Player Matchup

Sun Wukong
Sun Wukong
AblaZe30
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 26L
1,705 Elo+
Solo
Kukulkan
Kukulkan
ConnieBubblebath
Kukulkan
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
123W - 155L
1,522 Elo+
Solo
Skadi
Skadi
Jk8723
Skadi
Level 28
God Stats
49W - 49L
1,586 SR
Queue Stats
315W - 328L
1,590 Elo+
Solo
Hun Batz
Hun Batz
SayYae
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,685 Elo+
Party 2
Horus
Horus
tevans10
Horus
Level 23
God Stats
7W - 6L
1,750 SR
Queue Stats
8W - 7L
1,722 Elo+
Party 2
Team Averages
Level 21
1,567 SR
1,645 Elo+

VS

Team Averages
Level 32
1,571 SR
1,552 Elo+
Athena
Athena
BeyondBrownHD
Athena
Level 27
God Stats
11W - 10L
1,611 SR
Queue Stats
106W - 108L
1,561 Elo+
Solo
Ymir
Ymir
Dinguspooopooo
Ymir
Level 18
God Stats
4W - 2L
1,660 SR
Queue Stats
26W - 28L
1,503 Elo+
Party 1
Nemesis
Nemesis
Wommpp
Nemesis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,567 Elo+
Party 1
Cupid
Cupid
kevingarza99
Cupid
Level 15
God Stats
10W - 6L
1,646 SR
Queue Stats
21W - 16L
1,641 Elo+
Solo
Nu Wa
Nu Wa
ladycosmos
Nu Wa
Level 89
God Stats
18W - 18L
1,437 SR
Queue Stats
35W - 35L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AblaZe30
Sun Wukong
9
0 / 8 / 1
5,971
459
2,100
10,304
4,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 3 / 2
7,752
596
7,120
6,463
2,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Jk8723
Skadi
11
1 / 5 / 4
6,685
514
7,228
9,571
3,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
SayYae
Hun Batz
13
6 / 2 / 3
7,864
605
6,988
6,920
2,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
tevans10
Horus
9
4 / 5 / 4
6,282
483
4,253
12,256
4,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 0 / 1
8,869
682
10,288
9,113
4,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
4 / 4 / 6
6,836
526
5,353
11,049
6,073
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Wommpp
Nemesis
13
4 / 4 / 2
7,592
584
5,136
8,474
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 3 / 9
6,856
527
5,302
9,189
2,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
12
1 / 2 / 4
6,777
521
2,144
4,848
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
13
Kills
23
23
Deaths
13
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AblaZe30
Sun Wukong
0
8
1
0.06
W
14
0
1
14.5
L
2
3
2
1
W
4
4
6
1.75
L
Skadi
Jk8723
Skadi
1
5
4
0.6
L
Hun Batz
SayYae
Hun Batz
6
2
3
3.75
W
Nemesis
Wommpp
Nemesis
4
4
2
1.25
W
0
3
9
1.5
W
Nu Wa
1
2
4
1.5
L
Horus
tevans10
Horus
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,689
Damage
28,223
45,514
Taken
42,673
17,380
Mitigated
17,292
9,773
Healing
14,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AblaZe30
Sun Wukong
2,100
1,132
0
165
10,304
4,927
872
3,783
6,481
0
18,899
W
10,288
3,061
0
3,078
9,113
4,007
218
2,406
6,707
34,245
0
L
7,120
968
0
655
6,463
2,501
336
3,685
2,676
60,547
1,625
W
5,353
1,472
818
2,337
11,049
6,073
260
1,843
9,206
21,265
0
L
Skadi
Jk8723
Skadi
7,228
2,512
0
2,380
9,571
3,155
273
2,772
6,799
0
44,652
L
Hun Batz
SayYae
Hun Batz
6,988
1,278
0
2,916
6,920
2,195
0
1,588
5,292
0
44,292
W
Nemesis
Wommpp
Nemesis
5,136
2,178
0
2,274
8,474
3,441
168
1,111
7,363
0
40,543
W
5,302
3,027
564
3,825
9,189
2,379
1,020
0
9,189
0
28,614
W
Nu Wa
2,144
1,422
72
1,105
4,848
1,392
752
1,626
3,222
26,726
0
L
Horus
tevans10
Horus
4,253
1,737
485
3,172
12,256
4,602
587
5,775
6,481
0
12,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,554
Gold Earned
36,930
327
Minions Killed
293
0
Camps Cleared
0
1,181,540
Distance Traveled
1,285,771
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,971
459
40
3
0
224,213
0
W
Athena
8,869
682
59
5
0
288,181
2
L
Kukulkan
7,752
596
125
10
0
234,043
4
W
Ymir
6,836
526
45
3
0
251,657
1
L
Skadi
6,685
514
57
4
0
218,771
4
L
Hun Batz
7,864
605
87
7
0
258,469
3
W
Nemesis
7,592
584
87
7
0
270,470
2
W
Cupid
6,856
527
49
4
0
230,025
3
W
Nu Wa
6,777
521
53
4
0
245,438
0
L
Horus
6,282
483
18
1
0
246,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role