Player Matchup

Artemis
Artemis
Bronze I
I--Toxica--I
Artemis
Bronze I
Level 61
God Stats
3W - 8L
1,329 SR
Queue Stats
12W - 30L
1,005 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
JJeslik99
Sun Wukong
Silver II
Level 67
God Stats
70W - 66L
1,505 SR
Queue Stats
250W - 285L
1,038 MMR
Party 1
Discordia
Discordia
Silver III
TopCannabis90
Discordia
Silver III
Level 133
God Stats
44W - 39L
1,480 SR
Queue Stats
581W - 739L
1,011 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,438 SR
1,018 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,491 SR
955 MMR
Ra
Ra
Silver III
DeNNiSRoDMaN37
Ra
Silver III
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 195L
1,055 MMR
Solo
Ne Zha
Ne Zha
Silver III
ExposinD
Ne Zha
Silver III
Level 84
God Stats
14W - 16L
1,461 SR
Queue Stats
55W - 72L
1,022 MMR
Solo
Ymir
Ymir
Silver II
cristianhash
Ymir
Silver II
Level 102
God Stats
3W - 2L
1,514 SR
Queue Stats
243W - 336L
788 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
I--Toxica--I
Artemis
19
6 / 5 / 5
16,662
595
20,428
17,857
7,432
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
JJeslik99
Sun Wukong
17
2 / 4 / 9
15,852
566
9,604
30,234
25,896
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
TopCannabis90
Discordia
20
5 / 4 / 5
16,786
600
22,603
12,039
3,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
DanzaburouCthulhuZeusAphrodite

VS

Bans
MedusaChaacKing ArthurCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 5
16,641
594
16,859
13,312
6,620
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
ExposinD
Ne Zha
20
7 / 4 / 3
17,616
629
16,250
27,321
12,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 7 / 9
16,380
585
9,447
30,197
38,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
13
Kills
12
13
Deaths
13
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
W
Ne Zha
ExposinD
Ne Zha
7
4
3
2.13
L
Artemis
I--Toxica--I
Artemis
6
5
5
1.7
L
Sun Wukong
JJeslik99
Sun Wukong
2
4
9
1.63
L
Discordia
TopCannabis90
Discordia
5
4
5
1.88
W
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,635
Damage
42,556
60,130
Taken
70,830
37,147
Mitigated
57,712
19,384
Healing
20,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,859
337
5,287
4,428
13,312
6,620
877
4,506
8,806
134,152
0
W
Ne Zha
ExposinD
Ne Zha
16,250
6,795
0
8,471
27,321
12,569
2,624
8,753
18,568
0
109,986
L
Artemis
I--Toxica--I
Artemis
20,428
7,842
824
6,699
17,857
7,432
3,872
7,112
10,745
0
113,747
L
Sun Wukong
JJeslik99
Sun Wukong
9,604
958
0
11,189
30,234
25,896
94
13,677
16,557
0
44,897
L
Discordia
TopCannabis90
Discordia
22,603
738
0
672
12,039
3,819
686
6,250
5,789
91,597
0
W
9,447
419
821
1,536
30,197
38,523
228
9,691
20,506
60,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,300
Gold Earned
50,637
293
Minions Killed
340
0
Camps Cleared
0
1,456,243
Distance Traveled
1,443,793
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
16,641
594
160
6
0
471,556
1
W
Ne Zha
17,616
629
117
4
0
506,687
0
L
Artemis
16,662
595
135
5
0
390,295
1
L
Sun Wukong
15,852
566
32
1
0
535,330
10
L
Discordia
16,786
600
126
5
0
530,618
4
W
Ymir
16,380
585
63
2
0
465,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role