Player Matchup

Janus
Janus
Annagar
Janus
Level 55
God Stats
17W - 17L
1,594 SR
Queue Stats
255W - 239L
1,437 Elo+
Party 2
Neith
Neith
Jafurcak
Neith
Level 16
God Stats
6W - 8L
1,667 SR
Queue Stats
23W - 23L
1,513 Elo+
Party 2
Cthulhu
Cthulhu
Spirenzo18
Cthulhu
Level 31
God Stats
10W - 7L
1,629 SR
Queue Stats
35W - 31L
1,562 Elo+
Party 2
Thanatos
Thanatos
eaZhy1
Thanatos
Level 17
God Stats
20W - 14L
1,596 SR
Queue Stats
28W - 22L
1,558 Elo+
Party 2
King Arthur
King Arthur
fRistt333
King Arthur
Level 14
God Stats
9W - 11L
1,459 SR
Queue Stats
17W - 17L
1,525 Elo+
Party 2
Team Averages
Level 27
1,589 SR
1,519 Elo+

VS

Team Averages
Level 18
1,635 SR
1,641 Elo+
Artemis
Artemis
Astrixu
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Beasty55Xs
Anhur
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 76L
1,531 Elo+
Solo
Ra
Ra
KleineFoxx
Ra
Level 8
God Stats
12W - 5L
1,754 SR
Queue Stats
140W - 51L
1,765 Elo+
Party 1
Artio
Artio
TiaSmurff
Artio
Level 17
God Stats
5W - 1L
1,726 SR
Queue Stats
80W - 17L
1,776 Elo+
Party 1
Set
Set
Trinidy407
Set
Level 29
God Stats
20W - 16L
1,695 SR
Queue Stats
360W - 328L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Annagar
Janus
11
1 / 5 / 0
6,943
496
4,017
6,243
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Jafurcak
Neith
9
1 / 7 / 0
5,606
400
4,972
7,328
1,314
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Spirenzo18
Cthulhu
9
1 / 4 / 0
6,006
429
6,035
9,222
5,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
eaZhy1
Thanatos
8
0 / 6 / 2
5,823
416
3,695
9,940
2,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
fRistt333
King Arthur
14
4 / 0 / 0
8,120
580
7,587
8,497
5,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Astrixu
Artemis
10
0 / 5 / 1
6,591
471
4,352
8,624
2,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
14
7 / 0 / 5
8,168
583
9,588
10,900
4,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
7 / 0 / 5
8,422
602
6,816
5,875
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
TiaSmurff
Artio
13
5 / 1 / 11
8,398
600
5,542
12,071
7,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 1 / 3
7,628
545
4,515
8,707
3,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
7
Kills
21
22
Deaths
7
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Janus
Annagar
Janus
1
5
0
0.2
W
Artemis
Astrixu
Artemis
0
5
1
0.1
W
Anhur
7
0
5
9.5
L
Neith
Jafurcak
Neith
1
7
0
0.14
W
7
0
5
9.5
L
Cthulhu
Spirenzo18
Cthulhu
1
4
0
0.25
W
Artio
TiaSmurff
Artio
5
1
11
10.5
W
2
1
3
3.5
L
Thanatos
eaZhy1
Thanatos
0
6
2
0.17
L
King Arthur
fRistt333
King Arthur
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,306
Damage
30,813
41,230
Taken
46,177
17,092
Mitigated
19,723
10,495
Healing
16,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Annagar
Janus
4,017
78
0
528
6,243
1,738
0
4,134
1,953
38,880
0
W
Artemis
Astrixu
Artemis
4,352
3,347
0
155
8,624
2,549
0
0
8,224
0
19,307
W
Anhur
9,588
4,502
0
5,592
10,900
4,020
638
3,224
7,646
0
51,717
L
Neith
Jafurcak
Neith
4,972
3,395
0
943
7,328
1,314
0
1,614
5,700
0
17,550
W
6,816
455
767
1,710
5,875
2,092
209
2,673
2,956
54,844
0
L
Cthulhu
Spirenzo18
Cthulhu
6,035
508
82
641
9,222
5,581
0
2,570
6,607
23,889
0
W
Artio
TiaSmurff
Artio
5,542
1,347
797
4,478
12,071
7,470
0
3,493
8,458
32,604
0
W
4,515
1,797
0
3,234
8,707
3,592
0
266
8,291
0
51,011
L
Thanatos
eaZhy1
Thanatos
3,695
928
0
4,589
9,940
2,704
320
3,697
6,115
0
21,889
L
King Arthur
fRistt333
King Arthur
7,587
494
0
3,712
8,497
5,755
84
0
8,497
0
45,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,498
Gold Earned
39,207
314
Minions Killed
409
0
Camps Cleared
0
1,265,009
Distance Traveled
1,280,461
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,943
496
86
6
0
226,535
3
W
Artemis
6,591
471
35
3
0
206,518
0
W
Anhur
8,168
583
97
7
0
231,469
1
L
Neith
5,606
400
41
3
0
203,521
1
W
Ra
8,422
602
112
8
0
301,747
2
L
Cthulhu
6,006
429
35
3
0
293,824
2
W
Artio
8,398
600
50
4
0
269,089
4
W
Set
7,628
545
115
8
0
271,638
2
L
Thanatos
5,823
416
50
4
0
262,882
5
L
King Arthur
8,120
580
102
7
0
278,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role