Player Matchup

Kali
Kali
Aiel_warrior
Kali
Level 67
God Stats
13W - 2L
2,085 SR
Queue Stats
301W - 141L
1,782 Elo+
Party 1
Zeus
Zeus
XTheBlackMageX
Zeus
Level 129
God Stats
5W - 1L
1,736 SR
Queue Stats
318W - 148L
1,770 Elo+
Party 1
Cthulhu
Cthulhu
firebleem123
Cthulhu
Level 45
God Stats
17W - 3L
2,110 SR
Queue Stats
301W - 135L
1,800 Elo+
Party 1
Bakasura
Bakasura
jc-tar-210
Bakasura
Level 142
God Stats
8W - 6L
1,511 SR
Queue Stats
373W - 171L
1,784 Elo+
Party 1
Bellona
Bellona
wolfslayer2424
Bellona
Level 123
God Stats
20W - 13L
1,726 SR
Queue Stats
323W - 162L
1,781 Elo+
Party 1
Team Averages
Level 101
1,834 SR
1,783 Elo+

VS

Team Averages
Level 40
1,545 SR
1,469 Elo+
Xbalanque
Xbalanque
Lyxshakee
Xbalanque
Level 29
God Stats
2W - 2L
1,839 SR
Queue Stats
68W - 52L
1,520 Elo+
Party 2
Agni
Agni
Pabletito7
Agni
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 213L
1,329 Elo+
Solo
Susano
Susano
VivaArabeska
Susano
Level 33
God Stats
2W - 5L
1,649 SR
Queue Stats
34W - 37L
1,456 Elo+
Solo
The Morrigan
The Morrigan
pp174
The Morrigan
Level 67
God Stats
1W - 4L
1,370 SR
Queue Stats
530W - 447L
1,561 Elo+
Party 2
Izanami
Izanami
victor_gt_11
Izanami
Level 39
God Stats
8W - 10L
1,367 SR
Queue Stats
52W - 53L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 5
10,819
636
8,967
13,415
7,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
5 / 3 / 6
10,239
602
9,613
10,104
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
firebleem123
Cthulhu
16
8 / 0 / 8
11,309
665
5,379
9,606
9,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
jc-tar-210
Bakasura
19
11 / 0 / 4
11,823
695
11,505
12,104
5,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
11 / 2 / 4
12,503
735
11,639
13,323
12,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Lyxshakee
Xbalanque
13
3 / 7 / 0
8,031
472
6,410
13,042
4,152
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 11 / 2
8,697
512
7,335
17,325
6,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
8
0 / 10 / 1
6,263
368
1,557
12,096
3,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
pp174
The Morrigan
14
1 / 7 / 1
8,379
493
1,695
7,280
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
victor_gt_11
Izanami
11
0 / 7 / 0
6,770
398
1,891
11,979
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
10
41
Kills
6
6
Deaths
42
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
L
Xbalanque
Lyxshakee
Xbalanque
3
7
0
0.43
L
2
11
2
0.27
L
Susano
0
10
1
0.05
W
5
3
6
2.67
W
Cthulhu
firebleem123
Cthulhu
8
0
8
12
W
Bakasura
jc-tar-210
Bakasura
11
0
4
13
L
The Morrigan
pp174
The Morrigan
1
7
1
0.21
L
Izanami
victor_gt_11
Izanami
0
7
0
0
W
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,103
Damage
18,888
58,552
Taken
61,722
37,473
Mitigated
18,665
24,163
Healing
8,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,967
5,444
0
6,657
13,415
7,138
794
1,764
11,633
0
54,234
L
Xbalanque
Lyxshakee
Xbalanque
6,410
4,028
0
4,316
13,042
4,152
0
5,017
7,766
0
36,840
L
7,335
765
0
0
17,325
6,068
220
2,392
14,513
40,908
0
L
Susano
1,557
72
0
2,165
12,096
3,246
0
2,474
9,622
0
24,599
W
9,613
1,357
82
3,047
10,104
3,485
1,169
1,232
8,832
64,374
0
W
Cthulhu
firebleem123
Cthulhu
5,379
714
0
2,196
9,606
9,266
1,634
567
8,945
42,045
0
W
Bakasura
jc-tar-210
Bakasura
11,505
7,812
0
6,587
12,104
5,139
5,374
215
11,863
0
95,034
L
The Morrigan
pp174
The Morrigan
1,695
300
0
0
7,280
1,880
933
1,603
4,862
37,874
420
L
Izanami
victor_gt_11
Izanami
1,891
1,021
0
1,967
11,979
3,319
0
3,506
7,640
0
34,546
W
11,639
3,653
0
5,594
13,323
12,445
4,000
4,630
8,669
0
68,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,693
Gold Earned
38,140
587
Minions Killed
347
0
Camps Cleared
0
1,743,735
Distance Traveled
1,377,416
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,819
636
99
6
0
367,854
1
L
Xbalanque
8,031
472
68
4
0
263,112
1
L
Agni
8,697
512
73
4
0
262,023
5
L
Susano
6,263
368
51
3
0
280,836
0
W
Zeus
10,239
602
120
7
0
300,962
1
W
Cthulhu
11,309
665
47
3
0
355,294
3
W
Bakasura
11,823
695
168
10
0
397,199
0
L
The Morrigan
8,379
493
89
5
0
303,166
1
L
Izanami
6,770
398
66
4
0
268,279
3
W
Bellona
12,503
735
153
9
0
322,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role