Player Matchup

Ares
Ares
Alexvz1171
Ares
Level 14
God Stats
0W - 2L
1,277 SR
Queue Stats
10W - 21L
1,361 Elo+
Solo
Jing Wei
Jing Wei
BluBellie
Jing Wei
Level 22
God Stats
5W - 5L
1,445 SR
Queue Stats
35W - 28L
1,470 Elo+
Solo
Nemesis
Nemesis
Broekn
Nemesis
Level 28
God Stats
27W - 22L
1,574 SR
Queue Stats
191W - 224L
1,385 Elo+
Solo
King Arthur
King Arthur
Slickrick048
King Arthur
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
360W - 445L
1,291 Elo+
Solo
Chronos
Chronos
Tornadorider37
Chronos
Level 27
God Stats
2W - 2L
1,646 SR
Queue Stats
31W - 36L
1,451 Elo+
Solo
Team Averages
Level 22
1,488 SR
1,392 Elo+

VS

Team Averages
Level 20
1,557 SR
1,371 Elo+
Tiamat
Tiamat
FingaxPoppin
Tiamat
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
78W - 83L
1,397 Elo+
Party 1
Pele
Pele
Kitsune_EPG
Pele
Level 17
God Stats
14W - 6L
1,500 SR
Queue Stats
17W - 19L
1,136 Elo+
Party 1
Heimdallr
Heimdallr
Tectly
Heimdallr
Level 3
God Stats
14W - 4L
1,500 SR
Queue Stats
131W - 118L
1,500 Elo+
Solo
Hou Yi
Hou Yi
gapcio9
Hou Yi
Level 26
God Stats
2W - 0L
1,730 SR
Queue Stats
23W - 21L
1,426 Elo+
Solo
Chang'e
Chang'e
wblair51515
Chang'e
Level 28
God Stats
18W - 16L
1,553 SR
Queue Stats
105W - 113L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 2
5,499
500
2,620
6,228
3,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
BluBellie
Jing Wei
8
0 / 4 / 1
4,613
419
2,984
5,934
1,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Broekn
Nemesis
9
3 / 3 / 1
5,613
510
2,995
7,269
1,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Slickrick048
King Arthur
6
0 / 4 / 0
4,284
389
430
6,271
2,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 5 / 0
4,672
425
2,873
6,912
2,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
8
2 / 2 / 2
5,086
462
3,168
3,820
2,597
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 2 / 2
5,200
473
1,792
6,380
1,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
Tectly
Heimdallr
12
7 / 0 / 0
7,109
646
6,844
5,111
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
gapcio9
Hou Yi
9
3 / 1 / 3
5,582
507
4,024
4,910
1,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
wblair51515
Chang'e
10
5 / 0 / 1
6,400
582
4,970
6,389
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
18
18
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Jing Wei
BluBellie
Jing Wei
0
4
1
0.13
L
Nemesis
Broekn
Nemesis
3
3
1
1.17
W
Tiamat
2
2
2
1.5
W
1
2
2
1
L
King Arthur
Slickrick048
King Arthur
0
4
0
0
W
Heimdallr
Tectly
Heimdallr
7
0
0
7
L
0
5
0
0
W
Hou Yi
gapcio9
Hou Yi
3
1
3
4.5
W
Chang'e
wblair51515
Chang'e
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,902
Damage
20,798
32,614
Taken
26,610
11,769
Mitigated
9,246
5,807
Healing
10,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,620
625
0
834
6,228
3,445
162
2,711
3,517
16,614
0
L
Jing Wei
BluBellie
Jing Wei
2,984
1,786
0
1,440
5,934
1,441
495
423
5,511
0
19,110
L
Nemesis
Broekn
Nemesis
2,995
1,401
0
2,350
7,269
1,949
0
322
6,905
0
20,938
W
Tiamat
3,168
1,108
0
692
3,820
2,597
387
1,374
2,446
13,566
0
W
1,792
280
0
1,989
6,380
1,572
0
263
6,117
0
18,808
L
King Arthur
Slickrick048
King Arthur
430
156
0
75
6,271
2,750
0
0
6,271
0
10,154
W
Heimdallr
Tectly
Heimdallr
6,844
3,491
0
2,906
5,111
1,827
395
171
4,865
0
40,602
L
2,873
433
0
1,108
6,912
2,184
186
4,221
2,272
16,150
0
W
Hou Yi
gapcio9
Hou Yi
4,024
2,389
0
1,691
4,910
1,296
479
983
3,927
0
23,206
W
Chang'e
wblair51515
Chang'e
4,970
1,144
140
2,902
6,389
1,954
479
2,702
3,687
26,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,681
Gold Earned
29,377
147
Minions Killed
237
0
Camps Cleared
0
1,021,190
Distance Traveled
916,652
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,499
500
18
2
0
184,570
1
L
Jing Wei
4,613
419
45
4
0
219,170
5
L
Nemesis
5,613
510
45
4
0
270,468
0
W
Tiamat
5,086
462
18
2
0
141,298
0
W
Pele
5,200
473
41
4
0
225,445
1
L
King Arthur
4,284
389
16
1
0
177,644
0
W
Heimdallr
7,109
646
79
7
0
188,651
4
L
Chronos
4,672
425
23
2
0
169,338
3
W
Hou Yi
5,582
507
58
5
0
166,002
3
W
Chang'e
6,400
582
41
4
0
195,256
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role