Player Matchup

Discordia
Discordia
Apex Spice
Discordia
Level 29
God Stats
0W - 3L
1,517 SR
Queue Stats
10W - 21L
1,377 Elo+
Party 1
Odin
Odin
DKAnthonyA
Odin
Level 26
God Stats
0W - 1L
1,593 SR
Queue Stats
6W - 8L
1,482 Elo+
Party 1
Ymir
Ymir
Mikeanoli8478
Ymir
Level 45
God Stats
24W - 20L
1,721 SR
Queue Stats
369W - 353L
1,497 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Obversify
Tsukuyomi
Level 48
God Stats
16W - 19L
1,552 SR
Queue Stats
151W - 196L
1,408 Elo+
Party 1
Izanami
Izanami
Riegan25
Izanami
Level 49
God Stats
7W - 7L
1,557 SR
Queue Stats
125W - 143L
1,492 Elo+
Solo
Team Averages
Level 39
1,588 SR
1,451 Elo+

VS

Team Averages
Level 66
1,608 SR
1,508 Elo+
Nemesis
Nemesis
Astrilix
Nemesis
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,095 Elo+
Solo
Baron Samedi
Baron Samedi
H3Phantom
Baron Samedi
Level 80
God Stats
29W - 20L
1,494 SR
Queue Stats
366W - 309L
1,595 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Wally8647
Ah Muzen Cab
Level 38
God Stats
2W - 1L
1,694 SR
Queue Stats
244W - 182L
1,603 Elo+
Party 2
Fenrir
Fenrir
l Alex765 l
Fenrir
Level 102
God Stats
17W - 10L
1,786 SR
Queue Stats
348W - 276L
1,662 Elo+
Party 2
Ganesha
Ganesha
shadowTiger7687
Ganesha
Level 66
God Stats
11W - 10L
1,567 SR
Queue Stats
252W - 246L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Apex Spice
Discordia
11
1 / 4 / 0
5,861
451
4,713
5,527
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 7 / 0
6,996
538
3,294
7,817
4,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 8 / 2
6,106
470
2,620
12,755
4,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Obversify
Tsukuyomi
9
1 / 3 / 1
5,984
460
3,635
7,548
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Riegan25
Izanami
12
1 / 6 / 1
7,061
543
6,358
10,079
3,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Astrilix
Nemesis
14
9 / 1 / 3
8,760
674
7,054
6,235
3,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
H3Phantom
Baron Samedi
13
3 / 2 / 2
7,744
596
4,668
7,859
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Wally8647
Ah Muzen Cab
15
9 / 0 / 1
9,045
696
7,892
6,319
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Fenrir
14
7 / 1 / 4
8,375
644
7,475
8,675
3,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 12
7,519
578
3,896
6,381
2,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
5
Kills
28
28
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Discordia
Apex Spice
Discordia
1
4
0
0.25
W
Nemesis
Astrilix
Nemesis
9
1
3
10.5
L
2
7
0
0.29
W
Baron Samedi
H3Phantom
Baron Samedi
3
2
2
2
L
0
8
2
0.13
L
Tsukuyomi
Obversify
Tsukuyomi
1
3
1
0.5
L
Izanami
Riegan25
Izanami
1
6
1
0.25
W
Ah Muzen Cab
Wally8647
Ah Muzen Cab
9
0
1
9.5
W
Fenrir
7
1
4
9
W
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,620
Damage
30,985
43,726
Taken
35,469
16,891
Mitigated
14,735
4,530
Healing
15,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Apex Spice
Discordia
4,713
0
0
110
5,527
1,290
0
2,747
2,514
22,930
0
W
Nemesis
Astrilix
Nemesis
7,054
3,732
0
2,435
6,235
3,712
0
532
5,663
0
40,700
L
3,294
1,056
0
0
7,817
4,428
0
0
7,817
0
19,861
W
Baron Samedi
H3Phantom
Baron Samedi
4,668
77
346
2,757
7,859
2,909
698
3,404
4,035
38,414
0
L
2,620
981
100
1,089
12,755
4,995
0
2,793
9,942
29,804
0
L
Tsukuyomi
Obversify
Tsukuyomi
3,635
923
0
1,672
7,548
2,230
0
913
6,566
0
21,817
L
Izanami
Riegan25
Izanami
6,358
4,271
0
1,559
10,079
3,948
1,022
1,690
8,323
0
49,891
W
Ah Muzen Cab
Wally8647
Ah Muzen Cab
7,892
4,391
0
4,403
6,319
1,745
2,232
198
6,121
0
69,646
W
Fenrir
7,475
2,858
0
4,954
8,675
3,434
0
261
8,372
0
55,259
W
3,896
276
0
840
6,381
2,935
362
2,322
3,945
17,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,008
Gold Earned
41,443
321
Minions Killed
415
0
Camps Cleared
0
1,193,999
Distance Traveled
1,294,024
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,861
451
37
3
0
257,718
1
W
Nemesis
8,760
674
88
7
0
270,061
2
L
Odin
6,996
538
51
4
0
256,338
1
W
Baron Samedi
7,744
596
82
6
0
240,424
4
L
Ymir
6,106
470
58
4
0
203,505
0
L
Tsukuyomi
5,984
460
54
4
0
260,603
0
L
Izanami
7,061
543
121
9
0
215,835
2
W
Ah Muzen Cab
9,045
696
135
10
0
237,311
5
W
Fenrir
8,375
644
102
8
0
290,260
3
W
Ganesha
7,519
578
8
1
0
255,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role