Player Matchup

Apollo
Apollo
ARCHANGEL601
Apollo
Level 140
God Stats
10W - 14L
1,451 SR
Queue Stats
384W - 375L
1,514 Elo+
Solo
Terra
Terra
Havoc_Devv
Terra
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 135L
1,545 Elo+
Solo
Ah Puch
Ah Puch
ModdSquad_Tea
Ah Puch
Level 61
God Stats
4W - 4L
1,500 SR
Queue Stats
138W - 116L
1,495 Elo+
Solo
Hou Yi
Hou Yi
carlos-duty09
Hou Yi
Level 90
God Stats
8W - 10L
1,557 SR
Queue Stats
239W - 220L
1,496 Elo+
Solo
Cu Chulainn
Cu Chulainn
kpritchard20
Cu Chulainn
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,541 Elo+
Solo
Team Averages
Level 100
1,502 SR
1,518 Elo+

VS

Team Averages
Level 100
1,593 SR
1,488 Elo+
Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
MooNabi15
Cerberus
Level 87
God Stats
1W - 1L
1,890 SR
Queue Stats
140W - 118L
1,551 Elo+
Solo
Nike
Nike
NightStar881430
Nike
Level 66
God Stats
11W - 6L
1,643 SR
Queue Stats
425W - 440L
1,522 Elo+
Solo
Rama
Rama
Obnoxious_Juuls
Rama
Level 95
God Stats
21W - 14L
1,500 SR
Queue Stats
521W - 463L
1,434 Elo+
Solo
Scylla
Scylla
RaCavera93
Scylla
Level 142
God Stats
29W - 54L
1,434 SR
Queue Stats
78W - 98L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
8 / 1 / 5
9,980
525
8,969
10,845
5,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
14
2 / 1 / 13
9,288
489
6,350
14,755
11,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Puch
17
5 / 1 / 8
10,230
538
18,155
13,129
4,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 2 / 7
10,491
552
7,550
14,821
5,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
kpritchard20
Cu Chulainn
15
0 / 2 / 3
9,098
479
6,042
13,494
12,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 6 / 4
9,036
476
10,514
16,639
5,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
MooNabi15
Cerberus
12
1 / 6 / 0
7,214
380
3,951
12,774
7,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 2 / 2
10,506
553
11,087
11,384
8,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
0 / 3 / 1
7,533
396
4,654
10,405
3,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
RaCavera93
Scylla
13
1 / 6 / 1
8,040
423
8,136
13,345
4,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
23
Kills
7
7
Deaths
23
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
6
4
0.67
W
Apollo
8
1
5
10.5
W
Terra
2
1
13
8.5
W
Ah Puch
5
1
8
9
L
Cerberus
MooNabi15
Cerberus
1
6
0
0.17
L
3
2
2
2
L
0
3
1
0.17
L
Scylla
RaCavera93
Scylla
1
6
1
0.25
W
8
2
7
5.75
W
Cu Chulainn
kpritchard20
Cu Chulainn
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,066
Damage
38,342
67,044
Taken
64,547
39,543
Mitigated
28,742
21,952
Healing
17,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,514
5,347
0
6,250
16,639
5,537
0
7,933
8,656
0
41,363
W
Apollo
8,969
5,529
0
4,134
10,845
5,309
825
2,498
8,347
0
71,717
W
Terra
6,350
1,623
1,423
3,875
14,755
11,698
82
4,745
10,010
27,586
0
W
Ah Puch
18,155
1,883
0
6,391
13,129
4,558
768
3,678
9,451
65,285
0
L
Cerberus
MooNabi15
Cerberus
3,951
341
0
2,529
12,774
7,403
282
4,166
8,608
33,310
0
L
11,087
2,140
0
1,646
11,384
8,161
0
2,088
8,920
0
76,731
L
4,654
3,612
0
4,119
10,405
3,068
780
2,100
8,305
0
50,374
L
Scylla
RaCavera93
Scylla
8,136
309
75
2,514
13,345
4,573
432
8,218
5,077
46,087
0
W
7,550
4,308
0
1,923
14,821
5,940
659
695
14,126
0
62,830
W
Cu Chulainn
kpritchard20
Cu Chulainn
6,042
769
0
4,206
13,494
12,038
916
471
13,023
0
55,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,087
Gold Earned
42,329
483
Minions Killed
472
0
Camps Cleared
0
1,755,735
Distance Traveled
1,588,019
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,036
476
58
3
0
306,539
5
W
Apollo
9,980
525
135
7
0
346,785
6
W
Terra
9,288
489
41
2
0
397,173
0
W
Ah Puch
10,230
538
99
5
0
347,313
0
L
Cerberus
7,214
380
68
4
0
299,522
2
L
Nike
10,506
553
159
8
0
342,295
0
L
Rama
7,533
396
91
5
0
317,715
3
L
Scylla
8,040
423
96
5
0
321,948
3
W
Hou Yi
10,491
552
96
5
0
332,138
5
W
Cu Chulainn
9,098
479
112
6
0
332,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role