Player Matchup

Chaac
Chaac
Garlics
Chaac
Level 25
God Stats
5W - 2L
1,336 SR
Queue Stats
39W - 28L
1,536 Elo+
Solo
Jormungandr
Jormungandr
Jonbes_
Jormungandr
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,709 Elo+
Solo
Athena
Athena
Pour2Fours
Athena
Level 27
God Stats
8W - 14L
1,186 SR
Queue Stats
325W - 287L
1,446 Elo+
Solo
Kukulkan
Kukulkan
TurdFurgeson69
Kukulkan
Level 10
God Stats
29W - 13L
1,622 SR
Queue Stats
227W - 194L
1,522 Elo+
Solo
Hou Yi
Hou Yi
gruntpadre53
Hou Yi
Level 15
God Stats
19W - 23L
1,586 SR
Queue Stats
69W - 66L
1,543 Elo+
Solo
Team Averages
Level 16
1,446 SR
1,551 Elo+

VS

Team Averages
Level 23
1,418 SR
1,462 Elo+
Khepri
Khepri
ADFdarkone420
Khepri
Level 30
God Stats
1W - 2L
1,857 SR
Queue Stats
105W - 153L
1,489 Elo+
Solo
Discordia
Discordia
AlphaAngel01174
Discordia
Level 16
God Stats
1W - 3L
1,187 SR
Queue Stats
10W - 24L
1,354 Elo+
Solo
Rama
Rama
ISEEI_YUI
Rama
Level 28
God Stats
1W - 2L
1,395 SR
Queue Stats
56W - 72L
1,515 Elo+
Solo
Guan Yu
Guan Yu
JetSirskii
Guan Yu
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 27L
1,411 Elo+
Solo
Tiamat
Tiamat
MavisVermilion1
Tiamat
Level 19
God Stats
4W - 8L
1,154 SR
Queue Stats
45W - 39L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Garlics
Chaac
20
11 / 1 / 16
13,491
1,124
26,364
18,060
21,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Jonbes_
Jormungandr
20
1 / 6 / 24
12,445
1,037
12,673
19,486
12,472
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Athena
Pour2Fours
Athena
19
8 / 2 / 14
12,688
1,057
18,034
15,032
10,227
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
20
12 / 3 / 15
13,562
1,130
33,654
11,356
3,722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
19
6 / 2 / 13
12,216
1,018
16,801
12,484
4,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

190

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 7
11,044
920
5,634
27,658
19,709
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
AlphaAngel01174
Discordia
17
1 / 11 / 5
10,619
885
7,367
16,702
8,013
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rama
19
7 / 6 / 6
13,477
1,123
25,832
28,110
10,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
JetSirskii
Guan Yu
18
6 / 5 / 6
13,060
1,088
11,669
21,457
27,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
0 / 10 / 8
11,215
935
20,970
20,489
14,818
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
46
38
Kills
14
14
Deaths
38
82
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
6
7
0.58
L
Discordia
AlphaAngel01174
Discordia
1
11
5
0.32
W
Chaac
Garlics
Chaac
11
1
16
19
L
Rama
7
6
6
1.67
L
Guan Yu
JetSirskii
Guan Yu
6
5
6
1.8
W
Jormungandr
Jonbes_
Jormungandr
1
6
24
2.17
L
0
10
8
0.4
W
Athena
Pour2Fours
Athena
8
2
14
7.5
W
Kukulkan
12
3
15
6.5
W
Hou Yi
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,526
Damage
71,472
76,418
Taken
114,416
52,740
Mitigated
80,992
14,428
Healing
33,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,634
489
128
6,777
27,658
19,709
0
15,315
12,100
15,075
0
L
Discordia
AlphaAngel01174
Discordia
7,367
1,691
292
39
16,702
8,013
0
9,458
7,144
26,775
0
W
Chaac
Garlics
Chaac
26,364
7,012
822
9,918
18,060
21,536
0
5,932
11,940
0
37,935
L
Rama
25,832
23,320
0
12,256
28,110
10,837
0
15,147
12,863
0
67,165
L
Guan Yu
JetSirskii
Guan Yu
11,669
2,398
4,700
6,540
21,457
27,615
0
12,896
8,386
0
19,778
W
Jormungandr
Jonbes_
Jormungandr
12,673
3,759
0
24
19,486
12,472
0
10,884
8,474
34,878
0
L
20,970
1,626
268
2,580
20,489
14,818
0
11,545
8,765
44,779
0
W
Athena
Pour2Fours
Athena
18,034
3,773
0
24
15,032
10,227
0
7,709
7,073
24,072
0
W
Kukulkan
33,654
1,806
732
1,735
11,356
3,722
0
5,768
5,388
74,550
0
W
Hou Yi
16,801
9,509
0
1,173
12,484
4,783
0
3,678
8,731
0
42,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,402
Gold Earned
59,415
252
Minions Killed
212
5
Camps Cleared
3
1,138,054
Distance Traveled
1,067,991
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,044
920
22
2
0
210,078
0
L
Discordia
10,619
885
40
3
1
158,951
0
W
Chaac
13,491
1,124
33
3
1
252,589
0
L
Rama
13,477
1,123
72
6
1
196,501
0
L
Guan Yu
13,060
1,088
24
2
0
265,615
0
W
Jormungandr
12,445
1,037
49
4
1
187,962
1
L
Tiamat
11,215
935
54
5
1
236,846
1
W
Athena
12,688
1,057
19
2
0
245,854
0
W
Kukulkan
13,562
1,130
97
8
0
218,022
0
W
Hou Yi
12,216
1,018
54
5
3
233,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role