Player Matchup

Achilles
Achilles
Gold V
 
Achilles
Gold V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold IV
ARRO-GUNZ
Medusa
Gold IV
Level 107
God Stats
76W - 72L
1,552 SR
Queue Stats
190W - 200L
1,408 MMR
Party 2
Izanami
Izanami
Gold IV
Paddai91187
Izanami
Gold IV
Level 120
God Stats
33W - 20L
1,707 SR
Queue Stats
119W - 114L
1,362 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
meldi_892
Erlang Shen
Gold V
Level 106
God Stats
144W - 128L
1,545 SR
Queue Stats
657W - 660L
1,397 MMR
Solo
Chang'e
Chang'e
Silver I
xVoorem
Chang'e
Silver I
Level 125
God Stats
10W - 9L
1,697 SR
Queue Stats
132W - 133L
1,341 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,600 SR
1,402 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 84
1,643 SR
1,370 MMR
Neith
Neith
Gold V
LilGloomy_
Neith
Gold V
Level 105
God Stats
6W - 4L
1,587 SR
Queue Stats
415W - 433L
1,317 MMR
Solo
Chaac
Chaac
Gold V
Slow4low
Chaac
Gold V
Level 79
God Stats
8W - 5L
1,634 SR
Queue Stats
35W - 38L
1,365 MMR
Solo
Discordia
Discordia
Gold IV
UEF-Envoy
Discordia
Gold IV
Level 106
God Stats
5W - 3L
1,872 SR
Queue Stats
216W - 232L
1,384 MMR
Party 1
Ao Kuang
Ao Kuang
Gold V
UEF-Silver
Ao Kuang
Gold V
Level 63
God Stats
25W - 30L
1,414 SR
Queue Stats
65W - 68L
1,392 MMR
Party 1
Bacchus
Bacchus
Gold III
schulzdaniel2
Bacchus
Gold III
Level 68
God Stats
2W - 3L
1,706 SR
Queue Stats
253W - 264L
1,391 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
2 / 7 / 9
11,918
477
10,869
20,541
24,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
ARRO-GUNZ
Medusa
20
3 / 5 / 2
13,434
537
14,469
20,964
9,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Paddai91187
Izanami
20
8 / 5 / 3
15,676
627
16,441
22,596
9,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
meldi_892
Erlang Shen
20
4 / 5 / 5
13,045
522
12,850
25,022
18,814
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
xVoorem
Chang'e
19
7 / 8 / 3
12,858
514
15,138
21,839
8,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Nu WaScyllaCu ChulainnAwilixTiamat

VS

Bans
DanzaburouCthulhuApolloTsukuyomiThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
4 / 5 / 13
13,224
529
11,380
19,324
8,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Slow4low
Chaac
20
9 / 4 / 4
13,681
547
22,070
27,388
28,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Discordia
UEF-Envoy
Discordia
18
1 / 4 / 16
11,953
478
20,040
13,078
6,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
UEF-Silver
Ao Kuang
20
14 / 5 / 5
13,907
556
17,889
24,801
11,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
17
2 / 6 / 17
11,519
461
12,146
21,776
35,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
85
24
Kills
30
30
Deaths
24
22
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
7
9
0.93
L
Medusa
ARRO-GUNZ
Medusa
3
5
2
0.8
W
Neith
4
5
13
2.1
L
Izanami
Paddai91187
Izanami
8
5
3
1.9
W
Chaac
Slow4low
Chaac
9
4
4
2.75
W
Discordia
UEF-Envoy
Discordia
1
4
16
2.25
W
Ao Kuang
UEF-Silver
Ao Kuang
14
5
5
3.3
L
Erlang Shen
meldi_892
Erlang Shen
4
5
5
1.3
W
Bacchus
2
6
17
1.75
L
Chang'e
xVoorem
Chang'e
7
8
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,767
Damage
83,525
110,962
Taken
106,367
69,961
Mitigated
90,420
30,809
Healing
32,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
10,869
1,606
0
1,177
20,541
24,050
74
9,929
10,537
0
56,555
L
Medusa
ARRO-GUNZ
Medusa
14,469
5,393
0
6,187
20,964
9,049
858
7,406
13,483
0
122,228
W
Neith
11,380
3,839
0
4,836
19,324
8,963
4,988
1,297
18,027
0
94,467
L
Izanami
Paddai91187
Izanami
16,441
11,139
0
5,062
22,596
9,625
3,352
4,987
17,084
0
118,836
W
Chaac
Slow4low
Chaac
22,070
6,203
0
15,103
27,388
28,322
729
2,218
25,170
186
79,163
W
Discordia
UEF-Envoy
Discordia
20,040
2,493
0
3,401
13,078
6,139
543
3,003
10,075
89,481
0
W
Ao Kuang
UEF-Silver
Ao Kuang
17,889
4,783
0
8,192
24,801
11,792
478
3,542
21,259
89,287
0
L
Erlang Shen
meldi_892
Erlang Shen
12,850
6,954
0
7,733
25,022
18,814
0
13,453
11,419
0
85,502
W
Bacchus
12,146
1,844
0
1,391
21,776
35,204
274
5,078
16,698
36,905
0
L
Chang'e
xVoorem
Chang'e
15,138
354
3,378
7,272
21,839
8,423
300
14,486
7,328
84,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,931
Gold Earned
64,284
746
Minions Killed
598
0
Camps Cleared
0
2,179,736
Distance Traveled
2,274,361
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,918
477
68
3
0
483,698
0
L
Medusa
13,434
537
189
8
0
431,002
6
W
Neith
13,224
529
170
7
0
412,355
3
L
Izanami
15,676
627
229
9
0
384,430
3
W
Chaac
13,681
547
125
5
0
461,965
6
W
Discordia
11,953
478
157
6
0
436,880
2
W
Ao Kuang
13,907
556
115
5
0
469,450
1
L
Erlang Shen
13,045
522
129
5
0
434,820
3
W
Bacchus
11,519
461
31
1
0
493,711
6
L
Chang'e
12,858
514
131
5
0
445,786
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role