Player Matchup

Nemesis
Nemesis
Ch4osZocker
Nemesis
Level 31
God Stats
2W - 1L
1,505 SR
Queue Stats
80W - 81L
1,508 Elo+
Party 1
Sun Wukong
Sun Wukong
Exodus08
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 55L
1,484 Elo+
Party 1
Merlin
Merlin
FeeltheVoid
Merlin
Level 29
God Stats
9W - 3L
1,825 SR
Queue Stats
90W - 66L
1,591 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SmashThatF6
Ah Muzen Cab
Level 17
God Stats
11W - 7L
1,843 SR
Queue Stats
66W - 57L
1,755 Elo+
Party 3
Fafnir
Fafnir
Yacatee
Fafnir
Level 42
God Stats
13W - 10L
1,503 SR
Queue Stats
26W - 30L
1,425 Elo+
Party 3
Team Averages
Level 29
1,635 SR
1,553 Elo+

VS

Team Averages
Level 13
1,685 SR
1,544 Elo+
Hachiman
Hachiman
Florschach
Hachiman
Level 29
God Stats
3W - 2L
1,896 SR
Queue Stats
134W - 144L
1,504 Elo+
Solo
Susano
Susano
Liebiathan
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,637 Elo+
Party 2
Ra
Ra
Mimatix
Ra
Level 17
God Stats
5W - 5L
1,830 SR
Queue Stats
120W - 127L
1,556 Elo+
Solo
Chernobog
Chernobog
bboytazz
Chernobog
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 5L
1,558 Elo+
Party 2
Fafnir
Fafnir
kannonkule
Fafnir
Level 8
God Stats
3W - 2L
1,700 SR
Queue Stats
14W - 12L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ch4osZocker
Nemesis
12
2 / 0 / 0
7,142
510
2,159
6,861
2,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Exodus08
Sun Wukong
13
0 / 0 / 1
7,501
536
1,252
7,420
4,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
14
6 / 0 / 2
8,711
622
9,485
4,208
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
SmashThatF6
Ah Muzen Cab
14
4 / 1 / 3
8,314
594
9,116
8,977
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fafnir
Yacatee
Fafnir
10
0 / 1 / 8
7,533
538
1,632
7,514
6,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Florschach
Hachiman
11
1 / 2 / 1
6,487
463
4,775
10,192
3,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
Liebiathan
Susano
9
0 / 1 / 0
5,797
414
1,248
7,055
1,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

3
0 / 1 / 0
4,391
314
504
1,416
365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Chernobog
bboytazz
Chernobog
10
0 / 3 / 0
6,240
446
4,662
6,709
2,139
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
kannonkule
Fafnir
8
1 / 5 / 1
6,168
441
4,533
9,646
6,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
12
Kills
2
2
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Ch4osZocker
Nemesis
2
0
0
2
W
Sun Wukong
Exodus08
Sun Wukong
0
0
1
0.5
W
Merlin
6
0
2
7
L
Hachiman
Florschach
Hachiman
1
2
1
0.75
L
Susano
Liebiathan
Susano
0
1
0
0
L
0
1
0
0
W
Ah Muzen Cab
SmashThatF6
Ah Muzen Cab
4
1
3
5.5
W
Fafnir
Yacatee
Fafnir
0
1
8
4
L
Chernobog
bboytazz
Chernobog
0
3
0
0
L
Fafnir
kannonkule
Fafnir
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,644
Damage
15,722
34,980
Taken
35,018
18,019
Mitigated
14,418
16,908
Healing
8,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Ch4osZocker
Nemesis
2,159
886
0
3,913
6,861
2,079
0
144
6,717
0
36,189
W
Sun Wukong
Exodus08
Sun Wukong
1,252
310
0
3,549
7,420
4,661
1,494
0
7,420
0
39,476
W
Merlin
9,485
434
0
1,577
4,208
1,520
2,728
1,177
2,989
52,820
0
L
Hachiman
Florschach
Hachiman
4,775
2,361
0
2,295
10,192
3,272
0
3,390
6,724
0
33,839
L
Susano
Liebiathan
Susano
1,248
91
0
3,484
7,055
1,851
0
1,167
5,810
0
29,382
L
504
210
0
660
1,416
365
0
819
423
5,637
0
W
Ah Muzen Cab
SmashThatF6
Ah Muzen Cab
9,116
5,059
0
5,840
8,977
3,492
2,471
1,073
7,904
0
61,745
W
Fafnir
Yacatee
Fafnir
1,632
339
355
1,674
7,514
6,267
210
2,601
4,913
9,646
0
L
Chernobog
bboytazz
Chernobog
4,662
2,403
0
500
6,709
2,139
0
1,749
4,754
0
35,914
L
Fafnir
kannonkule
Fafnir
4,533
954
0
1,865
9,646
6,791
0
3,363
6,065
11,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,201
Gold Earned
29,083
394
Minions Killed
253
0
Camps Cleared
0
1,286,737
Distance Traveled
959,423
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,142
510
65
5
0
250,360
0
W
Sun Wukong
7,501
536
91
7
0
277,093
0
W
Merlin
8,711
622
109
8
0
242,162
1
L
Hachiman
6,487
463
72
5
0
229,483
0
L
Susano
5,797
414
71
5
0
224,120
1
L
Ra
4,391
314
8
1
0
61,461
0
W
Ah Muzen Cab
8,314
594
117
8
0
250,366
6
W
Fafnir
7,533
538
12
1
0
266,756
0
L
Chernobog
6,240
446
73
5
0
185,788
2
L
Fafnir
6,168
441
29
2
0
258,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role