Player Matchup

Ra
Ra
DswTheTurtle
Ra
Level 37
God Stats
23W - 24L
1,520 SR
Queue Stats
306W - 315L
1,519 Elo+
Party 1
Odin
Odin
Nachtgott
Odin
Level 38
God Stats
0W - 4L
1,500 SR
Queue Stats
6W - 9L
1,644 Elo+
Solo
Bacchus
Bacchus
Paddi619
Bacchus
Level 29
God Stats
5W - 6L
1,594 SR
Queue Stats
45W - 40L
1,605 Elo+
Party 2
Anhur
Anhur
levleolr
Anhur
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 167L
1,528 Elo+
Party 2
Bakasura
Bakasura
poppxn
Bakasura
Level 108
God Stats
8W - 10L
1,598 SR
Queue Stats
287W - 298L
1,544 Elo+
Party 1
Team Averages
Level 50
1,542 SR
1,568 Elo+

VS

Team Averages
Level 105
1,541 SR
1,536 Elo+
Skadi
Skadi
Dragonravine
Skadi
Level 44
God Stats
8W - 5L
1,376 SR
Queue Stats
329W - 396L
1,280 Elo+
Solo
Agni
Agni
ErRaghe
Agni
Level 147
God Stats
3W - 0L
1,629 SR
Queue Stats
104W - 86L
1,600 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Jesufito
Tsukuyomi
Level 160
God Stats
2W - 2L
1,594 SR
Queue Stats
181W - 174L
1,530 Elo+
Party 3
Ymir
Ymir
Monxit0
Ymir
Level 25
God Stats
9W - 6L
1,634 SR
Queue Stats
34W - 19L
1,752 Elo+
Party 3
Apollo
Apollo
manuelorantes
Apollo
Level 151
God Stats
8W - 6L
1,472 SR
Queue Stats
109W - 108L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,308
531
1,664
5,322
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
8
0 / 0 / 0
4,702
470
2,253
4,516
2,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Paddi619
Bacchus
8
2 / 0 / 0
5,935
594
3,553
5,646
3,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
levleolr
Anhur
8
0 / 4 / 1
4,924
492
1,990
5,968
1,283
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
poppxn
Bakasura
10
1 / 1 / 1
5,733
573
3,087
8,453
2,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,781
578
2,809
4,472
1,338
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
ErRaghe
Agni
12
3 / 0 / 2
6,603
660
5,536
3,009
940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Jesufito
Tsukuyomi
11
3 / 1 / 1
6,188
619
1,821
4,992
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
Monxit0
Ymir
9
2 / 0 / 2
5,584
558
3,781
4,708
2,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 2 / 3
5,532
553
5,434
6,787
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
4
Kills
9
9
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
1
4
0
0.25
W
Agni
ErRaghe
Agni
3
0
2
4
W
Tsukuyomi
Jesufito
Tsukuyomi
3
1
1
3.5
W
Ymir
Monxit0
Ymir
2
0
2
3
L
Odin
0
0
0
0
L
Bacchus
Paddi619
Bacchus
2
0
0
2
L
Anhur
levleolr
Anhur
0
4
1
0.13
W
1
2
3
1.25
L
Bakasura
poppxn
Bakasura
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,547
Damage
19,381
29,905
Taken
23,968
11,087
Mitigated
8,034
9,796
Healing
10,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,809
573
0
940
4,472
1,338
564
0
4,172
0
28,221
L
1,664
235
61
1,390
5,322
1,754
0
3,844
1,192
24,330
0
W
Agni
ErRaghe
Agni
5,536
719
0
1,522
3,009
940
0
452
2,513
40,501
0
W
Tsukuyomi
Jesufito
Tsukuyomi
1,821
479
0
2,891
4,992
1,657
0
1,057
3,907
0
31,599
W
Ymir
Monxit0
Ymir
3,781
528
0
1,309
4,708
2,332
0
1,484
2,853
15,166
0
L
Odin
2,253
606
0
436
4,516
2,065
165
162
4,314
0
15,181
L
Bacchus
Paddi619
Bacchus
3,553
553
0
1,366
5,646
3,041
0
1,629
3,974
11,217
0
L
Anhur
levleolr
Anhur
1,990
1,123
0
1,344
5,968
1,283
0
1,580
4,388
0
27,340
W
5,434
3,778
0
3,760
6,787
1,767
0
2,103
4,363
0
33,494
L
Bakasura
poppxn
Bakasura
3,087
2,207
0
5,199
8,453
2,944
0
1,647
6,720
0
21,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,602
Gold Earned
29,688
240
Minions Killed
309
0
Camps Cleared
0
937,576
Distance Traveled
978,940
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,781
578
62
6
0
168,769
1
L
Ra
5,308
531
49
5
0
169,174
3
W
Agni
6,603
660
93
9
0
193,165
3
W
Tsukuyomi
6,188
619
67
7
0
230,177
3
W
Ymir
5,584
558
21
2
0
204,049
4
L
Odin
4,702
470
34
3
0
181,973
1
L
Bacchus
5,935
594
25
3
0
189,134
2
L
Anhur
4,924
492
61
6
0
169,567
2
W
Apollo
5,532
553
66
7
0
182,780
1
L
Bakasura
5,733
573
71
7
0
227,728
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role