Player Matchup

Pele
Pele
BEBL
Pele
Level 40
God Stats
10W - 11L
1,542 SR
Queue Stats
340W - 369L
1,448 Elo+
Party 1
Discordia
Discordia
KALIHIKINGZ808
Discordia
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 95L
1,500 Elo+
Party 1
Ganesha
Ganesha
halfchuuk
Ganesha
Level 28
God Stats
4W - 3L
1,579 SR
Queue Stats
168W - 148L
1,508 Elo+
Party 1
Erlang Shen
Erlang Shen
longzhinu
Erlang Shen
Level 28
God Stats
2W - 2L
1,785 SR
Queue Stats
34W - 22L
1,508 Elo+
Solo
Izanami
Izanami
rcain1234
Izanami
Level 26
God Stats
47W - 30L
1,770 SR
Queue Stats
88W - 68L
1,645 Elo+
Party 1
Team Averages
Level 27
1,635 SR
1,522 Elo+

VS

Team Averages
Level 17
1,546 SR
1,402 Elo+
Kukulkan
Kukulkan
Henry2515
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,287 Elo+
Solo
Neith
Neith
Pnk198
Neith
Level 7
God Stats
17W - 26L
1,595 SR
Queue Stats
26W - 40L
1,438 Elo+
Solo
Bakasura
Bakasura
THEPONCHO
Bakasura
Level 27
God Stats
3W - 5L
1,360 SR
Queue Stats
95W - 102L
1,331 Elo+
Solo
Yemoja
Yemoja
TurBoNiTro
Yemoja
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
44W - 55L
1,514 Elo+
Solo
Chaac
Chaac
mrmchypester
Chaac
Level 28
God Stats
6W - 4L
1,775 SR
Queue Stats
92W - 117L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
BEBL
Pele
20
14 / 0 / 7
15,692
628
15,047
18,500
8,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
KALIHIKINGZ808
Discordia
15
4 / 4 / 8
11,317
453
10,721
11,116
3,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
halfchuuk
Ganesha
17
0 / 4 / 27
12,885
515
10,681
22,603
24,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Erlang Shen
longzhinu
Erlang Shen
20
11 / 5 / 5
16,022
641
26,223
23,850
20,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
rcain1234
Izanami
19
11 / 4 / 12
13,832
553
18,110
16,479
7,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Henry2515
Kukulkan
14
1 / 10 / 3
9,541
382
5,726
15,511
4,041
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Pnk198
Neith
16
1 / 7 / 6
9,868
395
5,460
12,640
4,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
THEPONCHO
Bakasura
20
6 / 5 / 3
12,928
517
11,707
24,224
9,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
TurBoNiTro
Yemoja
15
0 / 10 / 7
9,529
381
4,044
20,375
15,851
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 8 / 4
13,478
539
17,554
27,239
37,653
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
37
40
Kills
14
17
Deaths
40
59
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Pele
BEBL
Pele
14
0
7
17.5
L
Kukulkan
Henry2515
Kukulkan
1
10
3
0.25
W
Discordia
KALIHIKINGZ808
Discordia
4
4
8
2
L
Neith
Pnk198
Neith
1
7
6
0.57
L
Bakasura
THEPONCHO
Bakasura
6
5
3
1.5
L
Yemoja
TurBoNiTro
Yemoja
0
10
7
0.35
W
Ganesha
halfchuuk
Ganesha
0
4
27
3.38
W
Erlang Shen
longzhinu
Erlang Shen
11
5
5
2.7
L
6
8
4
1
W
Izanami
rcain1234
Izanami
11
4
12
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,782
Damage
44,491
92,548
Taken
99,989
65,276
Mitigated
71,456
32,049
Healing
19,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
BEBL
Pele
15,047
3,405
0
11,179
18,500
8,778
1,872
2,344
16,156
0
145,443
L
Kukulkan
Henry2515
Kukulkan
5,726
611
0
561
15,511
4,041
204
4,480
11,031
36,956
0
W
Discordia
KALIHIKINGZ808
Discordia
10,721
675
0
3,315
11,116
3,974
1,608
2,455
8,581
48,332
0
L
Neith
Pnk198
Neith
5,460
1,527
0
1,051
12,640
4,837
0
5,198
7,442
0
28,508
L
Bakasura
THEPONCHO
Bakasura
11,707
9,305
0
5,725
24,224
9,074
716
6,082
18,142
0
94,309
L
Yemoja
TurBoNiTro
Yemoja
4,044
369
655
1,197
20,375
15,851
0
3,544
16,831
37,537
0
W
Ganesha
halfchuuk
Ganesha
10,681
772
1,082
4,365
22,603
24,295
1,290
3,072
19,374
32,964
0
W
Erlang Shen
longzhinu
Erlang Shen
26,223
15,455
0
5,982
23,850
20,884
2,764
1,209
22,429
595
104,841
L
17,554
4,440
0
9,977
27,239
37,653
0
2,441
24,798
0
82,650
W
Izanami
rcain1234
Izanami
18,110
15,158
0
6,126
16,479
7,345
8,393
3,423
12,976
0
112,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,748
Gold Earned
55,344
620
Minions Killed
475
0
Camps Cleared
0
2,135,245
Distance Traveled
1,983,862
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
15,692
628
207
8
0
491,118
5
L
Kukulkan
9,541
382
70
3
0
319,727
0
W
Discordia
11,317
453
69
3
0
395,401
1
L
Neith
9,868
395
50
2
0
392,029
2
L
Bakasura
12,928
517
144
6
0
483,003
0
L
Yemoja
9,529
381
58
2
0
356,313
4
W
Ganesha
12,885
515
6
0
0
451,406
2
W
Erlang Shen
16,022
641
153
6
0
423,314
4
L
Chaac
13,478
539
153
6
0
432,790
1
W
Izanami
13,832
553
185
7
0
374,006
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role