Player Matchup

Olorun
Olorun
Argentsoma
Olorun
Level 145
God Stats
1W - 1L
1,740 SR
Queue Stats
224W - 230L
1,498 Elo+
Solo
Ganesha
Ganesha
Kamonosuke
Ganesha
Level 138
God Stats
18W - 7L
1,598 SR
Queue Stats
424W - 490L
1,626 Elo+
Solo
Persephone
Persephone
The Uncle Ky
Persephone
Level 55
God Stats
109W - 77L
1,643 SR
Queue Stats
502W - 513L
1,463 Elo+
Solo
Xbalanque
Xbalanque
UnfoundedEden
Xbalanque
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 137L
1,468 Elo+
Solo
Susano
Susano
tigre1705rayas
Susano
Level 60
God Stats
7W - 3L
1,574 SR
Queue Stats
526W - 498L
1,444 Elo+
Solo
Team Averages
Level 96
1,611 SR
1,500 Elo+

VS

Team Averages
Level 84
1,533 SR
1,446 Elo+
Jing Wei
Jing Wei
AmosRamos
Jing Wei
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 136L
1,470 Elo+
Solo
Zhong Kui
Zhong Kui
URBANASSASSIN77
Zhong Kui
Level 109
God Stats
12W - 9L
1,552 SR
Queue Stats
194W - 184L
1,468 Elo+
Solo
Athena
Athena
YokaiKirishima
Athena
Level 69
God Stats
10W - 4L
1,406 SR
Queue Stats
212W - 200L
1,515 Elo+
Solo
Tiamat
Tiamat
danny_1822
Tiamat
Level 115
God Stats
5W - 4L
1,422 SR
Queue Stats
43W - 39L
1,435 Elo+
Solo
Pele
Pele
iPorker-
Pele
Level 46
God Stats
5W - 4L
1,784 SR
Queue Stats
76W - 79L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Argentsoma
Olorun
17
3 / 2 / 0
10,030
502
9,015
15,790
9,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ganesha
Kamonosuke
Ganesha
14
2 / 6 / 9
9,647
482
7,676
18,394
16,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Persephone
The Uncle Ky
Persephone
14
2 / 5 / 2
9,382
469
10,680
11,974
4,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
UnfoundedEden
Xbalanque
15
3 / 6 / 6
9,870
494
10,768
15,921
6,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 7 / 6
10,280
514
12,031
18,343
7,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AmosRamos
Jing Wei
2
0 / 0 / 0
4,048
202
0
0
0
Zhong Kui
URBANASSASSIN77
Zhong Kui
16
2 / 4 / 11
9,716
486
18,426
19,235
18,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
12 / 5 / 11
11,028
551
15,734
18,949
8,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
danny_1822
Tiamat
15
9 / 3 / 7
10,106
505
13,784
16,299
11,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
16
3 / 3 / 11
9,467
473
9,625
14,528
6,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
66
15
Kills
26
26
Deaths
15
23
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AmosRamos
Jing Wei
0
0
0
0
W
Olorun
Argentsoma
Olorun
3
2
0
1.5
W
Ganesha
Kamonosuke
Ganesha
2
6
9
1.08
W
Persephone
The Uncle Ky
Persephone
2
5
2
0.6
L
Zhong Kui
URBANASSASSIN77
Zhong Kui
2
4
11
1.88
W
Xbalanque
UnfoundedEden
Xbalanque
3
6
6
1
L
12
5
11
3.5
L
Tiamat
danny_1822
Tiamat
9
3
7
4.17
L
Pele
3
3
11
2.83
W
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,170
Damage
57,569
80,422
Taken
69,011
44,596
Mitigated
44,901
22,565
Healing
23,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AmosRamos
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
Argentsoma
Olorun
9,015
4,823
737
8,992
15,790
9,672
1,483
9,018
6,258
60,036
0
W
Ganesha
Kamonosuke
Ganesha
7,676
698
818
1,991
18,394
16,691
1,302
11,377
6,722
28,368
0
W
Persephone
The Uncle Ky
Persephone
10,680
633
0
1,689
11,974
4,657
0
7,315
4,263
42,767
0
L
Zhong Kui
URBANASSASSIN77
Zhong Kui
18,426
4,147
0
9,860
19,235
18,867
1,557
9,343
9,731
59,316
0
W
Xbalanque
UnfoundedEden
Xbalanque
10,768
4,881
0
4,961
15,921
6,219
1,498
8,508
7,264
0
64,858
L
15,734
3,115
0
2,794
18,949
8,117
212
5,928
12,965
42,691
0
L
Tiamat
danny_1822
Tiamat
13,784
1,147
0
7,205
16,299
11,144
758
7,110
8,820
56,044
0
L
Pele
9,625
2,343
0
3,968
14,528
6,773
438
4,272
10,124
0
61,408
W
12,031
2,876
0
3,377
18,343
7,357
0
10,134
7,971
0
50,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,209
Gold Earned
44,365
410
Minions Killed
324
0
Camps Cleared
0
1,716,900
Distance Traveled
1,482,034
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,048
202
0
0
0
0
0
W
Olorun
10,030
502
121
6
0
295,504
0
W
Ganesha
9,647
482
11
1
0
356,328
5
W
Persephone
9,382
469
66
3
0
345,959
2
L
Zhong Kui
9,716
486
92
5
0
287,298
0
W
Xbalanque
9,870
494
140
7
0
344,662
2
L
Athena
11,028
551
47
2
0
417,270
2
L
Tiamat
10,106
505
91
5
0
359,592
4
L
Pele
9,467
473
94
5
0
417,874
6
W
Susano
10,280
514
72
4
0
374,447
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role