Player Matchup

Athena
Athena
BatmanManPuncher
Athena
Level 117
God Stats
1W - 2L
1,670 SR
Queue Stats
103W - 91L
1,535 Elo+
Party 1
Scylla
Scylla
KingofKings6162
Scylla
Level 109
God Stats
20W - 28L
1,465 SR
Queue Stats
159W - 164L
1,582 Elo+
Solo
Mulan
Mulan
NutShade00
Mulan
Level 89
God Stats
5W - 0L
1,783 SR
Queue Stats
29W - 28L
1,523 Elo+
Party 1
Chaac
Chaac
Royal_HD96
Chaac
Level 90
God Stats
116W - 103L
1,674 SR
Queue Stats
484W - 489L
1,561 Elo+
Solo
Chang'e
Chang'e
vegetaries0
Chang'e
Level 123
God Stats
36W - 16L
1,757 SR
Queue Stats
476W - 360L
1,605 Elo+
Solo
Team Averages
Level 106
1,670 SR
1,561 Elo+

VS

Team Averages
Level 123
1,638 SR
1,589 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Alkikyoas
Cthulhu
Level 135
God Stats
30W - 20L
1,656 SR
Queue Stats
577W - 573L
1,613 Elo+
Solo
Anhur
Anhur
Sir Sombrero
Anhur
Level 129
God Stats
6W - 6L
1,770 SR
Queue Stats
83W - 81L
1,593 Elo+
Solo
Ra
Ra
lucito_
Ra
Level 64
God Stats
1W - 1L
1,763 SR
Queue Stats
18W - 5L
1,739 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 11
11,032
1,226
9,769
11,873
10,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
0 / 4 / 7
8,753
973
6,976
7,325
2,798
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
17
3 / 3 / 13
9,954
1,106
7,673
13,450
8,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
16
2 / 0 / 10
9,654
1,073
10,428
8,141
8,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Chang'e
vegetaries0
Chang'e
16
8 / 1 / 8
11,027
1,225
14,023
9,767
3,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

253

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
3 / 4 / 6
9,663
1,074
10,258
10,826
6,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
 
Aphrodite
15
0 / 5 / 8
8,984
998
10,071
12,590
7,248
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Alkikyoas
Cthulhu
16
4 / 5 / 6
10,205
1,134
19,956
17,329
19,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
3 / 3 / 5
9,673
1,075
6,617
12,164
4,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

11
0 / 0 / 0
5,970
663
0
0
0

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
35
17
Kills
10
10
Deaths
17
49
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
4
6
1.5
L
Aphrodite
 
Aphrodite
0
5
8
0.8
L
Cthulhu
Alkikyoas
Cthulhu
4
5
6
1.4
W
4
2
11
4.75
W
0
4
7
0.88
W
Mulan
3
3
13
3.17
W
Chaac
2
0
10
7
L
3
3
5
1.83
L
0
0
0
0
W
Chang'e
vegetaries0
Chang'e
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,869
Damage
46,902
50,556
Taken
52,909
34,918
Mitigated
37,680
14,377
Healing
13,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
10,258
1,480
0
54
10,826
6,539
0
6,050
4,695
0
26,171
L
Aphrodite
 
Aphrodite
10,071
186
6,788
4,624
12,590
7,248
0
6,540
5,840
26,628
0
L
Cthulhu
Alkikyoas
Cthulhu
19,956
1,077
895
0
17,329
19,144
0
10,242
6,664
41,077
0
W
9,769
2,085
0
1,777
11,873
10,712
0
5,853
6,020
20,994
0
W
6,976
208
0
0
7,325
2,798
0
3,671
3,654
24,690
0
W
Mulan
7,673
1,097
0
747
13,450
8,800
0
9,137
4,313
0
20,041
W
Chaac
10,428
1,001
0
3,751
8,141
8,870
0
4,913
3,228
151
28,257
L
6,617
4,523
0
1,509
12,164
4,749
0
7,321
4,791
0
32,419
L
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
vegetaries0
Chang'e
14,023
841
4,434
3,668
9,767
3,738
0
6,453
3,314
37,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,420
Gold Earned
44,495
197
Minions Killed
189
8
Camps Cleared
6
903,734
Distance Traveled
754,154
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,663
1,074
36
4
2
207,214
0
L
Aphrodite
8,984
998
49
5
3
181,333
0
L
Cthulhu
10,205
1,134
34
4
0
198,979
1
W
Athena
11,032
1,226
17
2
1
189,763
1
W
Scylla
8,753
973
44
5
0
143,444
0
W
Mulan
9,954
1,106
30
3
3
185,780
0
W
Chaac
9,654
1,073
33
4
1
191,228
0
L
Anhur
9,673
1,075
70
8
1
166,628
0
L
Ra
5,970
663
0
0
0
0
0
W
Chang'e
11,027
1,225
73
8
3
193,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role