Player Matchup

Cernunnos
Cernunnos
Gold I
II Ragnar I7
Cernunnos
Gold I
Level 160
God Stats
2W - 2L
1,630 SR
Queue Stats
109W - 97L
1,738 MMR
Solo
Fenrir
Fenrir
Platinum V
IVIASK-OFF
Fenrir
Platinum V
Level 159
God Stats
9W - 13L
1,535 SR
Queue Stats
274W - 261L
1,786 MMR
Party 1
Loki
Loki
Platinum II
MomDadlmgay
Loki
Platinum II
Level 160
God Stats
5W - 16L
1,765 SR
Queue Stats
744W - 741L
1,720 MMR
Solo
Cerberus
Cerberus
Gold III
TheCokii
Cerberus
Gold III
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
251W - 240L
1,731 MMR
Party 1
Kukulkan
Kukulkan
Platinum V
alvarosoler_997
Kukulkan
Platinum V
Level 89
God Stats
5W - 4L
1,582 SR
Queue Stats
91W - 89L
1,787 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,602 SR
1,752 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 97
1,583 SR
1,749 MMR
Zeus
Zeus
Platinum II
BunUpTheDance
Zeus
Platinum II
Level 145
God Stats
6W - 6L
1,374 SR
Queue Stats
679W - 678L
1,805 MMR
Solo
Ymir
Ymir
Gold V
Hercmeister98
Ymir
Gold V
Level 102
God Stats
5W - 4L
1,659 SR
Queue Stats
30W - 22L
1,742 MMR
Party 2
Kali
Kali
Silver I
SmurfKaldr
Kali
Silver I
Level 48
God Stats
77W - 52L
1,668 SR
Queue Stats
83W - 64L
1,647 MMR
Party 2
Skadi
Skadi
Platinum IV
Wandering SIoth
Skadi
Platinum IV
Level 86
God Stats
14W - 8L
1,786 SR
Queue Stats
119W - 118L
1,812 MMR
Solo
Cabrakan
Cabrakan
Platinum V
storm_itachi_1
Cabrakan
Platinum V
Level 105
God Stats
81W - 73L
1,429 SR
Queue Stats
471W - 454L
1,738 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
II Ragnar I7
Cernunnos
18
0 / 9 / 5
11,974
570
8,900
20,835
8,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
IVIASK-OFF
Fenrir
19
9 / 3 / 9
13,135
625
11,288
19,423
8,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
11 / 1 / 5
13,415
639
14,728
12,495
8,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
TheCokii
Cerberus
17
7 / 3 / 12
12,525
596
9,442
19,905
18,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
19
5 / 1 / 8
12,488
595
9,838
8,607
3,730
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bans
SetScyllaPersephoneTiamatDanzaburou

VS

Bans
Ah Muzen CabCupidKumbhakarnaApolloKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 13 / 2
8,220
391
7,356
17,891
6,557
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
1 / 4 / 0
9,870
470
4,806
12,673
14,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 7 / 3
9,947
474
8,885
16,880
7,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 5 / 4
10,444
497
11,928
12,723
4,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
17
4 / 4 / 4
10,375
494
10,737
18,197
11,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
30
32
Kills
17
17
Deaths
33
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
13
2
0.23
L
1
4
0
0.25
W
Cernunnos
II Ragnar I7
Cernunnos
0
9
5
0.28
W
Fenrir
IVIASK-OFF
Fenrir
9
3
9
4.5
W
11
1
5
13.5
L
4
7
3
0.79
W
Cerberus
TheCokii
Cerberus
7
3
12
4.33
L
6
5
4
1.6
W
Kukulkan
5
1
8
9
L
Cabrakan
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,196
Damage
43,712
81,265
Taken
78,364
47,905
Mitigated
43,589
29,571
Healing
14,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,356
617
0
650
17,891
6,557
0
2,378
15,465
31,158
0
L
4,806
1,901
0
2,281
12,673
14,047
0
1,649
11,024
58,120
0
W
Cernunnos
II Ragnar I7
Cernunnos
8,900
4,561
0
9,137
20,835
8,252
4,005
2,949
17,834
0
82,449
W
Fenrir
IVIASK-OFF
Fenrir
11,288
3,688
0
5,230
19,423
8,566
1,020
6,735
12,459
0
93,719
W
14,728
4,184
0
4,713
12,495
8,536
2,426
6,514
5,676
0
77,946
L
8,885
3,866
0
4,965
16,880
7,150
0
5,524
11,356
0
55,578
W
Cerberus
TheCokii
Cerberus
9,442
311
0
9,403
19,905
18,821
582
6,438
13,415
35,046
0
L
11,928
5,925
0
2,180
12,723
4,074
380
4,005
8,718
0
67,035
W
Kukulkan
9,838
547
0
1,088
8,607
3,730
3,156
2,942
5,619
97,720
0
L
Cabrakan
10,737
2,004
0
4,509
18,197
11,761
0
5,724
12,473
74,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,537
Gold Earned
48,856
602
Minions Killed
511
0
Camps Cleared
0
2,015,210
Distance Traveled
1,620,998
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,220
391
58
3
0
308,662
4
L
Ymir
9,870
470
131
6
0
306,121
0
W
Cernunnos
11,974
570
130
6
0
366,391
1
W
Fenrir
13,135
625
99
5
0
419,860
1
W
Loki
13,415
639
149
7
0
423,422
4
L
Kali
9,947
474
85
4
0
372,325
4
W
Cerberus
12,525
596
63
3
0
419,992
2
L
Skadi
10,444
497
112
5
0
316,677
1
W
Kukulkan
12,488
595
161
8
0
385,545
12
L
Cabrakan
10,375
494
125
6
0
317,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role