Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Rogue-_-squirrel
Sol
Level 89
God Stats
20W - 12L
1,560 SR
Queue Stats
264W - 264L
1,540 Elo+
Party 1
Ganesha
Ganesha
Squabo-
Ganesha
Level 82
God Stats
10W - 4L
1,741 SR
Queue Stats
196W - 181L
1,530 Elo+
Party 1
Guan Yu
Guan Yu
mrpobogames555
Guan Yu
Level 98
God Stats
2W - 4L
1,296 SR
Queue Stats
198W - 177L
1,638 Elo+
Party 1
Achilles
Achilles
vicecityXsnow
Achilles
Level 143
God Stats
19W - 17L
1,558 SR
Queue Stats
379W - 368L
1,603 Elo+
Party 1
Team Averages
Level 85
1,531 SR
1,562 Elo+

VS

Team Averages
Level 42
1,677 SR
1,588 Elo+
Ao Kuang
Ao Kuang
ArunaRain
Ao Kuang
Level 33
God Stats
7W - 8L
1,485 SR
Queue Stats
36W - 33L
1,538 Elo+
Solo
Hades
Hades
ahorro_oceanico
Hades
Level 64
God Stats
216W - 176L
1,576 SR
Queue Stats
615W - 607L
1,543 Elo+
Solo
Arachne
Arachne
cawhi
Arachne
Level 29
God Stats
119W - 58L
1,727 SR
Queue Stats
459W - 361L
1,620 Elo+
Party 2
Chernobog
Chernobog
korzuh
Chernobog
Level 48
God Stats
7W - 13L
1,633 SR
Queue Stats
380W - 304L
1,613 Elo+
Party 2
Sun Wukong
Sun Wukong
xLowyal
Sun Wukong
Level 36
God Stats
12W - 5L
1,963 SR
Queue Stats
275W - 174L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
6 / 2 / 3
7,510
626
5,433
7,619
2,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 3 / 0
6,898
575
3,678
7,232
2,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Squabo-
Ganesha
10
0 / 3 / 2
6,352
529
4,082
10,532
5,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
1 / 3 / 1
6,305
525
2,677
9,054
3,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
vicecityXsnow
Achilles
13
3 / 0 / 2
7,097
591
7,709
11,923
6,017
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ArunaRain
Ao Kuang
8
0 / 4 / 2
5,378
448
2,540
7,017
2,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 3 / 0
6,724
560
4,005
4,660
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
cawhi
Arachne
10
3 / 1 / 5
6,918
577
6,291
7,466
3,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
korzuh
Chernobog
11
4 / 2 / 4
7,131
594
9,347
6,604
2,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
xLowyal
Sun Wukong
11
1 / 3 / 0
6,710
559
7,491
10,527
7,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
13
Kills
11
11
Deaths
13
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
2
3
3.75
L
Ao Kuang
ArunaRain
Ao Kuang
0
4
2
0.25
W
3
3
0
1
W
Ganesha
Squabo-
Ganesha
0
3
2
0.33
L
3
3
0
1
L
Arachne
cawhi
Arachne
3
1
5
5.5
L
Chernobog
korzuh
Chernobog
4
2
4
3
W
1
3
1
0.5
W
Achilles
vicecityXsnow
Achilles
3
0
2
4
L
Sun Wukong
xLowyal
Sun Wukong
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,579
Damage
29,674
46,360
Taken
36,274
19,550
Mitigated
17,493
23,330
Healing
11,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,433
2,171
0
9,025
7,619
2,550
0
370
7,249
0
42,482
L
Ao Kuang
ArunaRain
Ao Kuang
2,540
928
0
1,876
7,017
2,524
0
1,065
5,952
17,691
6,491
W
3,678
1,160
0
3,178
7,232
2,507
1,628
4,019
3,043
34,448
2,509
W
Ganesha
Squabo-
Ganesha
4,082
585
0
2,770
10,532
5,171
0
864
9,642
30,120
0
L
4,005
403
57
1,672
4,660
2,006
364
2,450
2,210
29,316
0
L
Arachne
cawhi
Arachne
6,291
4,926
0
2,281
7,466
3,629
130
1,997
5,469
3,944
15,354
L
Chernobog
korzuh
Chernobog
9,347
6,294
0
2,257
6,604
2,307
275
2,036
4,568
0
40,464
W
2,677
714
602
2,176
9,054
3,305
0
0
9,054
0
36,843
W
Achilles
vicecityXsnow
Achilles
7,709
2,843
0
5,579
11,923
6,017
0
1,101
10,780
0
38,188
L
Sun Wukong
xLowyal
Sun Wukong
7,491
2,375
0
3,065
10,527
7,027
0
0
10,527
0
41,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,162
Gold Earned
32,861
380
Minions Killed
300
0
Camps Cleared
0
1,204,069
Distance Traveled
1,090,910
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,510
626
86
7
0
293,622
4
L
Ao Kuang
5,378
448
46
4
0
190,812
1
W
Sol
6,898
575
78
7
0
171,875
0
W
Ganesha
6,352
529
23
2
0
216,458
2
L
Hades
6,724
560
66
6
0
169,184
0
L
Arachne
6,918
577
28
2
0
269,721
2
L
Chernobog
7,131
594
74
6
0
200,606
0
W
Guan Yu
6,305
525
120
10
0
243,018
0
W
Achilles
7,097
591
73
6
0
279,096
2
L
Sun Wukong
6,710
559
86
7
0
260,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role