Player Matchup

Olorun
Olorun
A_NEET_PERSON
Olorun
Level 14
God Stats
0W - 2L
1,302 SR
Queue Stats
4W - 22L
1,127 Elo+
Solo
Hun Batz
Hun Batz
Nice_ASSassfrre
Hun Batz
Level 9
God Stats
0W - 1L
1,302 SR
Queue Stats
0W - 3L
1,184 Elo+
Solo
Yemoja
Yemoja
cmarte3cmarte3
Yemoja
Level 29
God Stats
15W - 16L
1,490 SR
Queue Stats
50W - 73L
1,428 Elo+
Solo
Team Averages
Level 17
1,365 SR
1,247 Elo+

VS

Team Averages
Level 25
1,672 SR
1,379 Elo+
Baba Yaga
Baba Yaga
ItsADeo
Baba Yaga
Level 15
God Stats
2W - 1L
1,787 SR
Queue Stats
12W - 10L
1,526 Elo+
Solo
Mercury
Mercury
MaRz l LFO
Mercury
Level 53
God Stats
3W - 1L
1,500 SR
Queue Stats
74W - 82L
1,325 Elo+
Party 1
Erlang Shen
Erlang Shen
Memeboat2945
Erlang Shen
Level 7
God Stats
3W - 1L
1,729 SR
Queue Stats
8W - 19L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 13 / 6
10,014
556
8,111
21,247
14,507
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hun Batz
13
4 / 5 / 2
10,685
594
5,305
14,115
5,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 1 / 2
12,059
670
9,641
16,915
19,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ItsADeo
Baba Yaga
16
5 / 0 / 8
12,147
675
16,681
7,823
3,095
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
MaRz l LFO
Mercury
17
14 / 3 / 3
14,019
779
22,413
15,710
6,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Memeboat2945
Erlang Shen
10
0 / 7 / 5
9,785
544
2,814
12,339
6,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
10
Kills
19
19
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
13
6
0.23
W
Baba Yaga
ItsADeo
Baba Yaga
5
0
8
9
W
Mercury
MaRz l LFO
Mercury
14
3
3
5.17
W
Erlang Shen
Memeboat2945
Erlang Shen
0
7
5
0.36
L
Hun Batz
4
5
2
1
L
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,057
Damage
41,908
52,277
Taken
35,872
39,092
Mitigated
15,961
16,196
Healing
4,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,111
3,126
1,955
2,381
21,247
14,507
289
6,859
14,388
38,821
0
W
Baba Yaga
ItsADeo
Baba Yaga
16,681
1,329
0
2,989
7,823
3,095
703
3,622
4,201
68,634
0
W
Mercury
MaRz l LFO
Mercury
22,413
14,617
0
975
15,710
6,202
1,791
9,105
6,605
0
47,621
W
Erlang Shen
Memeboat2945
Erlang Shen
2,814
545
0
417
12,339
6,664
0
5,205
7,134
9
10,618
L
Hun Batz
5,305
2,335
133
1,316
14,115
5,582
0
2,850
11,246
0
27,864
L
9,641
2,316
4,938
5,473
16,915
19,003
0
7,161
9,754
44,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,758
Gold Earned
35,951
154
Minions Killed
144
0
Camps Cleared
0
784,998
Distance Traveled
929,859
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,014
556
66
4
0
235,561
0
W
Baba Yaga
12,147
675
74
4
0
312,005
2
W
Mercury
14,019
779
50
3
0
368,815
1
W
Erlang Shen
9,785
544
20
1
0
249,039
1
L
Hun Batz
10,685
594
39
2
0
275,168
0
L
Yemoja
12,059
670
49
3
0
274,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role