Player Matchup

Zhong Kui
Zhong Kui
GhosteGoku
Zhong Kui
Level 89
God Stats
4W - 1L
1,704 SR
Queue Stats
94W - 99L
1,298 Elo+
Solo
Mulan
Mulan
MAC92
Mulan
Level 159
God Stats
8W - 5L
1,594 SR
Queue Stats
223W - 218L
1,553 Elo+
Party 1
Cernunnos
Cernunnos
SandinoMV
Cernunnos
Level 77
God Stats
2W - 3L
1,511 SR
Queue Stats
104W - 112L
1,355 Elo+
Solo
Geb
Geb
THE NEAT1
Geb
Level 153
God Stats
3W - 4L
1,412 SR
Queue Stats
100W - 89L
1,553 Elo+
Party 1
Fenrir
Fenrir
Ymir18
Fenrir
Level 152
God Stats
27W - 19L
1,649 SR
Queue Stats
300W - 285L
1,557 Elo+
Party 1
Team Averages
Level 126
1,574 SR
1,463 Elo+

VS

Team Averages
Level 71
1,472 SR
1,337 Elo+
Ares
Ares
Drunkwhiteguy69
Ares
Level 58
God Stats
15W - 22L
1,454 SR
Queue Stats
241W - 289L
1,333 Elo+
Solo
Tyr
Tyr
OldManBear92
Tyr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 49L
1,304 Elo+
Solo
Scylla
Scylla
emblemhero405
Scylla
Level 64
God Stats
1W - 3L
1,164 SR
Queue Stats
56W - 74L
1,292 Elo+
Solo
Neith
Neith
jmarcus21
Neith
Level 84
God Stats
1W - 1L
1,597 SR
Queue Stats
111W - 116L
1,364 Elo+
Solo
Erlang Shen
Erlang Shen
schecks07
Erlang Shen
Level 83
God Stats
5W - 7L
1,643 SR
Queue Stats
386W - 438L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GhosteGoku
Zhong Kui
12
4 / 0 / 2
7,089
644
3,724
3,770
2,611
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mulan
MAC92
Mulan
12
4 / 0 / 2
6,725
611
5,855
6,644
3,685
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
SandinoMV
Cernunnos
10
2 / 1 / 3
5,595
509
5,219
5,963
2,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 0 / 2
5,506
501
4,776
6,795
2,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
Ymir18
Fenrir
11
7 / 1 / 4
7,010
637
5,835
5,058
1,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,974
452
1,913
8,176
4,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 4 / 0
5,261
478
2,706
8,073
4,604
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 7 / 1
4,828
439
1,634
7,109
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
jmarcus21
Neith
9
0 / 2 / 1
5,167
470
3,562
6,512
1,859
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
schecks07
Erlang Shen
8
1 / 4 / 0
5,165
470
1,535
7,006
2,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
20
Kills
1
2
Deaths
20
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Zhong Kui
GhosteGoku
Zhong Kui
4
0
2
5
W
Mulan
MAC92
Mulan
4
0
2
5
L
0
4
0
0
W
Cernunnos
SandinoMV
Cernunnos
2
1
3
3.5
W
3
0
2
4
W
Fenrir
Ymir18
Fenrir
7
1
4
9
L
0
7
1
0.07
L
Neith
jmarcus21
Neith
0
2
1
0.25
L
Erlang Shen
schecks07
Erlang Shen
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,409
Damage
11,350
28,230
Taken
36,876
12,837
Mitigated
14,870
10,790
Healing
9,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,913
244
0
2,328
8,176
4,366
74
2,776
5,400
15,011
0
W
Zhong Kui
GhosteGoku
Zhong Kui
3,724
290
0
2,907
3,770
2,611
1,697
1,078
2,472
36,365
0
W
Mulan
MAC92
Mulan
5,855
1,196
0
2,781
6,644
3,685
0
228
6,376
0
36,327
L
2,706
506
0
1,671
8,073
4,604
0
0
8,073
0
21,703
W
Cernunnos
SandinoMV
Cernunnos
5,219
2,345
588
2,526
5,963
2,286
0
937
5,026
0
25,622
W
4,776
884
736
960
6,795
2,555
0
976
5,819
22,538
0
W
Fenrir
Ymir18
Fenrir
5,835
1,149
0
292
5,058
1,700
0
68
4,990
0
39,696
L
1,634
96
0
973
7,109
1,839
0
2,760
4,349
18,290
0
L
Neith
jmarcus21
Neith
3,562
1,177
0
2,497
6,512
1,859
231
1,821
4,691
0
26,907
L
Erlang Shen
schecks07
Erlang Shen
1,535
654
0
1,985
7,006
2,202
0
1,143
5,863
0
21,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,925
Gold Earned
25,395
307
Minions Killed
198
0
Camps Cleared
0
1,070,503
Distance Traveled
997,788
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,974
452
18
2
0
202,973
0
W
Zhong Kui
7,089
644
90
8
0
198,630
3
W
Mulan
6,725
611
83
8
0
208,809
5
L
Tyr
5,261
478
45
4
0
184,049
4
W
Cernunnos
5,595
509
42
4
0
201,715
1
W
Geb
5,506
501
28
3
0
227,114
5
W
Fenrir
7,010
637
64
6
0
234,235
5
L
Scylla
4,828
439
28
3
0
192,340
6
L
Neith
5,167
470
57
5
0
196,660
0
L
Erlang Shen
5,165
470
50
5
0
221,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role