Player Matchup

Sol
Sol
 
Sol
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Mundjinn
Guan Yu
Level 6
God Stats
1W - 0L
1,285 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
NikPDot
Chang'e
Level 26
God Stats
60W - 31L
1,756 SR
Queue Stats
142W - 108L
1,661 Elo+
Party 1
Team Averages
Level 57
1,514 SR
1,554 Elo+

VS

Team Averages
Level 64
1,486 SR
1,512 Elo+
Ra
Ra
AxlSal
Ra
Level 23
God Stats
4W - 6L
1,500 SR
Queue Stats
116W - 98L
1,580 Elo+
Solo
Fenrir
Fenrir
HIERO4204225
Fenrir
Level 26
God Stats
30W - 30L
1,565 SR
Queue Stats
203W - 211L
1,384 Elo+
Party 2
Skadi
Skadi
SarcasticOwl
Skadi
Level 142
God Stats
7W - 9L
1,392 SR
Queue Stats
305W - 282L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
8 / 2 / 4
8,345
835
11,047
6,206
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
Mundjinn
Guan Yu
9
0 / 1 / 11
6,888
689
1,350
9,386
6,282
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
NikPDot
Chang'e
12
5 / 2 / 7
8,061
806
6,636
7,748
4,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
1 / 5 / 4
7,188
719
4,977
6,378
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
10
3 / 5 / 0
7,576
758
3,807
8,401
3,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 3 / 2
6,664
666
6,649
7,903
2,566
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
13
Kills
5
5
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
2
4
5
L
Ra
1
5
4
0.6
L
Fenrir
3
5
0
0.6
W
Guan Yu
Mundjinn
Guan Yu
0
1
11
5.5
W
Chang'e
NikPDot
Chang'e
5
2
7
4.25
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,033
Damage
15,433
23,340
Taken
22,682
12,429
Mitigated
7,693
9,226
Healing
2,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,047
1,818
0
2,118
6,206
1,893
1,336
901
5,305
37,010
0
L
Ra
4,977
641
504
1,150
6,378
2,120
0
4,746
1,310
25,589
0
L
Fenrir
3,807
575
0
506
8,401
3,007
0
6,187
1,828
0
13,199
W
Guan Yu
Mundjinn
Guan Yu
1,350
277
514
897
9,386
6,282
38
3,174
6,212
0
10,309
W
Chang'e
NikPDot
Chang'e
6,636
73
2,181
3,516
7,748
4,254
208
1,011
6,737
22,935
0
L
6,649
1,904
0
835
7,903
2,566
0
5,696
1,853
0
25,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,294
Gold Earned
21,428
123
Minions Killed
97
0
Camps Cleared
0
532,017
Distance Traveled
495,310
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,345
835
69
7
0
159,686
0
L
Ra
7,188
719
44
4
0
164,118
0
L
Fenrir
7,576
758
18
2
0
167,980
4
W
Guan Yu
6,888
689
12
1
0
192,185
2
W
Chang'e
8,061
806
42
4
0
180,146
1
L
Skadi
6,664
666
35
4
0
163,212
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role