Player Matchup

Guan Yu
Guan Yu
Andrewlee3
Guan Yu
Level 40
God Stats
5W - 8L
1,158 SR
Queue Stats
110W - 124L
1,505 Elo+
Solo
Anubis
Anubis
EVILZEN10
Anubis
Level 45
God Stats
4W - 2L
1,729 SR
Queue Stats
31W - 36L
1,434 Elo+
Solo
Kuzenbo
Kuzenbo
Jmg566
Kuzenbo
Level 87
God Stats
6W - 7L
1,670 SR
Queue Stats
68W - 63L
1,477 Elo+
Solo
Zeus
Zeus
SlimJimmyyy
Zeus
Level 51
God Stats
1W - 1L
1,163 SR
Queue Stats
4W - 5L
1,174 Elo+
Solo
Izanami
Izanami
feelthelove31
Izanami
Level 124
God Stats
18W - 18L
1,280 SR
Queue Stats
336W - 342L
1,389 Elo+
Solo
Team Averages
Level 69
1,400 SR
1,396 Elo+

VS

Team Averages
Level 110
1,529 SR
1,493 Elo+
Olorun
Olorun
CiclismoExtremo
Olorun
Level 106
God Stats
0W - 1L
1,624 SR
Queue Stats
21W - 20L
1,536 Elo+
Party 1
Sol
Sol
CorporalWojtek
Sol
Level 120
God Stats
0W - 2L
1,231 SR
Queue Stats
23W - 20L
1,536 Elo+
Solo
Janus
Janus
MagicPumbler
Janus
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,483 Elo+
Solo
Bacchus
Bacchus
SweetiPieAngel
Bacchus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
mauroursino
Thanatos
Level 89
God Stats
0W - 1L
1,792 SR
Queue Stats
21W - 24L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Andrewlee3
Guan Yu
15
4 / 1 / 12
9,517
952
8,497
10,509
11,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
EVILZEN10
Anubis
17
6 / 4 / 13
10,365
1,037
10,432
8,842
4,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Jmg566
Kuzenbo
16
6 / 2 / 13
10,178
1,018
10,033
15,273
19,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
3 / 0 / 18
10,144
1,014
13,309
4,238
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
16
5 / 1 / 10
10,695
1,070
9,039
7,692
3,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

264

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 5
9,245
925
7,035
10,168
2,773
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 0 / 0
9,552
955
3,778
3,543
1,161
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 3 / 2
9,716
972
16,912
7,543
2,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 9 / 5
8,763
876
7,423
20,450
17,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
mauroursino
Thanatos
15
4 / 9 / 3
9,818
982
7,020
14,651
4,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
23
24
Kills
8
8
Deaths
24
66
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Andrewlee3
Guan Yu
4
1
12
10
L
0
3
5
0.83
L
1
0
0
1
W
Anubis
EVILZEN10
Anubis
6
4
13
3.13
W
Kuzenbo
Jmg566
Kuzenbo
6
2
13
6.25
L
3
3
2
1.33
W
3
0
18
12
L
0
9
5
0.28
W
Izanami
5
1
10
10
L
Thanatos
mauroursino
Thanatos
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,310
Damage
42,168
46,554
Taken
56,355
39,744
Mitigated
27,303
9,576
Healing
9,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Andrewlee3
Guan Yu
8,497
495
3,467
3,301
10,509
11,201
0
6,492
4,017
0
13,303
L
7,035
2,953
1,262
2,308
10,168
2,773
0
6,499
3,451
29,963
0
L
3,778
1,224
0
1,130
3,543
1,161
0
2,161
1,274
33,054
0
W
Anubis
EVILZEN10
Anubis
10,432
390
534
2,128
8,842
4,517
0
7,426
1,416
25,065
0
W
Kuzenbo
Jmg566
Kuzenbo
10,033
3,482
0
0
15,273
19,398
0
10,961
4,312
18,806
0
L
16,912
560
0
0
7,543
2,054
0
4,686
2,641
36,138
0
W
13,309
1,248
0
0
4,238
1,618
0
3,727
511
30,909
0
L
7,423
862
118
964
20,450
17,160
0
12,093
7,858
18,985
0
W
Izanami
9,039
6,387
0
146
7,692
3,010
0
6,542
1,150
0
36,724
L
Thanatos
mauroursino
Thanatos
7,020
958
59
3,384
14,651
4,155
0
7,272
6,909
0
16,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,899
Gold Earned
47,094
196
Minions Killed
198
6
Camps Cleared
8
939,146
Distance Traveled
912,442
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,517
952
13
1
1
217,490
0
L
Olorun
9,245
925
56
6
4
178,457
1
L
Sol
9,552
955
65
7
1
201,514
0
W
Anubis
10,365
1,037
35
4
0
157,396
2
W
Kuzenbo
10,178
1,018
19
2
1
199,284
0
L
Janus
9,716
972
49
5
2
196,940
0
W
Zeus
10,144
1,014
54
5
1
204,324
0
L
Bacchus
8,763
876
18
2
1
163,360
0
W
Izanami
10,695
1,070
75
8
3
160,652
0
L
Thanatos
9,818
982
10
1
0
172,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role