Player Matchup

Tsukuyomi
Tsukuyomi
ElComeKriko
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,541 Elo+
Party 2
Sobek
Sobek
ElochiPR
Sobek
Level 51
God Stats
1W - 2L
1,360 SR
Queue Stats
47W - 59L
1,437 Elo+
Party 2
Danzaburou
Danzaburou
UseMyCodePlease-
Danzaburou
Level 8
God Stats
1W - 1L
1,560 SR
Queue Stats
5W - 4L
1,510 Elo+
Solo
Team Averages
Level 29
1,473 SR
1,496 Elo+

VS

Team Averages
Level 52
1,359 SR
1,552 Elo+
Heimdallr
Heimdallr
Dashep86
Heimdallr
Level 29
God Stats
3W - 2L
1,230 SR
Queue Stats
89W - 93L
1,514 Elo+
Party 1
Sol
Sol
Juuboi04
Sol
Level 62
God Stats
3W - 7L
1,303 SR
Queue Stats
244W - 230L
1,558 Elo+
Party 1
Chaac
Chaac
Seles88
Chaac
Level 64
God Stats
13W - 14L
1,543 SR
Queue Stats
114W - 96L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ElComeKriko
Tsukuyomi
11
4 / 4 / 1
7,935
721
8,527
8,539
3,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
ElochiPR
Sobek
9
0 / 4 / 5
7,292
663
3,191
13,583
11,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
UseMyCodePlease-
Danzaburou
10
2 / 5 / 3
7,802
709
9,984
10,224
3,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dashep86
Heimdallr
12
5 / 3 / 8
8,350
759
9,216
6,879
2,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
3 / 2 / 8
7,667
697
6,786
8,514
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
Seles88
Chaac
11
5 / 1 / 8
8,039
731
10,049
10,860
12,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
6
Kills
13
13
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Dashep86
Heimdallr
5
3
8
3
L
Tsukuyomi
ElComeKriko
Tsukuyomi
4
4
1
1.13
L
Sobek
ElochiPR
Sobek
0
4
5
0.63
W
3
2
8
3.5
W
Chaac
Seles88
Chaac
5
1
8
9
L
Danzaburou
UseMyCodePlease-
Danzaburou
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,702
Damage
26,051
32,346
Taken
26,253
18,276
Mitigated
16,850
7,211
Healing
10,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Dashep86
Heimdallr
9,216
3,353
807
1,023
6,879
2,533
0
803
6,076
0
30,907
L
Tsukuyomi
ElComeKriko
Tsukuyomi
8,527
1,701
540
1,520
8,539
3,655
628
2,194
6,173
0
28,202
L
Sobek
ElochiPR
Sobek
3,191
99
0
2,575
13,583
11,198
190
2,978
10,455
13,589
0
W
6,786
2,423
0
3,183
8,514
1,969
0
1,027
7,487
20,244
0
W
Chaac
Seles88
Chaac
10,049
1,200
784
4,570
10,860
12,348
0
1,393
9,467
0
21,921
L
Danzaburou
UseMyCodePlease-
Danzaburou
9,984
4,606
0
2,576
10,224
3,423
0
1,718
8,206
0
32,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,029
Gold Earned
24,056
103
Minions Killed
104
0
Camps Cleared
0
622,511
Distance Traveled
524,087
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,350
759
51
5
0
175,969
0
L
Tsukuyomi
7,935
721
41
4
0
221,013
2
L
Sobek
7,292
663
14
1
0
206,128
0
W
Sol
7,667
697
30
3
0
157,041
0
W
Chaac
8,039
731
23
2
0
191,077
0
L
Danzaburou
7,802
709
48
4
0
195,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role