Player Matchup

Izanami
Izanami
Gonzalosil26
Izanami
Level 28
God Stats
25W - 19L
1,558 SR
Queue Stats
65W - 73L
1,413 Elo+
Solo
Ra
Ra
IcyAbramelin
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,188 Elo+
Solo
Raijin
Raijin
TRIBUZIMMERMAN
Raijin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,007 Elo+
Solo
Cerberus
Cerberus
ThanosJayOP
Cerberus
Level 29
God Stats
2W - 3L
1,493 SR
Queue Stats
52W - 111L
1,366 Elo+
Solo
Nemesis
Nemesis
fortniteispog
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,247 Elo+
Solo
Team Averages
Level 14
1,510 SR
1,244 Elo+

VS

Team Averages
Level 24
1,440 SR
1,366 Elo+
Izanami
Izanami
Blind Rage
Izanami
Level 28
God Stats
2W - 0L
1,468 SR
Queue Stats
103W - 107L
1,373 Elo+
Party 1
Sun Wukong
Sun Wukong
Kewwsh
Sun Wukong
Level 27
God Stats
1W - 3L
1,113 SR
Queue Stats
93W - 105L
1,363 Elo+
Party 1
Medusa
Medusa
SlowlyPassing
Medusa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,291 Elo+
Solo
Freya
Freya
Splewwsh
Freya
Level 26
God Stats
3W - 1L
1,468 SR
Queue Stats
88W - 96L
1,355 Elo+
Party 1
Agni
Agni
rocketman_434
Agni
Level 27
God Stats
14W - 9L
1,651 SR
Queue Stats
74W - 74L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gonzalosil26
Izanami
20
16 / 9 / 15
24,928
623
37,787
39,520
19,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 12 / 9
16,277
407
7,809
16,922
6,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 3 / 0
11,260
282
506
1,691
238
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
ThanosJayOP
Cerberus
20
10 / 9 / 25
20,186
505
23,497
51,077
69,458
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
20
38 / 5 / 10
28,489
712
64,603
48,308
25,548
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blind Rage
Izanami
20
10 / 13 / 6
19,789
495
28,604
30,639
16,521
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Kewwsh
Sun Wukong
20
7 / 7 / 12
17,537
438
17,346
35,669
35,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 16 / 1
18,006
450
20,062
35,822
11,765
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
Splewwsh
Freya
20
7 / 13 / 10
17,124
428
28,063
35,473
11,872
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 16 / 8
18,245
456
31,373
30,007
7,413
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
75
65
Kills
38
38
Deaths
65
59
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Izanami
Blind Rage
Izanami
10
13
6
1
L
Izanami
Gonzalosil26
Izanami
16
9
15
2.61
L
1
12
9
0.46
W
Sun Wukong
Kewwsh
Sun Wukong
7
7
12
1.86
W
8
16
1
0.53
W
Freya
Splewwsh
Freya
7
13
10
0.92
L
0
3
0
0
L
Cerberus
ThanosJayOP
Cerberus
10
9
25
2.5
L
Nemesis
38
5
10
8.6
W
6
16
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,202
Damage
125,448
157,518
Taken
167,610
121,768
Mitigated
82,579
51,470
Healing
27,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Blind Rage
Izanami
28,604
17,107
0
4,125
30,639
16,521
3,390
3,310
27,293
0
136,218
L
Izanami
Gonzalosil26
Izanami
37,787
28,219
0
18,611
39,520
19,708
9,846
15,328
24,010
0
243,065
L
7,809
1,351
455
1,815
16,922
6,816
581
9,117
7,567
66,532
0
W
Sun Wukong
Kewwsh
Sun Wukong
17,346
4,210
0
2,707
35,669
35,008
1,965
8,987
26,554
0
78,042
W
20,062
10,642
0
4,912
35,822
11,765
5,743
6,218
29,596
0
118,590
W
Freya
Splewwsh
Freya
28,063
10,438
0
10,189
35,473
11,872
2,651
7,192
28,165
110,572
0
L
506
263
0
11
1,691
238
95
36
1,655
2,480
0
L
Cerberus
ThanosJayOP
Cerberus
23,497
1,724
413
13,074
51,077
69,458
196
16,524
34,283
77,013
0
L
Nemesis
64,603
32,637
0
17,091
48,308
25,548
0
17,669
30,207
0
255,087
W
31,373
1,060
322
4,928
30,007
7,413
1,527
5,747
24,190
94,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

101,140
Gold Earned
90,701
847
Minions Killed
746
0
Camps Cleared
0
2,568,689
Distance Traveled
2,981,377
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
19,789
495
201
5
0
550,308
0
L
Izanami
24,928
623
326
8
0
658,350
4
L
Ra
16,277
407
128
3
0
417,535
1
W
Sun Wukong
17,537
438
94
2
0
766,615
1
W
Medusa
18,006
450
181
5
0
471,019
0
W
Freya
17,124
428
154
4
0
622,380
1
L
Raijin
11,260
282
3
0
0
69,301
0
L
Cerberus
20,186
505
125
3
0
630,848
0
L
Nemesis
28,489
712
265
7
0
792,655
16
W
Agni
18,245
456
116
3
0
571,055
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role