Player Matchup

Aphrodite
Aphrodite
CaitSith1123
Aphrodite
Level 109
God Stats
2W - 1L
1,576 SR
Queue Stats
77W - 88L
1,396 Elo+
Party 2
Artemis
Artemis
WolfGuardians
Artemis
Level 17
God Stats
9W - 5L
1,628 SR
Queue Stats
44W - 55L
1,371 Elo+
Party 2
Nemesis
Nemesis
Xenos__13
Nemesis
Level 109
God Stats
20W - 12L
1,599 SR
Queue Stats
413W - 395L
1,534 Elo+
Party 2
Anubis
Anubis
funkenhexe
Anubis
Level 7
God Stats
5W - 2L
1,786 SR
Queue Stats
8W - 9L
1,333 Elo+
Party 2
Guan Yu
Guan Yu
itsMillerTime38
Guan Yu
Level 26
God Stats
8W - 6L
1,353 SR
Queue Stats
18W - 15L
1,436 Elo+
Solo
Team Averages
Level 54
1,588 SR
1,414 Elo+

VS

Team Averages
Level 25
1,540 SR
1,381 Elo+
Pele
Pele
BMorlan
Pele
Level 24
God Stats
1W - 1L
1,775 SR
Queue Stats
57W - 68L
1,376 Elo+
Party 1
Hel
Hel
CBHydraKID
Hel
Level 24
God Stats
1W - 4L
1,164 SR
Queue Stats
132W - 157L
1,367 Elo+
Party 1
Cerberus
Cerberus
ENDERWARLORD50
Cerberus
Level 28
God Stats
2W - 2L
1,683 SR
Queue Stats
3W - 4L
1,397 Elo+
Solo
Sol
Sol
SMOKlN REGGIE
Sol
Level 25
God Stats
2W - 4L
1,544 SR
Queue Stats
16W - 19L
1,399 Elo+
Solo
Bellona
Bellona
ThePaleDragon
Bellona
Level 25
God Stats
20W - 16L
1,535 SR
Queue Stats
135W - 163L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CaitSith1123
Aphrodite
16
1 / 3 / 18
12,034
523
9,512
13,927
12,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
16
6 / 6 / 10
11,542
502
15,553
22,577
10,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
Xenos__13
Nemesis
20
19 / 2 / 8
14,856
646
25,316
21,583
13,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
funkenhexe
Anubis
16
6 / 3 / 6
12,026
523
15,540
12,569
6,172
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
6 / 1 / 11
13,319
579
13,654
18,275
16,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
BMorlan
Pele
13
2 / 10 / 3
8,975
390
11,244
23,726
8,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 12 / 5
9,785
425
10,543
21,028
15,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
14
2 / 5 / 2
9,059
394
8,555
19,468
14,710
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
1 / 4 / 1
8,699
378
4,325
9,967
2,313
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
15
4 / 7 / 5
9,797
426
14,862
24,450
22,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
29
38
Kills
13
15
Deaths
38
53
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Pele
BMorlan
Pele
2
10
3
0.35
L
4
12
5
0.54
W
Aphrodite
CaitSith1123
Aphrodite
1
3
18
3.33
L
Cerberus
2
5
2
0.6
L
1
4
1
0.38
L
Bellona
4
7
5
0.93
W
Artemis
6
6
10
1.83
W
Nemesis
Xenos__13
Nemesis
19
2
8
11.5
W
Anubis
funkenhexe
Anubis
6
3
6
3
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,575
Damage
49,529
88,931
Taken
98,639
58,749
Mitigated
62,778
52,868
Healing
26,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
BMorlan
Pele
11,244
1,375
0
2,143
23,726
8,532
576
6,438
17,288
0
47,004
L
10,543
2,214
6,493
6,099
21,028
15,119
1,032
4,986
15,967
25,476
0
W
Aphrodite
CaitSith1123
Aphrodite
9,512
1,127
11,508
9,098
13,927
12,244
1,594
4,983
8,585
35,827
0
L
Cerberus
8,555
491
135
5,413
19,468
14,710
0
6,130
13,213
32,478
0
L
4,325
473
257
3,712
9,967
2,313
1,107
985
8,732
37,127
0
L
Bellona
14,862
5,794
0
2,457
24,450
22,104
0
6,513
17,708
3,499
55,263
W
Artemis
15,553
8,007
17
5,718
22,577
10,079
4,557
4,501
17,566
0
63,204
W
Nemesis
Xenos__13
Nemesis
25,316
15,505
0
5,869
21,583
13,787
4,086
4,141
16,917
0
110,304
W
Anubis
funkenhexe
Anubis
15,540
1,440
303
6,020
12,569
6,172
2,376
4,004
8,545
51,856
0
W
13,654
1,503
3,586
10,749
18,275
16,467
2,237
8,474
9,727
0
77,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,777
Gold Earned
46,315
473
Minions Killed
313
0
Camps Cleared
0
2,117,267
Distance Traveled
1,740,572
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,975
390
73
3
0
421,223
0
L
Hel
9,785
425
26
1
0
349,605
0
W
Aphrodite
12,034
523
50
2
0
408,601
0
L
Cerberus
9,059
394
58
3
0
338,102
0
L
Sol
8,699
378
77
3
0
235,390
1
L
Bellona
9,797
426
79
3
0
396,252
0
W
Artemis
11,542
502
82
4
0
351,973
1
W
Nemesis
14,856
646
131
6
0
489,490
7
W
Anubis
12,026
523
82
4
0
387,134
3
W
Guan Yu
13,319
579
128
6
0
480,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role