Player Matchup

Camazotz
Camazotz
JustCallMeBandit
Camazotz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,556 Elo+
Party 2
Nu Wa
Nu Wa
SangHeart
Nu Wa
Level 145
God Stats
1W - 0L
1,290 SR
Queue Stats
70W - 66L
1,596 Elo+
Party 2
Fafnir
Fafnir
SavageTheViolent
Fafnir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 103L
1,379 Elo+
Party 1
Fenrir
Fenrir
Vault tekka3400
Fenrir
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 12L
1,776 Elo+
Party 2
Neith
Neith
beaslejr
Neith
Level 28
God Stats
135W - 125L
1,456 SR
Queue Stats
206W - 206L
1,404 Elo+
Party 1
Team Averages
Level 45
1,449 SR
1,542 Elo+

VS

Team Averages
Level 16
1,613 SR
1,489 Elo+
Set
Set
BEHEMOTH_TERRARI
Set
Level 5
God Stats
1W - 2L
1,747 SR
Queue Stats
5W - 9L
1,454 Elo+
Solo
Cthulhu
Cthulhu
Bigheadboi47
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,657 Elo+
Solo
Odin
Odin
MONKYKING101
Odin
Level 27
God Stats
6W - 2L
1,767 SR
Queue Stats
74W - 100L
1,421 Elo+
Solo
Kukulkan
Kukulkan
Niickyboi
Kukulkan
Level 18
God Stats
121W - 101L
1,551 SR
Queue Stats
316W - 301L
1,446 Elo+
Solo
Raijin
Raijin
Tjarmstrong00
Raijin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 18
13,962
1,164
18,406
13,262
7,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
SangHeart
Nu Wa
20
9 / 0 / 24
14,355
1,196
29,575
4,889
1,831
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 3 / 16
11,702
975
5,501
16,166
10,222
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
5 / 3 / 24
12,939
1,078
10,259
12,824
7,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
beaslejr
Neith
19
9 / 3 / 15
12,838
1,070
17,629
12,688
5,463
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

282

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
9,419
785
1,353
8,086
3,002
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
Bigheadboi47
Cthulhu
18
2 / 11 / 6
11,336
945
8,674
23,804
23,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
1 / 9 / 5
10,512
876
10,111
21,314
26,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
Niickyboi
Kukulkan
18
6 / 8 / 4
13,149
1,096
21,853
22,239
9,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
1 / 6 / 7
10,687
891
12,242
10,623
4,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
34
40
Kills
10
10
Deaths
40
97
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Cthulhu
Bigheadboi47
Cthulhu
2
11
6
0.45
W
14
1
18
23
L
1
9
5
0.39
L
Kukulkan
Niickyboi
Kukulkan
6
8
4
1
W
Nu Wa
SangHeart
Nu Wa
9
0
24
21
W
3
3
16
3.67
L
1
6
7
0.75
W
5
3
24
5.67
W
Neith
beaslejr
Neith
9
3
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,370
Damage
54,233
59,829
Taken
86,066
32,931
Mitigated
66,767
9,474
Healing
1,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,353
395
0
78
8,086
3,002
0
4,227
3,567
0
5,667
L
Cthulhu
Bigheadboi47
Cthulhu
8,674
128
247
0
23,804
23,987
0
10,121
13,030
22,980
0
W
18,406
6,494
0
5,366
13,262
7,839
0
9,226
3,886
0
30,476
L
10,111
3,535
0
765
21,314
26,178
0
6,161
14,770
107
21,515
L
Kukulkan
Niickyboi
Kukulkan
21,853
1,860
0
95
22,239
9,178
0
10,446
11,321
59,794
0
W
Nu Wa
SangHeart
Nu Wa
29,575
4,497
238
1,331
4,889
1,831
0
2,957
1,882
71,370
0
W
5,501
1,821
0
1,418
16,166
10,222
0
13,586
2,455
12,266
0
L
12,242
1,560
0
0
10,623
4,422
0
2,887
7,612
26,052
0
W
10,259
3,642
0
306
12,824
7,576
0
7,885
4,814
0
16,889
W
Neith
beaslejr
Neith
17,629
11,957
0
815
12,688
5,463
0
9,204
3,359
0
32,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,796
Gold Earned
55,103
200
Minions Killed
155
13
Camps Cleared
3
1,156,708
Distance Traveled
934,395
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,419
785
6
1
0
82,549
0
L
Cthulhu
11,336
945
23
2
1
237,472
2
W
Camazotz
13,962
1,164
39
3
0
240,966
2
L
Odin
10,512
876
25
2
2
187,452
1
L
Kukulkan
13,149
1,096
81
7
0
222,653
0
W
Nu Wa
14,355
1,196
103
9
5
223,718
0
W
Fafnir
11,702
975
10
1
0
214,382
3
L
Raijin
10,687
891
20
2
0
204,269
1
W
Fenrir
12,939
1,078
13
1
2
270,164
0
W
Neith
12,838
1,070
35
3
6
207,478
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role