Player Matchup

Neith
Neith
BDMlordsergio
Neith
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 53L
1,594 Elo+
Solo
Cthulhu
Cthulhu
By Lemonade
Cthulhu
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 10L
1,098 Elo+
Party 1
Guan Yu
Guan Yu
Dave12345678955
Guan Yu
Level 6
God Stats
4W - 9L
1,267 SR
Queue Stats
4W - 19L
1,025 Elo+
Party 1
Thanatos
Thanatos
Thraxx_B11
Thanatos
Level 14
God Stats
3W - 1L
1,504 SR
Queue Stats
8W - 4L
1,478 Elo+
Solo
Cupid
Cupid
wazzzilin
Cupid
Level 25
God Stats
42W - 36L
1,492 SR
Queue Stats
43W - 39L
1,500 Elo+
Solo
Team Averages
Level 16
1,453 SR
1,339 Elo+

VS

Team Averages
Level 17
1,492 SR
1,496 Elo+
Agni
Agni
BlanketEnel
Agni
Level 18
God Stats
3W - 5L
1,387 SR
Queue Stats
81W - 58L
1,448 Elo+
Party 2
Ao Kuang
Ao Kuang
Doomboom64
Ao Kuang
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
Fynnwetq
Achilles
Level 22
God Stats
2W - 1L
1,728 SR
Queue Stats
4W - 8L
1,635 Elo+
Solo
Loki
Loki
WearyWalnut
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,431 Elo+
Solo
Nox
Nox
cristianz69cris
Nox
Level 14
God Stats
0W - 2L
1,346 SR
Queue Stats
62W - 48L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 1 / 5
16,844
1,203
24,988
8,153
3,250
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
By Lemonade
Cthulhu
18
2 / 8 / 11
12,298
878
7,244
15,912
9,823
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
0 / 7 / 20
12,672
905
9,061
20,724
13,070
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Thraxx_B11
Thanatos
20
6 / 1 / 12
13,991
999
13,651
10,196
4,266
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
wazzzilin
Cupid
20
4 / 1 / 23
14,720
1,051
17,193
15,107
5,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

176

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 6 / 4
14,028
1,002
23,287
19,414
8,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Doomboom64
Ao Kuang
15
0 / 2 / 1
10,245
732
524
1,779
386
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Fynnwetq
Achilles
19
3 / 5 / 8
12,332
881
9,141
19,810
27,977
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
4 / 10 / 8
12,978
927
9,390
20,835
9,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 6 / 10
13,227
945
20,059
17,136
8,947
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
49
29
Kills
18
18
Deaths
29
71
Assists
31
Player
Kills
Deaths
Assists
KDA
W
17
1
5
19.5
L
8
6
4
1.67
W
Cthulhu
By Lemonade
Cthulhu
2
8
11
0.94
W
0
7
20
1.43
L
Ao Kuang
Doomboom64
Ao Kuang
0
2
1
0.25
L
Achilles
Fynnwetq
Achilles
3
5
8
1.4
W
Thanatos
Thraxx_B11
Thanatos
6
1
12
12
L
4
10
8
0.8
L
3
6
10
1.33
W
Cupid
wazzzilin
Cupid
4
1
23
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,137
Damage
62,401
70,092
Taken
78,974
36,219
Mitigated
55,006
20,691
Healing
4,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,988
18,116
0
1,590
8,153
3,250
0
4,677
3,426
0
48,441
L
23,287
808
0
2,396
19,414
8,594
0
1,795
17,619
82,189
0
W
Cthulhu
By Lemonade
Cthulhu
7,244
1,136
0
364
15,912
9,823
0
8,919
6,923
18,342
0
W
9,061
1,921
2,898
4,237
20,724
13,070
0
14,838
5,502
0
21,735
L
Ao Kuang
Doomboom64
Ao Kuang
524
190
0
162
1,779
386
0
49
1,730
2,859
0
L
Achilles
Fynnwetq
Achilles
9,141
3,817
0
1,699
19,810
27,977
0
2,571
17,239
0
19,819
W
Thanatos
Thraxx_B11
Thanatos
13,651
3,628
0
6,889
10,196
4,266
0
4,952
5,069
0
34,432
L
9,390
2,832
0
0
20,835
9,102
0
532
20,303
0
17,090
L
20,059
2,038
0
0
17,136
8,947
0
2,297
14,839
33,765
0
W
Cupid
wazzzilin
Cupid
17,193
7,863
1,900
2,813
15,107
5,810
0
10,484
4,548
0
60,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,525
Gold Earned
62,810
255
Minions Killed
189
12
Camps Cleared
5
1,185,010
Distance Traveled
1,087,172
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,844
1,203
50
4
4
226,591
0
L
Agni
14,028
1,002
121
9
1
283,127
1
W
Cthulhu
12,298
878
22
2
2
165,933
2
W
Guan Yu
12,672
905
29
2
0
241,231
1
L
Ao Kuang
10,245
732
1
0
1
24,586
0
L
Achilles
12,332
881
16
1
2
259,564
1
W
Thanatos
13,991
999
55
4
4
283,595
5
L
Loki
12,978
927
8
1
1
292,020
0
L
Nox
13,227
945
43
3
0
227,875
0
W
Cupid
14,720
1,051
99
7
2
267,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role