Player Matchup

Tiamat
Tiamat
Loud Vengeance
Tiamat
Level 98
God Stats
6W - 10L
1,574 SR
Queue Stats
111W - 112L
1,482 Elo+
Party 2
Jing Wei
Jing Wei
Merica Man4500
Jing Wei
Level 82
God Stats
12W - 8L
1,647 SR
Queue Stats
133W - 116L
1,491 Elo+
Party 2
Loki
Loki
SharkSlayer996
Loki
Level 69
God Stats
1W - 1L
1,636 SR
Queue Stats
10W - 15L
1,345 Elo+
Party 2
Athena
Athena
Szxiu
Athena
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 49L
1,553 Elo+
Solo
Chaac
Chaac
weston9000
Chaac
Level 108
God Stats
3W - 1L
1,400 SR
Queue Stats
104W - 86L
1,502 Elo+
Party 2
Team Averages
Level 87
1,551 SR
1,474 Elo+

VS

Team Averages
Level 77
1,580 SR
1,487 Elo+
Agni
Agni
K2old4spice
Agni
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 72L
1,409 Elo+
Party 1
Ganesha
Ganesha
Kamonosuke
Ganesha
Level 138
God Stats
18W - 7L
1,507 SR
Queue Stats
424W - 490L
1,611 Elo+
Solo
Awilix
Awilix
KingJiggly 2IQ
Awilix
Level 61
God Stats
36W - 20L
1,514 SR
Queue Stats
141W - 136L
1,426 Elo+
Party 1
Heimdallr
Heimdallr
PenguinSoldao
Heimdallr
Level 67
God Stats
31W - 19L
1,687 SR
Queue Stats
296W - 249L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
YokaiKirishima
Sun Wukong
Level 69
God Stats
7W - 1L
1,694 SR
Queue Stats
212W - 200L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 0
8,975
528
7,227
9,267
6,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
12
2 / 5 / 2
6,885
405
7,835
11,254
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 4
7,234
426
5,391
11,150
3,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Szxiu
Athena
15
4 / 1 / 1
9,011
530
5,925
12,192
10,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
13
0 / 7 / 3
7,954
468
10,446
18,507
18,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 2
9,266
545
9,483
9,007
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Kamonosuke
Ganesha
13
0 / 2 / 9
8,315
489
5,394
13,094
13,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
6 / 1 / 2
9,329
549
4,771
6,876
2,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
PenguinSoldao
Heimdallr
13
3 / 3 / 6
7,999
471
8,683
12,140
5,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
YokaiKirishima
Sun Wukong
18
9 / 2 / 1
10,747
632
13,908
18,797
11,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
9
Kills
22
22
Deaths
10
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
W
Ganesha
Kamonosuke
Ganesha
0
2
9
2.25
W
6
1
2
7
L
3
4
0
0.75
L
Jing Wei
2
5
2
0.6
W
Heimdallr
PenguinSoldao
Heimdallr
3
3
6
2
L
0
5
4
0.4
L
Athena
Szxiu
Athena
4
1
1
4.5
W
Sun Wukong
YokaiKirishima
Sun Wukong
9
2
1
4.75
L
Chaac
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,824
Damage
42,239
62,370
Taken
59,914
42,787
Mitigated
36,328
15,230
Healing
19,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,483
2,047
0
2,970
9,007
3,200
148
3,593
5,144
58,186
0
W
Ganesha
Kamonosuke
Ganesha
5,394
601
720
2,351
13,094
13,477
258
3,253
9,789
30,624
0
W
4,771
1,885
0
2,013
6,876
2,638
0
1,641
5,143
0
63,331
L
7,227
330
0
2,166
9,267
6,678
286
4,172
5,095
50,779
0
L
Jing Wei
7,835
6,117
0
1,738
11,254
3,016
33
2,852
8,402
0
38,328
W
Heimdallr
PenguinSoldao
Heimdallr
8,683
4,503
0
3,513
12,140
5,062
2,726
3,279
8,821
0
50,878
L
5,391
862
0
2,942
11,150
3,696
0
1,929
9,221
0
42,766
L
Athena
Szxiu
Athena
5,925
1,443
0
3,123
12,192
10,525
52
2,355
9,837
33,226
0
W
Sun Wukong
YokaiKirishima
Sun Wukong
13,908
6,123
0
7,929
18,797
11,951
658
882
17,215
0
78,546
L
Chaac
10,446
2,748
0
5,261
18,507
18,872
167
3,569
14,938
0
50,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,059
Gold Earned
45,656
414
Minions Killed
495
0
Camps Cleared
0
1,515,127
Distance Traveled
1,579,669
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,266
545
114
7
0
303,945
4
W
Ganesha
8,315
489
8
0
0
315,405
4
W
Awilix
9,329
549
117
7
0
357,380
4
L
Tiamat
8,975
528
112
7
0
280,405
4
L
Jing Wei
6,885
405
75
4
0
311,442
0
W
Heimdallr
7,999
471
111
7
0
279,590
5
L
Loki
7,234
426
78
5
0
304,133
2
L
Athena
9,011
530
60
4
0
366,683
3
W
Sun Wukong
10,747
632
145
9
0
323,349
2
L
Chaac
7,954
468
89
5
0
252,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role