Player Matchup

Cthulhu
Cthulhu
Aredhele
Cthulhu
Level 106
God Stats
3W - 2L
1,711 SR
Queue Stats
150W - 152L
1,596 Elo+
Solo
Persephone
Persephone
ESP Vallecas ES
Persephone
Level 128
God Stats
0W - 1L
1,449 SR
Queue Stats
10W - 9L
1,541 Elo+
Party 1
Sol
Sol
Martin Lepero
Sol
Level 109
God Stats
1W - 1L
1,632 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Artio
Artio
SlickFoal905831
Artio
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 58L
1,610 Elo+
Solo
Nu Wa
Nu Wa
Tiesburon30
Nu Wa
Level 146
God Stats
0W - 2L
1,878 SR
Queue Stats
30W - 20L
1,852 Elo+
Party 1
Team Averages
Level 129
1,634 SR
1,620 Elo+

VS

Team Averages
Level 110
1,502 SR
1,534 Elo+
Chernobog
Chernobog
CocuСка
Chernobog
Level 59
God Stats
3W - 0L
1,500 SR
Queue Stats
79W - 72L
1,529 Elo+
Solo
Ah Puch
Ah Puch
I_HelDragon_I
Ah Puch
Level 155
God Stats
17W - 5L
1,637 SR
Queue Stats
663W - 625L
1,538 Elo+
Solo
Nike
Nike
VerzBahamut
Nike
Level 108
God Stats
8W - 6L
1,375 SR
Queue Stats
191W - 163L
1,578 Elo+
Solo
Sol
Sol
VoteJERRY
Sol
Level 107
God Stats
4W - 7L
1,500 SR
Queue Stats
380W - 330L
1,526 Elo+
Solo
Camazotz
Camazotz
rizoka
Camazotz
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aredhele
Cthulhu
20
5 / 6 / 6
12,027
802
14,464
20,407
23,653
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
ESP Vallecas ES
Persephone
15
0 / 7 / 8
9,322
621
18,062
13,227
4,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 9 / 3
8,883
592
9,992
15,292
5,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
2 / 7 / 9
10,308
687
10,221
23,683
25,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

18
8 / 8 / 4
12,016
801
20,305
14,505
5,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CocuСка
Chernobog
18
13 / 3 / 15
12,204
814
19,725
15,627
6,720
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
18
3 / 5 / 16
11,332
755
16,064
13,710
4,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 3 / 20
12,612
841
10,714
20,641
25,539
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
5 / 3 / 20
11,492
766
16,473
15,464
6,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
rizoka
Camazotz
20
13 / 2 / 15
13,156
877
17,543
20,191
17,557
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
123
16
Kills
37
37
Deaths
16
30
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aredhele
Cthulhu
5
6
6
1.33
W
Chernobog
CocuСка
Chernobog
13
3
15
6.83
L
Persephone
ESP Vallecas ES
Persephone
0
7
8
0.57
W
Ah Puch
3
5
16
2.2
L
1
9
3
0.28
L
2
7
9
0.93
L
8
8
4
1.25
W
3
3
20
4.33
W
5
3
20
5
W
Camazotz
rizoka
Camazotz
13
2
15
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,044
Damage
80,519
87,114
Taken
85,633
66,207
Mitigated
60,938
23,456
Healing
45,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aredhele
Cthulhu
14,464
706
1,643
2,907
20,407
23,653
351
9,729
10,294
31,843
0
W
Chernobog
CocuСка
Chernobog
19,725
11,311
1,695
4,438
15,627
6,720
2,787
14,177
1,088
0
42,867
L
Persephone
ESP Vallecas ES
Persephone
18,062
478
1,382
2,430
13,227
4,763
304
4,427
8,622
31,776
0
W
Ah Puch
16,064
65
2,408
5,357
13,710
4,516
898
12,384
1,040
40,990
0
L
9,992
2,576
164
3,109
15,292
5,891
0
4,839
10,333
18,152
0
L
10,221
638
3,792
6,817
23,683
25,926
283
9,144
14,292
15,800
0
L
20,305
4,136
291
921
14,505
5,974
640
3,320
11,031
33,593
0
W
10,714
1,110
2,987
3,805
20,641
25,539
638
15,383
4,912
0
24,451
W
16,473
3,729
2,071
7,552
15,464
6,606
811
13,680
1,608
31,861
0
W
Camazotz
rizoka
Camazotz
17,543
4,833
3,304
12,018
20,191
17,557
136
15,782
3,941
0
29,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,556
Gold Earned
60,796
153
Minions Killed
172
0
Camps Cleared
0
1,157,452
Distance Traveled
1,337,122
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,027
802
50
3
0
247,853
0
W
Chernobog
12,204
814
43
3
0
249,437
0
L
Persephone
9,322
621
27
2
0
255,222
1
W
Ah Puch
11,332
755
52
3
0
269,188
0
L
Sol
8,883
592
21
1
0
201,486
0
L
Artio
10,308
687
10
1
0
233,085
0
L
Nu Wa
12,016
801
45
3
0
219,806
0
W
Nike
12,612
841
25
2
0
266,599
0
W
Sol
11,492
766
32
2
0
244,857
0
W
Camazotz
13,156
877
20
1
0
307,041
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role