Player Matchup

Thanatos
Thanatos
DarkWeskerRises
Thanatos
Level 29
God Stats
6W - 6L
1,733 SR
Queue Stats
40W - 43L
1,723 Elo+
Solo
Cernunnos
Cernunnos
Dese
Cernunnos
Level 27
God Stats
3W - 1L
1,894 SR
Queue Stats
42W - 42L
1,635 Elo+
Solo
Guan Yu
Guan Yu
Distbone
Guan Yu
Level 6
God Stats
4W - 5L
1,849 SR
Queue Stats
124W - 97L
1,972 Elo+
Solo
Terra
Terra
RykerIsland
Terra
Level 21
God Stats
10W - 7L
1,654 SR
Queue Stats
29W - 28L
1,570 Elo+
Solo
The Morrigan
The Morrigan
Topdkb55
The Morrigan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 246L
1,643 Elo+
Solo
Team Averages
Level 22
1,726 SR
1,709 Elo+

VS

Team Averages
Level 35
1,549 SR
1,618 Elo+
Nemesis
Nemesis
FerrariMusic
Nemesis
Level 16
God Stats
5W - 1L
1,761 SR
Queue Stats
52W - 43L
1,612 Elo+
Solo
Tiamat
Tiamat
Icedflam3
Tiamat
Level 128
God Stats
2W - 3L
1,306 SR
Queue Stats
139W - 107L
1,570 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Slickback2009
Tsukuyomi
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 18L
1,777 Elo+
Party 1
Cthulhu
Cthulhu
Swordhunter454
Cthulhu
Level 5
God Stats
2W - 0L
1,679 SR
Queue Stats
6W - 5L
1,517 Elo+
Solo
Hachiman
Hachiman
xThorKellx
Hachiman
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
99W - 40L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
4 / 9 / 6
12,239
453
9,398
25,320
11,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Dese
Cernunnos
20
10 / 10 / 5
13,654
506
22,159
31,535
15,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
Distbone
Guan Yu
19
3 / 12 / 5
12,998
481
16,233
43,741
41,085
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

18
4 / 5 / 14
13,046
483
12,229
25,875
35,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
Topdkb55
The Morrigan
20
1 / 10 / 8
13,238
490
4,754
20,264
8,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FerrariMusic
Nemesis
20
4 / 4 / 5
14,354
532
11,213
18,987
8,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Icedflam3
Tiamat
20
14 / 4 / 7
17,098
633
32,530
21,671
18,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Slickback2009
Tsukuyomi
20
23 / 3 / 7
18,536
687
43,273
27,189
34,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
0 / 5 / 14
12,107
448
9,236
20,863
17,401
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
xThorKellx
Hachiman
20
5 / 6 / 10
15,742
583
19,400
26,479
10,164
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
89
22
Kills
46
46
Deaths
22
38
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Thanatos
4
9
6
0.78
L
Cernunnos
Dese
Cernunnos
10
10
5
1.25
L
Guan Yu
Distbone
Guan Yu
3
12
5
0.46
W
Nemesis
FerrariMusic
Nemesis
4
4
5
1.63
W
Tiamat
Icedflam3
Tiamat
14
4
7
4.38
L
4
5
14
2.2
W
Tsukuyomi
Slickback2009
Tsukuyomi
23
3
7
8.83
W
0
5
14
1.4
L
The Morrigan
Topdkb55
The Morrigan
1
10
8
0.5
W
Hachiman
xThorKellx
Hachiman
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,773
Damage
115,652
146,735
Taken
115,189
112,554
Mitigated
88,576
47,570
Healing
40,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
9,398
1,759
0
11,609
25,320
11,537
0
7,328
17,785
0
66,818
L
Cernunnos
Dese
Cernunnos
22,159
10,024
0
8,162
31,535
15,943
516
10,437
20,814
0
93,410
L
Guan Yu
Distbone
Guan Yu
16,233
3,067
1,784
12,659
43,741
41,085
0
8,245
35,305
176
67,670
W
Nemesis
FerrariMusic
Nemesis
11,213
6,970
0
2,084
18,987
8,043
1,226
2,944
15,999
0
101,519
W
Tiamat
Icedflam3
Tiamat
32,530
3,647
196
8,904
21,671
18,006
2,531
3,307
18,223
126,919
0
L
12,229
1,959
4,975
5,095
25,875
35,432
370
8,805
16,824
48,467
0
W
Tsukuyomi
Slickback2009
Tsukuyomi
43,273
12,995
0
8,782
27,189
34,962
3,800
2,104
25,045
0
132,896
W
9,236
1,202
300
5,546
20,863
17,401
48
6,515
14,331
50,067
0
L
The Morrigan
Topdkb55
The Morrigan
4,754
752
0
3,286
20,264
8,557
473
10,689
8,906
85,832
1,084
W
Hachiman
xThorKellx
Hachiman
19,400
12,991
0
14,202
26,479
10,164
5,631
5,298
21,145
0
133,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,175
Gold Earned
77,837
578
Minions Killed
756
0
Camps Cleared
0
2,179,765
Distance Traveled
2,514,694
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,239
453
102
4
0
454,932
2
L
Cernunnos
13,654
506
122
5
0
390,863
4
L
Guan Yu
12,998
481
121
4
0
423,012
2
W
Nemesis
14,354
532
154
6
0
542,856
0
W
Tiamat
17,098
633
205
8
0
497,980
2
L
Terra
13,046
483
61
2
0
504,379
4
W
Tsukuyomi
18,536
687
162
6
0
535,849
4
W
Cthulhu
12,107
448
51
2
0
492,773
3
L
The Morrigan
13,238
490
172
6
0
406,579
1
W
Hachiman
15,742
583
184
7
0
445,236
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role