Player Matchup

Fenrir
Fenrir
Ceirind
Fenrir
Level 8
God Stats
16W - 15L
1,500 SR
Queue Stats
42W - 46L
1,092 Elo+
Party 3
Hercules
Hercules
Damian777_inns
Hercules
Level 29
God Stats
1W - 3L
1,715 SR
Queue Stats
101W - 109L
1,353 Elo+
Solo
Skadi
Skadi
KampfSchaff88
Skadi
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
75W - 97L
1,491 Elo+
Solo
The Morrigan
The Morrigan
Marionovitche
The Morrigan
Level 15
God Stats
0W - 2L
1,316 SR
Queue Stats
23W - 31L
1,153 Elo+
Party 3
Ares
Ares
sanguinius29
Ares
Level 13
God Stats
1W - 2L
1,362 SR
Queue Stats
50W - 63L
1,230 Elo+
Party 3
Team Averages
Level 19
1,479 SR
1,264 Elo+

VS

Team Averages
Level 28
1,444 SR
1,278 Elo+
Tsukuyomi
Tsukuyomi
DXX_SNOOZY
Tsukuyomi
Level 29
God Stats
3W - 5L
1,731 SR
Queue Stats
8W - 21L
1,182 Elo+
Party 1
Kali
Kali
Dazz CllA
Kali
Level 25
God Stats
4W - 3L
1,500 SR
Queue Stats
173W - 173L
1,402 Elo+
Solo
Arachne
Arachne
Musialeq
Arachne
Level 31
God Stats
12W - 15L
1,410 SR
Queue Stats
39W - 51L
1,316 Elo+
Party 2
King Arthur
King Arthur
Parkinbull34
King Arthur
Level 29
God Stats
1W - 1L
1,129 SR
Queue Stats
6W - 7L
1,182 Elo+
Party 1
Kukulkan
Kukulkan
WP ME mati5298
Kukulkan
Level 28
God Stats
25W - 31L
1,451 SR
Queue Stats
39W - 51L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ceirind
Fenrir
13
4 / 7 / 3
8,641
508
5,751
14,243
5,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
13
5 / 5 / 7
8,573
504
8,406
16,782
13,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
6 / 3 / 2
9,363
551
7,978
8,559
2,923
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
Marionovitche
The Morrigan
12
1 / 11 / 5
7,879
463
7,530
10,977
3,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 8 / 2
8,547
503
4,791
18,056
12,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DXX_SNOOZY
Tsukuyomi
15
8 / 4 / 4
9,182
540
12,800
14,603
5,740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kali
15
1 / 3 / 2
8,639
508
2,480
9,727
4,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
Musialeq
Arachne
15
13 / 3 / 2
10,070
592
14,993
13,126
5,305
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Parkinbull34
King Arthur
12
5 / 6 / 7
8,204
483
7,606
10,861
13,959
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
14
7 / 3 / 1
9,296
547
11,771
8,327
3,009
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
50
18
Kills
34
34
Deaths
19
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Ceirind
Fenrir
4
7
3
0.79
W
Tsukuyomi
DXX_SNOOZY
Tsukuyomi
8
4
4
2.5
L
Hercules
5
5
7
1.7
W
Kali
1
3
2
0.67
L
6
3
2
2.33
L
The Morrigan
Marionovitche
The Morrigan
1
11
5
0.32
W
Arachne
Musialeq
Arachne
13
3
2
4.67
W
King Arthur
Parkinbull34
King Arthur
5
6
7
1.42
W
Kukulkan
7
3
1
2.5
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,456
Damage
49,650
68,617
Taken
56,644
37,660
Mitigated
32,729
9,979
Healing
17,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Ceirind
Fenrir
5,751
1,139
0
2,727
14,243
5,173
0
0
14,243
0
32,997
W
Tsukuyomi
DXX_SNOOZY
Tsukuyomi
12,800
3,313
255
4,171
14,603
5,740
1,763
1,751
12,578
0
46,193
L
Hercules
8,406
2,954
0
5,728
16,782
13,664
0
3,741
13,041
0
29,469
W
Kali
2,480
1,078
0
4,544
9,727
4,716
0
468
9,239
0
41,185
L
7,978
3,230
231
837
8,559
2,923
2,220
0
8,559
0
43,515
L
The Morrigan
Marionovitche
The Morrigan
7,530
1,581
0
456
10,977
3,800
357
2,440
8,504
33,833
667
W
Arachne
Musialeq
Arachne
14,993
10,404
0
6,611
13,126
5,305
0
2,290
10,742
0
55,739
W
King Arthur
Parkinbull34
King Arthur
7,606
500
0
501
10,861
13,959
219
2,933
7,398
0
25,396
W
Kukulkan
11,771
1,621
0
1,002
8,327
3,009
1,692
3,821
4,192
48,812
0
L
4,791
1,094
0
0
18,056
12,100
58
5,590
12,466
20,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,003
Gold Earned
45,391
279
Minions Killed
340
0
Camps Cleared
0
1,459,813
Distance Traveled
1,565,269
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,641
508
58
3
0
296,472
0
W
Tsukuyomi
9,182
540
64
4
0
349,674
1
L
Hercules
8,573
504
43
3
0
320,304
0
W
Kali
8,639
508
72
4
0
267,078
0
L
Skadi
9,363
551
85
5
0
302,361
0
L
The Morrigan
7,879
463
67
4
0
264,455
0
W
Arachne
10,070
592
81
5
0
365,357
2
W
King Arthur
8,204
483
33
2
0
312,521
1
W
Kukulkan
9,296
547
90
5
0
270,639
2
L
Ares
8,547
503
26
2
0
276,221
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role