Player Matchup

Bakasura
Bakasura
BOECMMA
Bakasura
Level 26
God Stats
2W - 5L
1,449 SR
Queue Stats
39W - 46L
1,368 Elo+
Solo
Cthulhu
Cthulhu
Glitche010
Cthulhu
Level 30
God Stats
1W - 3L
1,456 SR
Queue Stats
80W - 99L
1,353 Elo+
Solo
The Morrigan
The Morrigan
SlapABiitch
The Morrigan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,149 Elo+
Solo
Neith
Neith
nikillo
Neith
Level 26
God Stats
12W - 13L
1,519 SR
Queue Stats
209W - 221L
1,305 Elo+
Solo
Guan Yu
Guan Yu
Молчан551
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,286 Elo+
Solo
Team Averages
Level 18
1,485 SR
1,292 Elo+

VS

Team Averages
Level 16
1,499 SR
1,435 Elo+
Apollo
Apollo
BoratVnice
Apollo
Level 25
God Stats
6W - 7L
1,453 SR
Queue Stats
199W - 238L
1,311 Elo+
Solo
Ares
Ares
EroSennin1
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
JacksonDeadZXC
Sun Wukong
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,521 Elo+
Party 1
Hera
Hera
Knursko
Hera
Level 21
God Stats
17W - 15L
1,540 SR
Queue Stats
81W - 75L
1,391 Elo+
Solo
Pele
Pele
Padylllka
Pele
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 96L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BOECMMA
Bakasura
18
3 / 1 / 1
10,406
650
5,305
10,897
6,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Glitche010
Cthulhu
11
2 / 4 / 3
7,567
473
5,760
11,343
8,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
SlapABiitch
The Morrigan
8
0 / 3 / 0
6,132
383
931
3,810
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
nikillo
Neith
10
2 / 4 / 0
7,037
440
4,310
6,257
2,080
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 8 / 1
6,955
435
5,305
11,228
9,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BoratVnice
Apollo
14
3 / 3 / 5
8,887
555
3,058
8,214
2,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

5
0 / 1 / 1
5,848
366
748
2,185
716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
JacksonDeadZXC
Sun Wukong
14
4 / 0 / 11
8,936
559
8,042
9,063
5,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
Knursko
Hera
14
5 / 1 / 6
8,812
551
9,370
6,491
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
15
7 / 3 / 6
9,376
586
6,825
12,499
4,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
8
Kills
19
20
Deaths
8
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BOECMMA
Bakasura
3
1
1
3.5
W
Apollo
BoratVnice
Apollo
3
3
5
1.83
W
0
1
1
0.5
L
Cthulhu
Glitche010
Cthulhu
2
4
3
0.88
W
Sun Wukong
JacksonDeadZXC
Sun Wukong
4
0
11
9.5
W
Hera
Knursko
Hera
5
1
6
8
W
Pele
7
3
6
3.33
L
The Morrigan
SlapABiitch
The Morrigan
0
3
0
0
L
Neith
nikillo
Neith
2
4
0
0.5
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,611
Damage
28,043
43,535
Taken
38,452
28,155
Mitigated
14,820
8,563
Healing
13,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BOECMMA
Bakasura
5,305
3,742
0
4,655
10,897
6,722
2,721
1,179
9,606
0
73,858
W
Apollo
BoratVnice
Apollo
3,058
1,868
0
3,536
8,214
2,286
3,138
575
7,274
0
46,881
W
748
157
0
312
2,185
716
0
237
1,848
2,253
0
L
Cthulhu
Glitche010
Cthulhu
5,760
151
105
1,856
11,343
8,991
301
3,110
8,055
25,439
0
W
Sun Wukong
JacksonDeadZXC
Sun Wukong
8,042
2,196
0
1,804
9,063
5,886
1,280
2,153
6,415
0
31,920
W
Hera
Knursko
Hera
9,370
1,947
45
2,070
6,491
1,827
1,315
1,504
4,502
46,913
0
W
Pele
6,825
2,782
0
5,576
12,499
4,105
1,020
1,612
10,542
0
53,218
L
The Morrigan
SlapABiitch
The Morrigan
931
477
0
31
3,810
1,092
465
1,746
1,866
12,868
0
L
Neith
nikillo
Neith
4,310
1,260
0
329
6,257
2,080
372
1,141
5,032
0
26,735
L
5,305
941
425
1,162
11,228
9,270
345
2,209
8,858
0
23,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,097
Gold Earned
41,859
302
Minions Killed
338
0
Camps Cleared
0
1,192,830
Distance Traveled
1,282,074
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,406
650
163
10
0
299,856
3
W
Apollo
8,887
555
81
5
0
290,913
1
W
Ares
5,848
366
2
0
0
95,056
0
L
Cthulhu
7,567
473
39
2
0
271,641
6
W
Sun Wukong
8,936
559
61
4
0
297,742
0
W
Hera
8,812
551
94
6
0
312,208
4
W
Pele
9,376
586
100
6
0
286,155
1
L
The Morrigan
6,132
383
21
1
0
112,411
0
L
Neith
7,037
440
39
2
0
228,269
1
L
Guan Yu
6,955
435
40
3
0
280,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role