Player Matchup

Neith
Neith
AlphaPath2921
Neith
Level 12
God Stats
1W - 1L
1,526 SR
Queue Stats
66W - 43L
1,513 Elo+
Party 1
King Arthur
King Arthur
Starve Marve
King Arthur
Level 89
God Stats
3W - 5L
1,706 SR
Queue Stats
180W - 124L
1,661 Elo+
Party 1
Aphrodite
Aphrodite
Tryezk
Aphrodite
Level 66
God Stats
1W - 3L
1,506 SR
Queue Stats
44W - 37L
1,573 Elo+
Party 1
Team Averages
Level 56
1,579 SR
1,583 Elo+

VS

Team Averages
Level 50
1,681 SR
1,714 Elo+
Sobek
Sobek
Goopgunk
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 24L
1,661 Elo+
Party 2
Janus
Janus
KillirQueen
Janus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,687 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SCPGween
Tsukuyomi
Level 108
God Stats
8W - 3L
2,042 SR
Queue Stats
36W - 16L
1,796 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 6
8,597
614
5,884
10,606
3,114
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Starve Marve
King Arthur
13
5 / 6 / 3
9,775
698
10,943
20,185
12,288
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
Tryezk
Aphrodite
13
6 / 3 / 5
10,005
715
10,760
12,448
5,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Goopgunk
Sobek
13
4 / 4 / 11
11,048
789
6,656
15,993
14,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 2 / 12
10,244
732
16,191
8,332
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
SCPGween
Tsukuyomi
15
9 / 6 / 6
11,273
805
14,660
14,245
5,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
12
Kills
16
16
Deaths
12
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
7
6
0.57
W
Sobek
Goopgunk
Sobek
4
4
11
2.38
W
3
2
12
4.5
W
Tsukuyomi
SCPGween
Tsukuyomi
9
6
6
2
L
King Arthur
Starve Marve
King Arthur
5
6
3
1.08
L
Aphrodite
Tryezk
Aphrodite
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,587
Damage
37,507
43,239
Taken
38,570
20,498
Mitigated
23,103
17,354
Healing
9,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,884
3,376
324
1,646
10,606
3,114
0
6,521
4,085
0
24,527
W
Sobek
Goopgunk
Sobek
6,656
198
0
4,351
15,993
14,813
33
5,437
10,556
21,928
0
W
16,191
968
0
1,126
8,332
2,771
960
1,279
7,053
55,643
0
W
Tsukuyomi
SCPGween
Tsukuyomi
14,660
3,408
567
3,484
14,245
5,519
1,282
4,994
9,251
0
54,540
L
King Arthur
Starve Marve
King Arthur
10,943
1,765
110
960
20,185
12,288
0
8,984
11,201
0
37,727
L
Aphrodite
Tryezk
Aphrodite
10,760
1,261
6,981
7,333
12,448
5,096
0
7,392
5,056
30,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,377
Gold Earned
32,565
136
Minions Killed
163
0
Camps Cleared
0
719,169
Distance Traveled
769,095
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,597
614
36
3
0
210,556
0
W
Sobek
11,048
789
36
3
0
254,465
3
W
Janus
10,244
732
77
6
0
219,718
3
W
Tsukuyomi
11,273
805
50
4
0
294,912
2
L
King Arthur
9,775
698
49
4
0
270,121
0
L
Aphrodite
10,005
715
51
4
0
238,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role