Player Matchup

Apollo
Apollo
Gold IV
JanndosAbricos
Apollo
Gold IV
Level 86
God Stats
0W - 2L
1,285 SR
Queue Stats
31W - 31L
1,508 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 86
1,285 SR
1,508 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 126
1,665 SR
1,504 MMR
Izanami
Izanami
Platinum I
VicSmite
Izanami
Platinum I
Level 126
God Stats
40W - 32L
1,665 SR
Queue Stats
55W - 56L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
8,478
848
7,204
13,267
6,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Ah Muzen CabUllrSkadiChronosPoseidon

VS

Bans
He BoOsirisAnhurKaliBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
VicSmite
Izanami
16
3 / 1 / 0
9,837
984
10,147
10,548
7,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
3
3
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Izanami
VicSmite
Izanami
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,204
Damage
10,147
13,267
Taken
10,548
6,617
Mitigated
7,222
2,393
Healing
2,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,204
5,302
0
2,393
13,267
6,617
0
43
13,224
0
54,249
W
Izanami
VicSmite
Izanami
10,147
7,713
0
2,286
10,548
7,222
722
46
10,502
54
72,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,478
Gold Earned
9,837
103
Minions Killed
139
0
Camps Cleared
0
194,246
Distance Traveled
191,039
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,478
848
103
10
0
194,246
2
W
Izanami
9,837
984
139
14
0
191,039
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role