Player Matchup

Cernunnos
Cernunnos
DakotaTheWhale
Cernunnos
Level 23
God Stats
29W - 39L
1,359 SR
Queue Stats
262W - 271L
1,273 Elo+
Solo
Cu Chulainn
Cu Chulainn
EzraYrin
Cu Chulainn
Level 19
God Stats
6W - 12L
1,378 SR
Queue Stats
77W - 76L
1,280 Elo+
Solo
Thor
Thor
LajoyitaDeOro
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Amaterasu
Amaterasu
gapcio9
Amaterasu
Level 26
God Stats
1W - 2L
1,315 SR
Queue Stats
23W - 21L
1,453 Elo+
Solo
Kukulkan
Kukulkan
perigrhome
Kukulkan
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 35L
1,413 Elo+
Solo
Team Averages
Level 17
1,411 SR
1,384 Elo+

VS

Team Averages
Level 18
1,406 SR
1,402 Elo+
Chiron
Chiron
Articube
Chiron
Level 23
God Stats
4W - 1L
1,500 SR
Queue Stats
63W - 59L
1,329 Elo+
Solo
Fenrir
Fenrir
DieZiegen
Fenrir
Level 22
God Stats
14W - 11L
1,166 SR
Queue Stats
274W - 295L
1,390 Elo+
Party 1
Kuzenbo
Kuzenbo
Pitoneira
Kuzenbo
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chronos
Chronos
Tornadorider37
Chronos
Level 27
God Stats
2W - 2L
1,549 SR
Queue Stats
31W - 36L
1,415 Elo+
Solo
Bellona
Bellona
aquilespancho
Bellona
Level 17
God Stats
2W - 3L
1,313 SR
Queue Stats
20W - 32L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DakotaTheWhale
Cernunnos
15
3 / 4 / 12
8,875
467
11,789
15,462
5,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
EzraYrin
Cu Chulainn
14
3 / 4 / 3
8,792
463
8,885
11,714
5,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

1
0 / 0 / 0
5,088
268
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Amaterasu
gapcio9
Amaterasu
16
12 / 2 / 3
9,459
498
12,806
17,219
11,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
perigrhome
Kukulkan
14
0 / 8 / 0
8,155
429
11,439
11,682
4,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Articube
Chiron
14
3 / 5 / 2
8,745
460
14,715
12,484
3,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
DieZiegen
Fenrir
16
6 / 3 / 4
10,342
544
6,264
12,070
5,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Pitoneira
Kuzenbo
12
0 / 9 / 5
7,253
382
5,712
13,194
12,544
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
7 / 0 / 2
10,830
570
11,868
17,918
6,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
14
2 / 1 / 2
8,594
452
4,968
10,148
12,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
33
18
Kills
18
18
Deaths
18
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chiron
Articube
Chiron
3
5
2
0.8
L
Cernunnos
DakotaTheWhale
Cernunnos
3
4
12
2.25
W
Fenrir
DieZiegen
Fenrir
6
3
4
2.67
L
Cu Chulainn
EzraYrin
Cu Chulainn
3
4
3
1.13
L
0
0
0
0
W
Kuzenbo
Pitoneira
Kuzenbo
0
9
5
0.28
W
7
0
2
8
W
Bellona
2
1
2
3
L
Amaterasu
gapcio9
Amaterasu
12
2
3
6.75
L
Kukulkan
perigrhome
Kukulkan
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,919
Damage
43,527
56,077
Taken
65,814
26,843
Mitigated
40,531
14,945
Healing
21,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Articube
Chiron
14,715
4,318
1,513
4,949
12,484
3,607
0
0
12,484
0
51,552
L
Cernunnos
DakotaTheWhale
Cernunnos
11,789
6,663
0
6,476
15,462
5,869
562
1,542
13,845
0
59,809
W
Fenrir
DieZiegen
Fenrir
6,264
738
0
4,371
12,070
5,734
0
0
12,070
0
50,055
L
Cu Chulainn
EzraYrin
Cu Chulainn
8,885
1,953
0
1,029
11,714
5,608
710
2,501
8,938
0
50,860
L
0
0
0
0
0
0
0
0
0
0
0
W
Kuzenbo
Pitoneira
Kuzenbo
5,712
1,836
0
317
13,194
12,544
343
0
13,194
19,235
0
W
11,868
3,729
0
7,662
17,918
6,339
3,038
10,735
6,479
58,526
0
W
Bellona
4,968
1,118
0
2,598
10,148
12,307
208
0
10,148
0
39,730
L
Amaterasu
gapcio9
Amaterasu
12,806
5,712
747
6,693
17,219
11,233
500
3,589
13,580
0
36,854
L
Kukulkan
perigrhome
Kukulkan
11,439
2,085
0
0
11,682
4,133
440
9,948
1,734
48,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,369
Gold Earned
45,764
353
Minions Killed
381
0
Camps Cleared
0
1,328,590
Distance Traveled
1,694,904
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,745
460
81
4
0
349,314
1
L
Cernunnos
8,875
467
108
6
0
284,430
0
W
Fenrir
10,342
544
90
5
0
353,584
5
L
Cu Chulainn
8,792
463
88
5
0
373,056
0
L
Thor
5,088
268
0
0
0
0
0
W
Kuzenbo
7,253
382
22
1
0
319,618
2
W
Chronos
10,830
570
113
6
0
317,819
1
W
Bellona
8,594
452
75
4
0
354,569
1
L
Amaterasu
9,459
498
64
3
0
377,808
0
L
Kukulkan
8,155
429
93
5
0
293,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role