Party 3
Neith
Neith
Play Hard On Me
Neith
Level 45
God Stats
8W - 15L
1,134 SR
Queue Stats
129W - 150L
1,371 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Splitterschiss7
Tsukuyomi
Level 104
God Stats
83W - 70L
1,494 SR
Queue Stats
1,703W - 1,693L
1,534 Elo+
Party 3
Nu Wa
Nu Wa
bourbonbiscuit6
Nu Wa
Level 66
God Stats
2W - 4L
1,122 SR
Queue Stats
188W - 221L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 2
4,779
597
3,570
4,152
1,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Hun Batz
TeeJaay93
Hun Batz
8
2 / 0 / 1
5,002
625
1,945
5,170
1,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 2 / 0
5,167
646
3,518
3,501
880
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
ZyreBrellent
King Arthur
9
3 / 1 / 0
5,564
696
2,744
4,499
1,545
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
0 / 2 / 4
4,830
604
3,651
6,298
2,410
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,034
504
1,811
3,563
832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 2 / 2
4,916
615
2,201
7,299
3,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 2 / 2
4,291
536
2,805
4,585
1,244
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Splitterschiss7
Tsukuyomi
10
4 / 1 / 1
5,734
717
3,465
4,927
1,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 1 / 0
4,389
549
1,806
5,374
1,266
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
9
Kills
7
7
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
2
2
2
1.5
W
2
2
2
1.5
L
1
2
2
1
L
Tsukuyomi
Splitterschiss7
Tsukuyomi
4
1
1
4.5
W
Hun Batz
TeeJaay93
Hun Batz
2
0
1
2.5
W
2
2
0
1
W
King Arthur
ZyreBrellent
King Arthur
3
1
0
3
L
0
1
0
0
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,428
Damage
12,088
23,620
Taken
25,748
7,609
Mitigated
8,003
6,830
Healing
6,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,811
381
0
501
3,563
832
0
201
3,316
0
10,856
L
2,201
485
0
2,448
7,299
3,214
0
2,583
4,670
14,839
0
W
3,570
1,558
0
1,471
4,152
1,210
84
837
3,315
0
17,204
L
2,805
1,565
0
1,444
4,585
1,244
0
1,460
3,079
0
17,284
L
Tsukuyomi
Splitterschiss7
Tsukuyomi
3,465
936
0
1,854
4,927
1,447
0
767
4,066
0
27,005
W
Hun Batz
TeeJaay93
Hun Batz
1,945
672
0
2,404
5,170
1,564
231
823
4,347
0
20,238
W
3,518
855
0
321
3,501
880
110
1,020
2,481
25,231
0
W
King Arthur
ZyreBrellent
King Arthur
2,744
284
0
940
4,499
1,545
167
161
4,338
0
26,440
L
1,806
464
0
580
5,374
1,266
26
1,756
3,448
19,589
0
W
3,651
175
0
1,694
6,298
2,410
0
1,166
5,132
11,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,342
Gold Earned
23,364
214
Minions Killed
173
0
Camps Cleared
0
806,687
Distance Traveled
732,195
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,034
504
30
4
0
96,417
2
L
Athena
4,916
615
18
2
0
167,917
2
W
Cupid
4,779
597
29
4
0
146,608
3
L
Neith
4,291
536
36
5
0
140,747
1
L
Tsukuyomi
5,734
717
55
7
0
184,585
1
W
Hun Batz
5,002
625
51
6
0
186,797
2
W
Nu Wa
5,167
646
49
6
0
150,801
3
W
King Arthur
5,564
696
65
8
0
158,719
4
L
Nu Wa
4,389
549
34
4
0
142,529
0
W
Ares
4,830
604
20
3
0
163,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role