Player Matchup

Ah Puch
Ah Puch
JJgetsLIT
Ah Puch
Level 67
God Stats
8W - 16L
1,319 SR
Queue Stats
71W - 107L
1,435 Elo+
Solo
Tsukuyomi
Tsukuyomi
RG420H
Tsukuyomi
Level 101
God Stats
1W - 3L
1,238 SR
Queue Stats
330W - 316L
1,471 Elo+
Party 1
Cthulhu
Cthulhu
Romano_Bosss
Cthulhu
Level 34
God Stats
14W - 15L
1,401 SR
Queue Stats
16W - 16L
1,510 Elo+
Party 1
Team Averages
Level 67
1,319 SR
1,472 Elo+

VS

Team Averages
Level 65
1,402 SR
1,364 Elo+
Nox
Nox
D3M VIB3Z
Nox
Level 53
God Stats
37W - 41L
1,430 SR
Queue Stats
1,074W - 1,013L
1,336 Elo+
Party 2
Da Ji
Da Ji
X147GHK890X
Da Ji
Level 38
God Stats
24W - 19L
1,530 SR
Queue Stats
141W - 150L
1,479 Elo+
Party 2
Guan Yu
Guan Yu
idamsco
Guan Yu
Level 105
God Stats
2W - 6L
1,248 SR
Queue Stats
293W - 254L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JJgetsLIT
Ah Puch
14
4 / 7 / 10
12,157
608
17,825
14,030
4,819
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
RG420H
Tsukuyomi
17
10 / 6 / 7
14,145
707
23,398
20,054
14,975
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Romano_Bosss
Cthulhu
17
4 / 2 / 13
13,289
664
8,751
23,096
20,661
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 8
11,408
570
11,676
16,719
8,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 6 / 2
12,733
637
13,945
20,799
9,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
idamsco
Guan Yu
15
6 / 7 / 6
12,973
649
9,412
24,291
18,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
18
Kills
15
15
Deaths
18
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
5
8
1
W
Ah Puch
JJgetsLIT
Ah Puch
4
7
10
1.29
W
Tsukuyomi
RG420H
Tsukuyomi
10
6
7
2.25
W
Cthulhu
Romano_Bosss
Cthulhu
4
2
13
5.25
L
8
6
2
1.5
L
Guan Yu
idamsco
Guan Yu
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,974
Damage
35,033
57,180
Taken
61,809
40,455
Mitigated
36,137
13,078
Healing
13,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,676
1,017
818
1,979
16,719
8,077
0
9,278
7,441
58,614
0
W
Ah Puch
JJgetsLIT
Ah Puch
17,825
771
0
2,353
14,030
4,819
307
3,205
10,725
49,563
0
W
Tsukuyomi
RG420H
Tsukuyomi
23,398
6,115
0
1,338
20,054
14,975
1,832
3,803
16,251
0
83,011
W
Cthulhu
Romano_Bosss
Cthulhu
8,751
616
1,180
8,207
23,096
20,661
268
5,345
17,751
39,469
0
L
13,945
2,423
707
2,179
20,799
9,134
0
6,008
14,791
0
32,926
L
Guan Yu
idamsco
Guan Yu
9,412
1,041
2,118
5,304
24,291
18,926
0
11,363
12,928
1,221
44,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,591
Gold Earned
37,114
202
Minions Killed
186
0
Camps Cleared
0
1,040,410
Distance Traveled
1,090,876
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,408
570
91
5
0
350,941
1
W
Ah Puch
12,157
608
44
2
0
330,131
3
W
Tsukuyomi
14,145
707
102
5
0
363,011
2
W
Cthulhu
13,289
664
56
3
0
347,268
4
L
Da Ji
12,733
637
35
2
0
357,258
2
L
Guan Yu
12,973
649
60
3
0
382,677
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role