Player Matchup

Guan Yu
Guan Yu
RestlessBarnacle
Guan Yu
Level 18
God Stats
2W - 0L
1,576 SR
Queue Stats
4W - 6L
1,354 Elo+
Solo
Raijin
Raijin
Yosiph
Raijin
Level 4
God Stats
1W - 1L
1,310 SR
Queue Stats
1W - 1L
1,271 Elo+
Solo
Ra
Ra
n3ji
Ra
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,347 Elo+
Solo
Fenrir
Fenrir
unlucky098
Fenrir
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 19L
1,446 Elo+
Solo
Sol
Sol
СЮЗЭН
Sol
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 15L
1,408 Elo+
Solo
Team Averages
Level 10
1,477 SR
1,365 Elo+

VS

Team Averages
Level 16
1,355 SR
1,495 Elo+
Chaac
Chaac
HBeastpoppa
Chaac
Level 14
God Stats
0W - 1L
1,250 SR
Queue Stats
3W - 10L
1,473 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ItIsJonny
Tsukuyomi
Level 16
God Stats
0W - 2L
1,298 SR
Queue Stats
114W - 112L
1,379 Elo+
Party 1
Cthulhu
Cthulhu
Manudovah
Cthulhu
Level 17
God Stats
0W - 2L
1,180 SR
Queue Stats
6W - 11L
1,603 Elo+
Party 2
Izanami
Izanami
SecretFriend1
Izanami
Level 28
God Stats
3W - 4L
1,314 SR
Queue Stats
115W - 102L
1,440 Elo+
Party 1
Nemesis
Nemesis
livingpeace
Nemesis
Level 7
God Stats
2W - 6L
1,734 SR
Queue Stats
22W - 21L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 27
14,175
1,090
20,519
15,107
21,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Raijin
Yosiph
Raijin
20
11 / 6 / 25
14,516
1,117
23,989
14,414
6,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ra
n3ji
Ra
19
3 / 5 / 30
13,005
1,000
19,028
13,287
5,788
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
unlucky098
Fenrir
20
8 / 8 / 28
13,960
1,074
19,414
22,317
13,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
12 / 3 / 23
14,127
1,087
21,576
18,380
6,876
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

146

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 11 / 7
11,385
876
6,012
20,117
14,329
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Boots

Boots

+6%
Movement Speed

Tsukuyomi
ItIsJonny
Tsukuyomi
19
4 / 9 / 8
12,591
969
18,344
25,492
9,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Manudovah
Cthulhu
19
3 / 6 / 9
12,364
951
9,780
22,759
20,223
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
19
3 / 7 / 13
13,038
1,003
16,956
21,210
6,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
livingpeace
Nemesis
19
11 / 11 / 6
14,536
1,118
25,237
26,385
9,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
65
44
Kills
22
22
Deaths
44
133
Assists
43
Player
Kills
Deaths
Assists
KDA
L
1
11
7
0.41
L
Tsukuyomi
ItIsJonny
Tsukuyomi
4
9
8
0.89
L
Cthulhu
Manudovah
Cthulhu
3
6
9
1.25
W
10
0
27
23.5
L
Izanami
3
7
13
1.36
W
Raijin
Yosiph
Raijin
11
6
25
3.92
L
Nemesis
livingpeace
Nemesis
11
11
6
1.27
W
Ra
n3ji
Ra
3
5
30
3.6
W
Fenrir
unlucky098
Fenrir
8
8
28
2.75
W
12
3
23
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,526
Damage
76,329
83,505
Taken
115,963
54,188
Mitigated
59,979
27,364
Healing
9,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,012
2,090
0
1,642
20,117
14,329
0
11,537
8,505
0
22,653
L
Tsukuyomi
ItIsJonny
Tsukuyomi
18,344
4,891
0
4,216
25,492
9,021
0
13,601
11,680
0
42,158
L
Cthulhu
Manudovah
Cthulhu
9,780
552
827
368
22,759
20,223
0
13,658
8,916
26,718
0
W
20,519
3,100
8,882
7,287
15,107
21,461
0
1,607
13,500
0
31,569
L
Izanami
16,956
13,417
0
0
21,210
6,818
0
12,361
8,799
0
47,627
W
Raijin
Yosiph
Raijin
23,989
2,630
0
358
14,414
6,369
0
1,287
13,127
36,034
0
L
Nemesis
livingpeace
Nemesis
25,237
13,504
0
2,337
26,385
9,588
0
13,436
12,699
0
37,899
W
Ra
n3ji
Ra
19,028
1,539
2,572
1,544
13,287
5,788
0
2,080
11,207
54,166
0
W
Fenrir
unlucky098
Fenrir
19,414
6,958
0
1,983
22,317
13,694
0
3,072
19,245
0
30,482
W
21,576
5,137
0
4,738
18,380
6,876
0
1,734
16,646
41,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,783
Gold Earned
63,914
212
Minions Killed
219
3
Camps Cleared
3
1,130,923
Distance Traveled
1,072,177
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,385
876
31
2
0
173,847
0
L
Tsukuyomi
12,591
969
49
4
1
247,597
0
L
Cthulhu
12,364
951
58
4
1
197,046
0
W
Guan Yu
14,175
1,090
13
1
0
258,252
2
L
Izanami
13,038
1,003
55
4
0
206,439
0
W
Raijin
14,516
1,117
34
3
0
207,102
2
L
Nemesis
14,536
1,118
26
2
1
247,248
1
W
Ra
13,005
1,000
89
7
1
210,046
3
W
Fenrir
13,960
1,074
31
2
2
227,885
1
W
Sol
14,127
1,087
45
3
0
227,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role