Player Matchup

Osiris
Osiris
AbusiveMussel0
Osiris
Level 24
God Stats
14W - 35L
1,352 SR
Queue Stats
376W - 544L
1,362 Elo+
Party 1
Awilix
Awilix
Jurimpe
Awilix
Level 49
God Stats
60W - 62L
1,466 SR
Queue Stats
528W - 730L
1,335 Elo+
Party 1
Anubis
Anubis
Loriz Mestre
Anubis
Level 15
God Stats
57W - 74L
1,610 SR
Queue Stats
67W - 103L
1,355 Elo+
Party 1
Izanami
Izanami
Senpai_Mestre
Izanami
Level 27
God Stats
170W - 198L
1,520 SR
Queue Stats
516W - 738L
1,355 Elo+
Party 1
Poseidon
Poseidon
molgician
Poseidon
Level 7
God Stats
1W - 2L
1,313 SR
Queue Stats
81W - 112L
925 Elo+
Solo
Team Averages
Level 24
1,452 SR
1,266 Elo+

VS

Team Averages
Level 17
1,441 SR
1,293 Elo+
Skadi
Skadi
JordanB20203399
Skadi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,058 Elo+
Solo
Discordia
Discordia
MURILORZK
Discordia
Level 31
God Stats
13W - 18L
1,368 SR
Queue Stats
145W - 180L
1,418 Elo+
Party 2
Zeus
Zeus
Solar_Koki
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,159 Elo+
Solo
Neith
Neith
Xxt0XiC_Bl4Ck__
Neith
Level 28
God Stats
9W - 16L
1,336 SR
Queue Stats
103W - 141L
1,416 Elo+
Party 2
Nike
Nike
nellybob
Nike
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
168W - 195L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
7,874
525
4,608
5,274
4,109
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Awilix
Jurimpe
Awilix
15
13 / 1 / 0
9,612
641
10,479
8,827
3,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
13
6 / 4 / 5
7,993
533
3,856
7,669
3,352
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
12
0 / 7 / 1
7,519
501
4,494
9,575
2,394
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
molgician
Poseidon
12
2 / 2 / 5
7,440
496
4,549
5,571
1,473
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,343
423
1,796
6,104
2,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
MURILORZK
Discordia
13
7 / 3 / 2
8,406
560
10,040
5,886
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 8 / 2
7,292
486
4,258
9,425
2,519
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
4 / 4 / 3
7,243
483
5,583
9,137
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
9
0 / 5 / 0
5,813
388
1,190
11,688
4,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
23
Kills
15
15
Deaths
25
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
1
5
1
0.3
W
Awilix
Jurimpe
Awilix
13
1
0
13
W
Anubis
6
4
5
2.13
L
Discordia
MURILORZK
Discordia
7
3
2
2.67
W
Izanami
0
7
1
0.07
L
3
8
2
0.5
L
4
4
3
1.38
W
Poseidon
molgician
Poseidon
2
2
5
2.25
L
Nike
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,986
Damage
22,867
36,916
Taken
42,240
14,879
Mitigated
13,391
8,188
Healing
3,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,608
2,119
120
1,229
5,274
4,109
1,179
236
5,038
0
35,900
L
1,796
607
0
0
6,104
2,276
9
2,455
3,649
0
14,726
W
Awilix
Jurimpe
Awilix
10,479
4,171
0
1,960
8,827
3,551
0
1,874
6,815
0
51,937
W
Anubis
3,856
441
0
2,887
7,669
3,352
748
4,013
3,440
31,191
0
L
Discordia
MURILORZK
Discordia
10,040
600
0
483
5,886
1,672
397
829
5,057
38,308
0
W
Izanami
4,494
3,782
0
397
9,575
2,394
1,583
4,534
4,687
0
38,544
L
4,258
725
0
0
9,425
2,519
782
4,767
4,658
30,875
0
L
5,583
2,364
0
1,897
9,137
2,505
1,330
354
8,783
0
32,615
W
Poseidon
molgician
Poseidon
4,549
546
0
1,595
5,571
1,473
990
2,881
2,638
28,555
0
L
Nike
1,190
191
0
1,060
11,688
4,419
366
0
11,688
0
19,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,438
Gold Earned
35,097
344
Minions Killed
244
0
Camps Cleared
0
1,338,132
Distance Traveled
1,116,830
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,874
525
67
4
0
292,446
1
L
Skadi
6,343
423
27
2
0
226,310
0
W
Awilix
9,612
641
72
5
0
317,666
0
W
Anubis
7,993
533
50
3
0
256,150
0
L
Discordia
8,406
560
66
4
0
254,977
1
W
Izanami
7,519
501
94
6
0
232,165
0
L
Zeus
7,292
486
57
4
0
212,586
1
L
Neith
7,243
483
51
3
0
196,030
2
W
Poseidon
7,440
496
61
4
0
239,705
0
L
Nike
5,813
388
43
3
0
226,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role